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****it, i thought that was the key to success?!?!??You need to work on a lot of things.
For one, learn to deal with Falco's lasers. Rolling away from Falco will not help you. You need to cut them off at the source. There's an entire guide about getting past Falco's lasers on these boards, I suggest you use it.
You also need to learn to edgeguard and to sweetspot, because you are getting slaughtered there. And perfect your tech skill more, you're messing up a lot of basic things. Also, you should have a few more mindgames on the approach, as currently you're being way too obvious.
Additionally, you should be more aggressive. You're sitting in shield when people are above you after having used their double jump, which just shouldn't happen.
Looks like raising your post count with stupid topics doesn't make you better after all.
Elven: Harsh much? He was asking for advice, not disrespect. If you guys know each other outside of the boards thats a different story tho.Looks like raising your post count with stupid topics doesn't make you better after all.
Hey man, that was uncalled for. He came here looking for help. If he made a topic like "How can I use wavedashing in my game better?" and didn't give a video or explain anything, then that comment may have been warranted. But he went out of his way to post four videos of himself playing so that he could see the gaps in his playstyle.Looks like raising your post count with stupid topics doesn't make you better after all.
Can you be a bit more specific about smash DI? It's something I've heard talked about now and then and I have only half of an understanding of it. I use it, but not to its full potential because I just haven't heard it spoken about clearly and fully. I know it's a n00b question, but I'll never know if I never ask.'Kay well... we probably just got off on the wrong foot. Sorry 'bout that.
Oh yeah, Smash DI. It's easiest to do with quarter circle DI. Just make a quarter circle with the Control Stick along the way it goes.
I'm consistent on Smash DI out of the upairs. There's basically 2 ways that work.And yeah, you SDI to get out of the second hit of Fox's uair. You can quartercircle it, which I think would be most reliable, or you could just react to the first hit and smash to one side with the Control Stick to avoid the second hit. If the Fox guesses which way you're going to SDI though, I believe he can DI his airtime to follow your SDI and clip you with the second hit anyway.
Or according to exarch, anyway. I haven't played anyone that can SDI out of the uair consistently.
thanks for the infoMethod two would be better for it, because they couldn't change their DI in midair, plus it's just harder for them to land the uair in the first place.
The problem with dashdancing in the air, as Cactuar once said, is that if you dashdance too fast, you could SDI out then back into the uair.