DarkDragoon
Smash Champion
:3 I dunno. Some people get touchy when they start editing things around.Of course. Who wouldn't want to let the WBR use a character that he/she made?
-DD
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:3 I dunno. Some people get touchy when they start editing things around.Of course. Who wouldn't want to let the WBR use a character that he/she made?
That's true. However, they have to realize that th WBR is going for balance above everything else (for characters), so the need to edit a new character is essential.:3 I dunno. Some people get touchy when they start editing things around.
-DD
Were not trying to say your wrong or anything, were just saying give it some time. This stuff is still pretty new. And it's cool if they decide against having new characters for official tournies. We can have just friendlies or tournies with a character list. Just for fun.Neko get in here and back me up. Help a brotha out .
Eventually, the finished version should be able to played in both vBrawl and Brawl+.I don't care about Shadow for B+. Now Shadow for normal Brawl is something.
Awesome edit to that Shadow! I don't think he should be put into a helpless state after using chaos control though.Yo, I found something cool: http://www.youtube.com/watch?v=ErBqT3UfQmE
Go to the end of the video, he can do Chaos Control ANYWHERE! Looks pretty freakin' sweet, you need that in your Shadow >-> (except needs Fall Special in the air).
It limits its uses and would balance it out, unless you can limit it other ways by adding variable that says you can only do it once. Either way, that CC is WAY too cool and should be in this Shadow plz.Awesome edit to that Shadow! I don't think he should be put into a helpless state after using chaos control though.
Down B: Chaos Boost - Shadow powers up and upgrades all his attacks! Although in this version it doesn't actually do anything practical. My plan is to make Shadow pretty much broken in this form
Like a falcon punch? Well in my opinion, his down b should be kept the same as Sonic's since they are similar (spin attacks and such). Also ASC and using SC to cancel momentum is too good.but I'm still working on finding a way to limit its use. My preference, if possible, would be to make it last only a short period of time (which, combined with its long start-up, would make it a tough move to use properly),
It looks as though he just added the sound effects to both the up B and all of his dodge animations to give the Chaos control feeling to all of them. Free fall wouldn't be necessary for the up B since its just a different animation instead of a real controlled teleport move like Zelda'sYo, I found something cool: http://www.youtube.com/watch?v=ErBqT3UfQmE
Go to the end of the video, he can do Chaos Control ANYWHERE! Looks pretty freakin' sweet, you need that in your Shadow >-> (except needs Fall Special in the air).
lol this is pathetic. Sonic characters? what's next, final fantasy? where's K. Rool?
Hey dude you wanna know a secret? GTFO!!!lol this is pathetic. Sonic characters? what's next, final fantasy? where's K. Rool?
That is such a pointless and immature post. PSA is about making characters for fun and most people have put in a lot of work on their characters. People like Sonic and Final Fantasy characters, so it's fair to expect more of them, but there are characters from other games, etc out there. If you have a problem with it then either wait until a character that meets your standards is created or make your own. In the mean time I suggest that you show some manners and respect and grow up.lol this is pathetic. Sonic characters? what's next, final fantasy? where's K. Rool?
I had a nice response ready for your stupidity but my internet died and I lost it. So, I'm just going to say "You are a troll and an idiot," and leave it at that.lol this is pathetic. Sonic characters? what's next, final fantasy? where's K. Rool?
Don't worry about him lol.I had a nice response ready for your stupidity but my internet died and I lost it. So, I'm just going to say "You are a troll and an idiot," and leave it at that.
EDIT: Oh and yes, aiming Chaos Control is possible. We just don't know how yet.
Some of my best ideas come from trolls. Hey, why not Terra Zelda? I already made the texture...lol this is pathetic. Sonic characters? what's next, final fantasy? where's K. Rool?
Oops!Very fun character to play with. The Up+B is really fun, though I know you're going to change it.
Only problem is that the game locks up when attempting to use a Final Smash. I didn't see anything about that in the posts thus far. Is this a known problem?
I thought of that, but the point is to ensure that he gains power by being in the fight, not by running away. If he would gain power by using attacks even if they don't hit the opponent, you'd end up with a lot of people who would just run away and punch the air a few times, then run away again, etc. Because of his speed, it's too easy for Shadow to play a game of keep-away, and discouraging that is my top priority (one of the reasons for coming up with Chaos Boost in the first place was to reward active combat). What I would like is the variable that is set whenever an attack connects (that is, the variable that calls the command in the 'hit effects' area of the attack).Final Smashes are pains in the butt. They freak out if you leave anything out of place, so good luck making 2 xD!
Also, if you're making it charge with every hit he takes, but want it to be every hit he makes, you can at least partially attain that with the setting of RABit[16], and make him gain Chaos when he completes a jab combo or anything else using 16.
Just a thought~
-DD
That would be the 'Flash Overlay Effect' command... But just a word of warning: You have to put it in EVERY subaction that you want it to appear in, so if you're trying to make someone always have a glowing color... well, it's a real pain. Also, for moments where the character would normally be a different color or flashing (taking damage, respawning, etc.) it doesn't work properly. It makes for some nice effects in individual attacks, though.Wow great job so far dood! I hope it turns out really good in the end.
Btw I just have one question, how did you change Shadow's color to that red glow when you use Chaos boost?
Is there a certain code that does it or is there another command that allows you to manipulate the characters color?