SilentVerse
Smash Journeyman
- Joined
- Dec 12, 2009
- Messages
- 386
For more information go here: http://www.smogon.com/forums/showthread.php?t=69020
Basically, you can use the RNG in battle to tell exactly when you're going to land a crit, burn the opponent with something like Fire Blast, flinch them via Air Slash, etc. I'm sure most of you know that abusing the RNG can be used to create flawless IV'd Pokemon, and shinies, but this is a step further into the game's mechanics. How would this affect the game? Well, if you could predict when you're going to crit the opponent, if they know what you're doing, they could attempt to throw off crit by using an unexpected attack that would wreck the frame, or Protect the turn that you were going to attack. This would lead to quite a change in the wi-fi metagame.
So post away, and discuss what the effects of this would be if it finally was figured out!
Basically, you can use the RNG in battle to tell exactly when you're going to land a crit, burn the opponent with something like Fire Blast, flinch them via Air Slash, etc. I'm sure most of you know that abusing the RNG can be used to create flawless IV'd Pokemon, and shinies, but this is a step further into the game's mechanics. How would this affect the game? Well, if you could predict when you're going to crit the opponent, if they know what you're doing, they could attempt to throw off crit by using an unexpected attack that would wreck the frame, or Protect the turn that you were going to attack. This would lead to quite a change in the wi-fi metagame.
So post away, and discuss what the effects of this would be if it finally was figured out!