Dantarion
Smash Champion
You must not understand what the first code does then...Awww shizzl, that sounds great, so wait is there going to be a use for the first code you made anymore? Probably missing something I'm very tired right now.
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You must not understand what the first code does then...Awww shizzl, that sounds great, so wait is there going to be a use for the first code you made anymore? Probably missing something I'm very tired right now.
Maybe not but what I get is that the maximum amount of songs each stage can have is as many as halberd has being the largest song list, and you would use the tracklist modifier to put that tracklist on every stageYou must not understand what the first code does then...
Isn't that just what his first code he already released does? Having to use Oshtoby's code to get stages to read whatever you named the .brstm to be right?He's not making it so each stage has 10 songs. He's just adding songs that, without any other codes, will never be used for anything.
And what the point of it is when we can already supposedly copy halberd's tracklist onto every stage and have a Oshtoby's code load a different song from that tracklist on each stageJust a stealth update for those following this...
Got 10 Songs Perstage to work.
You can do that with the code he's already released right? So what's the point of the update to it?^Dant's code lets you add songs without replacing any, that's the difference.
Custom Victory Themes v1.0 [Dantarion]
C20E6BEC 00000002
3C80805A 60849700
7C84002E 00000000
065A9700 000000B8
0000283D 0000283E
0000283F 00002840
10000009 00002841
00002842 00002843
00002844 10000001
00002846 00002847
10000002 10000003
10000005 10000006
0000284C 10000017
10000018 0000284D
0000284E 1000000B
10000007 00002851
00002852 00002853
00002855 10000016
10000004 1000000F
10000012 1000000E
10000011 1000000D
10000010 1000000A
10000013 10000016
0000285C 10000014
10000008 1000000C
00002861 00002862
00002848 00002851
Mario - Default
Luigi - 10000001.BRSTM
Bowser - 10000002.BRSTM
Peach - 10000003.BRSTM
Wario - Default
Yoshi - Default
Donkey Kong - Default
Diddy Kong - 10000004.BRSTM
Link - Default
Zelda - 10000005.BRSTM
Sheik - 10000006.BRSTM
Ganondorf - 10000007.BRSTM
Toon Link - 10000008.BRSTM
Samus - Default
Zero Suit Samus - 10000009.BRSTM
Kirby - Default
Metaknight - Default
King Dedede - 1000000A.BRSTM
Fox - Default
Falco - 1000000B.BRSTM
Wolf - 1000000C.BRSTM
Pikachu - Default
Pokemon Trainer
Squirtle - 1000000D.BRSTM
Ivysaur - 1000000E.BRSTM
Charizard - 1000000F.BRSTM
Independent Pokemon
Squirtle - 10000010.BRSTM
Ivysaur - 10000011.BRSTM
Charizard - 10000012.BRSTM
Lucario - 10000013.BRSTM
Jigglypuff - 10000014.BRSTM
Ness - Default
Lucas - 10000015.BRSTM
Marth - Default
Ike - 10000016.BRSTM
Ice Climbers - Default
Popo - 10000017.BRSTM
Nana - 10000018.BRSTM
Mr. Game and Watch - Default
Captain Falcon - Default
Pit - Default
Snake - Default
Sonic - Default
Oh ok I get it you're making it simpler, it's so simple I didn't even think of it lol... damn how'd I miss that?Akuma, how much **** to do you have to do to do what you said and use Halberd TrackList on every stage and then replace all those songs with 10 other songs?
What makes us think that is that the OP does not really describe what this code does at all or really how to use it.....what makes you think that....
It's not unlimited. It caps out at 4,294,956,946 songs ._.Yes it is, but it is not well explained what it DOES do, leading to confusion. Especially because you listed unlimited music in the title. Sorry, but maybe you should try rereading my post, really not trying to be rude, I have utmost respect for your work. you can view it without this silly wordfilter by clicking quote at the bottom of my post.
You put the songs into any of the other music codes, using the newly-created IDs instead of the existing ones. He gives you the example, in green font, of how to format the new IDs. There are also multiple disclaimers saying that this code makes new song IDs instead of replacing the existing ones, so I don't know how people keep getting confused about that.All you have to do is put these newlified songID's into other song codes, and there you go, NEW songs, without replacing any!
*rubs temples* The first post contains the information necessary, but it is not worded in a way conductive to understanding.You put the songs into any of the other music codes, using the newly-created IDs instead of the existing ones. He gives you the example, in green font, of how to format the new IDs. There are also multiple disclaimers saying that this code makes new song IDs instead of replacing the existing ones, so I don't know how people keep getting confused about that.
You need that line somewhere in your .xml, with paths that correlate to your SD card of course.<folder external="*path to your /sound/sfx/ folder here*" disc="/sound/sfx/" recursive="true" resize="true" create= "true" />
Do you need to do this even if you don't change where Riivolution reads the replacement files from? My xml has it so Riivolution reads for the files the way they are on the disc, so I don't have a pf folder for exampleTo anyone using this for Riivolution:
You must add the /sfx/ path to your xml! I just did and it worked. Here, I'll paste what I did (using BeyondYou's XML)
You need that line somewhere in your .xml, with paths that correlate to your SD card of course.
now I just need to get the custom Victory Themes code working... anyone know how to use it?
Thanks, it works! I just need to go and make all the codes I need and get a bigger SD card, thanks Dantarion for this awesome codeYes, you still need it.
As far as I know, there is no "/sfx" pathway on the Brawl disc. Hell, I could be wrong, I don't know. So, the workaround right now is to just add a path to your xml.
it's kind of like how custom stages need the "create= true" or else they won't work. Same thing applies here, only we're creating a source folder, not a single file.
Sorry if that was hard to understand, I'm terrible at explaining things.
edit: No, you put them in sound/sfx.
Could you do an example code for say Mario?Extra costume slots is easy.
Getting new CSP's in the file is hard.