I've been called a genwunner many times because I'm not really a fan of Gen 6. This is a rant I posted in What Games Do You Want for Wii U/3DS?:
Just a side-rant here: I was severely disappointed with Gen 6. The Pokemon Mega-Evolution concept is great, except that there are only a select few Pokemon that have the Mega-Evolution, severely limiting team-building. The Fairy type severely upset the type balances that have worked for generations, there were nerfs to Dark and Fighting types that were unneeded, and a lot of Pokemon got retyped that made them have more advantages or disadvantages (Garevoir is no longer weak to Dark, Jiggs is no longer weak to Fighting but is now weak to Poison and Steel, etc.) There was no full 3D in the game nor was there flawless 3D in the few places they decided to include it. For instance, whenever you turn 3D on in a fight with two mid-large characters (I noticed this with a Pidgeot VS as Snorlax), the game itself lags noticeably and the framerate drops down in the teens.
Also, the transfer system from a previous game to a current game now costs money and I expected to get at least the basic features of the series (you have been able to transfer Pokemon between generations since Gen 2) along with the $40 I paid for the game, but it now costs money for a subscription in order to transfer your Pokemon from your Gen 5 game to your Gen 6 game. Before anyone contests this point with the fact you can't transfer from Gen 2 to Gen 3, that was because they didn't want any Pokemon affected by the Johto Guard Glitch in any of their later generations. Lastly, there was a horrible lack of endgame things-to-do after you beat the game. I played X through completion last Christmas, then I put it down and haven't picked it up since.
Those were my opinions on the main games, but to add onto that, I have something to say about the Gen 3 remakes:
I don't like these as much as the original gen 3 games because it naturally has the same problems as listed above, but also makes not-so-great changes to the third gen games. I noticed in multiple places, they took out all aspects of possible adventurous spirit. They added dialog to clearly indicate that there was a certain place that team will be immediately and had no purpose other than to spoon feed the player information about where the team would be next, they made areas signifigant to the plot painfully easy to get to and fenced off the player from areas they could have explored in the original until halfway through the game (looking at you, Granite Cave), and this game is easier than the original 3rd gen games (which I considered the easiest through the end of 5th gen).
The legendaries were also in large amounts (all of whom were all easier to catch than they were in the original games), the remake of the Safari Zone didn't actually function as the proper Safari Zone seen in gens 1-4 (something I was bitterly disappointed about), and they didn't include the Battle Frontier in the remakes of the generation who introduced the concept. It just seems to me that they took one step forward and two steps back. The game didn't fail in all categories because I did enjoy the story a lot more in the remake as it seems like both teams have more character, but in the end, a script that is a good amount better doesn't make up for trashing the content and gameplay.
I've been called a genwunner because I don't like Gen 6, but as you just read, I have reasons. The only problem is that few people are willing to hear me out and most dismiss me as a misinformed, nostalgic hater.
Just a side-rant here: I was severely disappointed with Gen 6. The Pokemon Mega-Evolution concept is great, except that there are only a select few Pokemon that have the Mega-Evolution, severely limiting team-building. The Fairy type severely upset the type balances that have worked for generations, there were nerfs to Dark and Fighting types that were unneeded, and a lot of Pokemon got retyped that made them have more advantages or disadvantages (Garevoir is no longer weak to Dark, Jiggs is no longer weak to Fighting but is now weak to Poison and Steel, etc.) There was no full 3D in the game nor was there flawless 3D in the few places they decided to include it. For instance, whenever you turn 3D on in a fight with two mid-large characters (I noticed this with a Pidgeot VS as Snorlax), the game itself lags noticeably and the framerate drops down in the teens.
Also, the transfer system from a previous game to a current game now costs money and I expected to get at least the basic features of the series (you have been able to transfer Pokemon between generations since Gen 2) along with the $40 I paid for the game, but it now costs money for a subscription in order to transfer your Pokemon from your Gen 5 game to your Gen 6 game. Before anyone contests this point with the fact you can't transfer from Gen 2 to Gen 3, that was because they didn't want any Pokemon affected by the Johto Guard Glitch in any of their later generations. Lastly, there was a horrible lack of endgame things-to-do after you beat the game. I played X through completion last Christmas, then I put it down and haven't picked it up since.
Those were my opinions on the main games, but to add onto that, I have something to say about the Gen 3 remakes:
I don't like these as much as the original gen 3 games because it naturally has the same problems as listed above, but also makes not-so-great changes to the third gen games. I noticed in multiple places, they took out all aspects of possible adventurous spirit. They added dialog to clearly indicate that there was a certain place that team will be immediately and had no purpose other than to spoon feed the player information about where the team would be next, they made areas signifigant to the plot painfully easy to get to and fenced off the player from areas they could have explored in the original until halfway through the game (looking at you, Granite Cave), and this game is easier than the original 3rd gen games (which I considered the easiest through the end of 5th gen).
The legendaries were also in large amounts (all of whom were all easier to catch than they were in the original games), the remake of the Safari Zone didn't actually function as the proper Safari Zone seen in gens 1-4 (something I was bitterly disappointed about), and they didn't include the Battle Frontier in the remakes of the generation who introduced the concept. It just seems to me that they took one step forward and two steps back. The game didn't fail in all categories because I did enjoy the story a lot more in the remake as it seems like both teams have more character, but in the end, a script that is a good amount better doesn't make up for trashing the content and gameplay.
I've been called a genwunner because I don't like Gen 6, but as you just read, I have reasons. The only problem is that few people are willing to hear me out and most dismiss me as a misinformed, nostalgic hater.