Razmakazi
Smash Champion
http://www.youtube.com/watch?v=pZSpnfdV46Q&feature=related
Anybody knows how this lagless item throw works and if we can get it to work with peach being as floaty as she is?
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And the other thing would be Excel Zero mentioning in Nicole's thread that the turnip dthrow has less lag than the normal toss or up toss. So i was ****ing around and buffering **** out of it and noticed that by the time a glide toss is over the dthrow animation is already ended. It's pretty **** and i'm gonna rly test this stuff out when i go smash on Friday. You can cross-up or space your tilts, jabs, stutter step fsmash, anything really. Or maybe glide to the outside of someone's range as bait just to buffer a foxtrot backwards or spotdodge or anything to make people whiff and then **** them. The only real lag we get is duuuuring the move so ofc we can get hit out of it like any other move or any other dacus or glide toss.
I just only wish the animation ended duuuuuring the toss so we could have a dacus xD
Aaaaaanyways Excel is pretty **** at finding **** or leading us down the right path. Go to training mode or try it on your friends or wifi or somethin'.
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And one last small thing would prob be testing if her jump cancelled backwards toss is larger than our standard backwards glide toss ;o
kk discuss
Anybody knows how this lagless item throw works and if we can get it to work with peach being as floaty as she is?
------------
And the other thing would be Excel Zero mentioning in Nicole's thread that the turnip dthrow has less lag than the normal toss or up toss. So i was ****ing around and buffering **** out of it and noticed that by the time a glide toss is over the dthrow animation is already ended. It's pretty **** and i'm gonna rly test this stuff out when i go smash on Friday. You can cross-up or space your tilts, jabs, stutter step fsmash, anything really. Or maybe glide to the outside of someone's range as bait just to buffer a foxtrot backwards or spotdodge or anything to make people whiff and then **** them. The only real lag we get is duuuuring the move so ofc we can get hit out of it like any other move or any other dacus or glide toss.
I just only wish the animation ended duuuuuring the toss so we could have a dacus xD
Aaaaaanyways Excel is pretty **** at finding **** or leading us down the right path. Go to training mode or try it on your friends or wifi or somethin'.
-------------
And one last small thing would prob be testing if her jump cancelled backwards toss is larger than our standard backwards glide toss ;o
kk discuss