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Social Corrin Chooses to Smash! - Corrin Social Thread

SJMistery

Smash Journeyman
Joined
Oct 18, 2016
Messages
383
3DS FC
0920-3611-4128
It reduced vulnerability when jumping after stabbing, and finally, reduced vulnerability for lance attacks, whatever that means.
I suppose that means less endlag on the kicks, making the pin-down harder to mash out, or maybe removing the dtupid-ass negative piority of the stab (right now both FSmash and SideB have a special property that makes them automatically loose a trade against any non-projectile hitbox like if they were a grab. It's also present on Bayonetta's Smash attacks, among other attacks).
 
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Pokelego999

Smash Hero
Joined
May 27, 2019
Messages
7,002
Location
Waiting for Latias and Latios to get a theme
Switch FC
SW-0935-8215-2605
I was just wondering if anyone here could answer my question. I've been picking up Corrin again recently, but the timing on her counter feels super wonky. Sometimes I use it and can get attacked again without much of a pause, and other times there's a long time in between using it and the attack actually landing with it working. I'm super confused on what the timing on this thing is.
 

Linkmain-maybe

Smash Ace
Joined
May 14, 2021
Messages
706
Switch FC
SW-1042-6735-2236
I was just wondering if anyone here could answer my question. I've been picking up Corrin again recently, but the timing on her counter feels super wonky. Sometimes I use it and can get attacked again without much of a pause, and other times there's a long time in between using it and the attack actually landing with it working. I'm super confused on what the timing on this thing is.
The counter starts at frame 7, so sometimes you will see the counter animation but it won’t work. However, the counter lingers for 19 frames, meaning that the move starts on frame 7 and will stay active until the 26th frame. Hence why it looks like the counter looks like it stays out forever but never works when you do it right before getting hit.
 

Pokelego999

Smash Hero
Joined
May 27, 2019
Messages
7,002
Location
Waiting for Latias and Latios to get a theme
Switch FC
SW-0935-8215-2605
The counter starts at frame 7, so sometimes you will see the counter animation but it won’t work. However, the counter lingers for 19 frames, meaning that the move starts on frame 7 and will stay active until the 26th frame. Hence why it looks like the counter looks like it stays out forever but never works when you do it right before getting hit.
Ah that makes sense. Thanks for the help.
 

Mike 223

Smash Apprentice
Joined
Oct 23, 2020
Messages
146
Location
Planet Earth
Switch FC
SW-1792-4156-5513
I really don't care much, I don't have any connection to the character and almost never match into them, so whatever if they get added
 
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