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I updated them in the OP and why ban BF against Snake? Thats like Pit's best starter and snake doesnt gain any real advantage over him there.Shouldn't teh stage picks be changed to currects already?
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Starter/Counter
Castle Siege
Halberd
Lylat Cruise
Pokémon Stadium 1
Counter
Brinstar
Delfino (moved from S/C)
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise
Counter/Banned
Distant Planet (moved from C)
Green Greens
Luigi's Mansion (moved from C)
Port Town Aero Dive
Yoshi's Island (Pipes) (moved from C)
Norfair (moved from C)
Also i think you should ban Battlefield for Snake matchups, it might be me but most snake here (Locally) will choose BF on me if they can.
well it might have something to do with snakes **** utilt or his u smash which us reflecting would not be nearly as useful since it coming back down would be blocked by the platform, when all we really got going for us is our uair with the platforms, plus arrow loops get hampered by the platforms (i know you dont see them as useful but for some of us they are)I updated them in the OP and why ban BF against Snake? Thats like Pit's best starter and snake doesnt gain any real advantage over him there.
You shouldnt be worrying about reflecting his Usmash to begin with as you put yourself in a bad position almost every time you do it. His Utilt is an annoyance on any stage and imo I don't see a problem with it on BF as I find it hard to get hit by it on a platform since Snake doesn't have any moves that could possibly get you up there that could lead into getting hit by one, especially at kill percentages.well it might have something to do with snakes **** utilt or his u smash which us reflecting would not be nearly as useful since it coming back down would be blocked by the platform, when all we really got going for us is our uair with the platforms, plus arrow loops get hampered by the platforms (i know you dont see them as useful but for some of us they are)
hmmmm i dunno our upsmash is weak, and the only the last hit will hit, our utilt is good and comes out fast, but only the last hit will connect as well, i think final d would be a better stage to face snake on
regardless of the spikes which aren't easy to get hit by, Dk is huge so its really easy to pelt him with arrows and keep him in the water and even if you miss his recovery is so predictable.I'm not really referring to actually getting spiked into a blast zone and dying. More so the fact that the water can drag you away at inopertune times and the alligator that appears randomly can net him free KOs if he gets you into the water at the right time which really isn't too hard for him in this stage.
I've heard from a lot of boards that it actually has a lower ceiling, but I just tested it myself....it has pretty much the same ceiling blast zone as the neutrals so i'll take it down from some of the stages to ban
Smashville is pretty neutral, sure its a great stage to camp on but it doesn't really put Luigi at any more of a disadvantage than it does if you were at other stages like FD for example
Pikachu can get easy kills on RC because of Thunder. I would rather ban RC than Counterpick it to stop Thunders.
Pit never holds Wario off the ground for him to do a aerial grab release, so the only time that will happen is if you somehow manage to grab Wario at the edge or if the Wario player actually tries to break out with an aerial release.