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Creepy Candy Store Mafia | GAME OVER!

JayTheUnseen

Smash Champion
Joined
Nov 15, 2014
Messages
2,099
I think it had potential. The game just ended too fast. Like Pick Your Poison, imo.
 

Jdietz43

BRoomer
BRoomer
Joined
Apr 3, 2008
Messages
2,625
Location
Milwaukee
so what do people think of the setup btw? i kinda wanna use it in the near future again (marathon mafia anyone O.O) and i think the mechanic is really worth seeing play out.
Felt like there wasn't much incentive to eat candy. Probably could've benefited from a few more slots so you could use more PRs to get affected by the shift.
 

#HBC | Gorf

toastin walrus since 4/20 maaaan
Joined
Apr 10, 2009
Messages
6,563
Location
Jacksonville, FL
well there wasnt much incentive to eat candy cuz literally the only reason TO eat candy from scum's pov was killed N1. i feel like adding to the setup would add soooo much room for error, but if someone is down to use the mechanic in a game and can balance it, be my guest.
 
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