Zyliee
Smash Cadet
- Joined
- Jan 30, 2021
- Messages
- 45
Master Chief: Reclaimer (A reference to what the Forerunner call Humanity, more specifically Master Chief)
Round 1: x5 (Weak) with Guns on Lylat Cruise (In reference to Grunts and the start of Halo 1 where you must escape the Pillar of Autumn)
Round 2: x3 (Weak), One with a staff and two with Back Shields on Installation 04 (In reference to Jackals who either use shields to hide behind or snipe from a distance. The map references landing on the Halo ring)
Round 3: with a Beam Katana on Halberd (Refencing an Elite with an Energy Sword. The stage is in reference to 'Truth and Reconciliation' level)
Round 4: x2 (Giant and Metal) on Tortimer Island. You get two Snakes for help. (Referencing Hunters along with the start of the level "Silent Cartographer". This time, you get 'Marines' to help you out)
Round 5: or x20 (Weak) on Frigate Orpheon. (Referencing the Flood that swarm at you in the later levels with the level referencing the gloomy halls of 343 Guilty Spark)
Round 6: on Shadow Moses Island. (Referencing the Sentinels now attacking you and the gloomy winter halls of heading to get Cortana near the end of the game.)
FINAL ROUND: MASTER HAND (As filler material. I don't think any of the bosses work in context to these fights.)
I tried thinking how to squish Halo 1,2 and 3 into this... But decided Halo 1 was good enough to quickly highlight some moments with enough enemies to reference the various foes you fight in Halo. Most of the grouped enemies are much weaker to allow you to go 1v5 like a true Spartan warrior, meaning they are easier to launch and such to balance things out.
Round 1: x5 (Weak) with Guns on Lylat Cruise (In reference to Grunts and the start of Halo 1 where you must escape the Pillar of Autumn)
Round 2: x3 (Weak), One with a staff and two with Back Shields on Installation 04 (In reference to Jackals who either use shields to hide behind or snipe from a distance. The map references landing on the Halo ring)
Round 3: with a Beam Katana on Halberd (Refencing an Elite with an Energy Sword. The stage is in reference to 'Truth and Reconciliation' level)
Round 4: x2 (Giant and Metal) on Tortimer Island. You get two Snakes for help. (Referencing Hunters along with the start of the level "Silent Cartographer". This time, you get 'Marines' to help you out)
Round 5: or x20 (Weak) on Frigate Orpheon. (Referencing the Flood that swarm at you in the later levels with the level referencing the gloomy halls of 343 Guilty Spark)
Round 6: on Shadow Moses Island. (Referencing the Sentinels now attacking you and the gloomy winter halls of heading to get Cortana near the end of the game.)
FINAL ROUND: MASTER HAND (As filler material. I don't think any of the bosses work in context to these fights.)
I tried thinking how to squish Halo 1,2 and 3 into this... But decided Halo 1 was good enough to quickly highlight some moments with enough enemies to reference the various foes you fight in Halo. Most of the grouped enemies are much weaker to allow you to go 1v5 like a true Spartan warrior, meaning they are easier to launch and such to balance things out.