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That's true but I feel that once people in general realize that Luma Shot is a kill move it'll be tricky to actually kill with it. It doesn't help that Rosalina is committed to Luma Shot once she starts charging, and anyone with a reflector can just wait for you to release it.Luma Warp is very situational at best. The standard Luma Shot is actually capable of scoring KOs, so you are giving up a powerful move by switching to Luma Warp.
You could still use the Luma Shot as an edge-guarding attack, but I guess the opponent could still avoid it if he/she simply stays above the Luma's attack range.That's true but I feel that once people in general realize that Luma Shot is a kill move it'll be tricky to actually kill with it. It doesn't help that Rosalina is committed to Luma Shot once she starts charging, and anyone with a reflector can just wait for you to release it.
I believe Luma Warp can combo into smashes over 100%, so it's not like it's completely pointless for killing. Plus uair finishers and gimps in general are all still options.
Disclaimer that this is mostly theorycraft on my part.
At least the Luma Shot is less risky to use, as Rosalina isn't the one who's attacking directly. Greninja risks getting shield-grabbed when using Shadow Sneak.I treat the default Luma Shot like Greninja's Shadow Sneak. If you need to punish/'close the distance' really fast and a dash or Fsmash won't work, Luma Shot will.
It can be reflected though if you're not careful. Died to that on For Glory last night.At least the Luma Shot is less risky to use, as Rosalina isn't the one who's attacking directly. Greninja risks getting shield-grabbed when using Shadow Sneak.
The good thing about this though, is that it doesn't reset Luma's travel distance, so if you are smart, you can use this to postion Luma in a more tricky way, while making your opponent think they have you on the ropes because they reflected your Shot. When in actuality, you are using that reflector to your advantage.It can be reflected though if you're not careful. Died to that on For Glory last night.
I'd be curious to see what range it starts being reflectable on reaction.
You just need to be careful that you don't charge up Luma Shot too much against the fighters with reflecting moves. Against such fighters, you should avoid charging up Luma Shot altogether, as you won't get punished as heavily if the attack's power is at its weakest.It can be reflected though if you're not careful. Died to that on For Glory last night.
I'd be curious to see what range it starts being reflectable on reaction.