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[Competitive Discussion] Let's learn together

koken

Smash Journeyman
Joined
Jan 5, 2015
Messages
493
Location
Coquimbo, Chile
NNID
Kokenz
If they can jump out of it it means they can attack out of it too. That means isn't guaranteed like Fox or other player :(.
 

Freezie KO

Smash Journeyman
Joined
Nov 2, 2014
Messages
248
Shuton the Olimar got second place at the big Sumabato tourney in Japan. First place went to Komorikiri who won a trip to The Big House.

I just finished watching all his Top 8 matches. Here's the huge VOD link. Just skip around to find his matches.

My very quick notes:

  • Aerial-heavy gameplay. Maybe the most I've seen from any Olimar. (Seriously, I feel like Shuton unlocked extra aerial mobility and fall speed or something.)
  • Lots of successful bairs.
  • Aggressive up airs when chasing characters (even Pac-Man, despite threat of hydrant).
  • Nairs into characters often and uses nair to chase onto platforms.
  • Interesting use of dair. Hard to describe. Short hop dair basically replaces where Olimar's hurtbox used to be with a hitbox, and this is something Shuton seems to use as a mix-up a lot. Sometimes it seems as if he's using it as an approach option or to throw out a "random" hitbox.
  • Always throws his yellows offstage. (Except against Lucas, of course.)
  • Favors using up air to switch pikmin colors.
  • Almost never dash grabs, except after double jab.
  • Does not fsmash often. (Even though I feel it's one of our best moves. *shrug*)
  • Up smashes at the ledge a lot. Was punished several times for it, but it covers the get-up options and the jump from ledge.
 
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Myran

Moderator
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Apr 7, 2013
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1,364
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North Fort Myers, Florida
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Myranice
3DS FC
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Shuton the Olimar got second place at the big Sumabato tourney in Japan. First place went to Komorikiri who won a trip to The Big House.

I just finished watching all his Top 8 matches. Here's the huge VOD link. Just skip around to find his matches.

My very quick notes:

  • Aerial-heavy gameplay. Maybe the most I've seen from any Olimar. (Seriously, I feel like Shuton unlocked extra aerial mobility and fall speed or something.)
  • Lots of successful bairs.
  • Aggressive up airs when chasing characters (even Pac-Man, despite threat of hydrant).
  • Nairs into characters often and uses nair to chase onto platforms.
  • Interesting use of dair. Hard to describe. Short hop dair basically replaces where Olimar's hurtbox used to be with a hitbox, and this is something Shuton seems to use as a mix-up a lot. Sometimes it seems as if he's using it as an approach option or to throw out a "random" hitbox.
  • Always throws his yellows offstage. (Except against Lucas, of course.)
  • Favors using up air to switch pikmin colors.
  • Almost never dash grabs, except after double jab.
  • Does not fsmash often. (Even though I feel it's one of our best moves. *shrug*)
  • Up smashes at the ledge a lot. Was punished several times for it, but it covers the get-up options and the jump from ledge.
I would say I implement a similar aerial style to what you've described. I use nair quite often to shark below platforms and catch my opponents when they jump or aerial. As for Bair it's an amazing spacing tool when done properly that the opponent almost always has to respect. Short hop dair is an amazing out of shield option since it'll probably hit your opponent. I don't get recorded a ton often these days but it sounds like we have some similarities. Where we differ seems to come in our management style and use of smashes. I'd say I'm more fsmash heavy and prefer yellows over reds.

I'll probably watch his games back soon.
 
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koken

Smash Journeyman
Joined
Jan 5, 2015
Messages
493
Location
Coquimbo, Chile
NNID
Kokenz
I would say I implement a similar aerial style to what you've described. I use nair quite often to shark below platforms and catch my opponents when they jump or aerial. As for Bair it's an amazing spacing tool when done properly that the opponent almost always has to respect. Short hop dair is an amazing out of shield option since it'll probably hit your opponent. I don't get recorded a ton often these days but it sounds like we have some similarities. Where we differ seems to come in our management style and use of smashes. I'd say I'm more fsmash heavy and prefer yellows over reds.

I'll probably watch his games back soon.
I was thinking something similar, due of watching a bunch of your fights, I saw Shuton and said "he has some similarities with Myran".
I like how you guys use the Up B to mix up some things, I have been forcing me to do the same things and lately has been working a lot.

Shuton almost never use a pivot grab, which it's a TREMENDOUS option instead of pivot smash and roll. I just noticed that.
It can be used too as a conditioning tool when you constantly do it, your enemy tends to hesitate to approach like that.

I'll definitely use the shortcut" to the last pikmin in line with a Dsmash. Pretty simple, pretty obvious, but I never thought on that before, my bad.

Certainly I'm going to watch and learn a lot, thank you F Freezie KO :D
 
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koken

Smash Journeyman
Joined
Jan 5, 2015
Messages
493
Location
Coquimbo, Chile
NNID
Kokenz
Toon Link (Hayato) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=02h49m51s
Donkey Kong (Hikaru) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=03h48m15s
Pacman (Tea) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=04h59m35s
Link (T) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=05h35m35s
ZSS (Choco) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=06h04m14s
LF - Lucas (Taiheita) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=06h16m22s
GF - Cloud (Komorikiri) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=06h49m00s

Crew Battle - Cloud (Komorikiri) vs Olimar (Shuton) https://secure.twitch.tv/shi_gaming/v/80904462?t=09h04m36s
 
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