Ingulit
Ing-u-lit
This is a dictionary of sorts for the acronyms and phrases the Diddy community throws around that may be difficult for newcomers to understand. I’ve broken it into sections wherever possible. I will update this as new terms (or terms I’ve overlooked) are brought up, or when the community feels a better definition could be given to one of the terms. Another area for discussion is format; if this is hard to read or understand, please say so and I will update it. Without further ado:
GLIDE TOSSING
There is no set standard on how to say "I am Glide Tossing my Banana upward while sliding forward" in a convenient way. A few methods that you may run across have been proposed (D indicates the direction of the slide and B indicates the direction the Banana is thrown):
GLIDE TOSSING
- Glide Tossing- an advanced technique where one cancels a Roll into an item throw--for the Diddy community, that is usually a Banana--to achieve a small slide while throwing the item. (NOTE: Diddy's Glide Toss is "small"; other characters have ones that travel large portions of Final Destination in one Toss) See GT
. - GT- acronym for Glide Tossing
There is no set standard on how to say "I am Glide Tossing my Banana upward while sliding forward" in a convenient way. A few methods that you may run across have been proposed (D indicates the direction of the slide and B indicates the direction the Banana is thrown):
- GT D-B- Examples would be GT f-b to Glide Toss, slide forward, and throw backward; GT b-u to Glide Toss, slide backward, and throw upward
. - DBGT- Examples would be fbGT to Glide Toss, slide forward, and throw backward; buGT to Glide Toss, slide backward, and throw upward
- Dribbling- the act of chaining multiple Downward Glide Tosses of Bananas as a form of movement. See: Double Dribble, Single Dribble, Pivot Dribble
. - Double Dribble- done with two bananas, the act of Downward Glide Tossing a Banana towards another nearby Banana and then Downward Glide Tossing that Banana back towards the first. This is typically done multiple times.
. - Single Dribble- done with one banana, the act of Downward Glide Tossing a Banana backwards and picking the Banana back up during the sliding animation. You can continue to Downward Glide Toss the Banana backwards as a form of movement.
. - Pivot Dribble- the act of Downward Glide Tossing a Banana forwards, turning around during the sliding animation, and picking the Banana back up.
- Diddy Flip- Another name for Diddy's Side-B. See Diddy Flip Kick, Diddy Hump
. - Diddy Flip Kick- the act of pressing an attack button during Diddy's Side-B to initiate the flying kick attack.
. - Diddy Hump- term for when Diddy latches onto the opponent during his Side-B. See DHGR
- GR- acronym for Grab Release, or not throwing an opponent after Grabbing them. Not to be confused with the next term.
. - DHGR- acronym for Diddy Hump Grab Release, the act of not slapping or jumping off the opponent after latching on with Diddy's Side-B. May also refer to the combo DHGR > Footstool which works on many characters (which really deserves its own name).
. - PG- acronym for Pivot Grab, the act of Grabbing while in the turning around animation. These kinds of grabs have longer range than normal grabs.
. - BPG- acronym for Boosted Pivot Grab, the act of canceling the animation of a Dash Attack into a Pivot Grab such that you slide for a bit, giving you more range. See RBPG
. - RBPG- acronym for Reverse Boosted Pivot Grab, the act of running in the direction you were NOT facing and then canceling the animation of a Dash Attack into a Pivot Grab such that you side for a bit while facing the direction you were originally facing. Used as a retreating Grab technique or as a part of combos.
- Z-Catching- the act of pressing a Grab button (default Z on Gamecube controllers) in the air to pick up a Banana with very little lag.
. - Z-Dropping- the act of pressing a Grab button (default Z on Gamecube controllers) in the air while holding a Banana to drop it with very little lag.
- Banana Lock- done with a Banana in hand and one nearby, the act of Forward Glide Tossing a Banana at an opponent, picking up a Banana on the floor, throwing it at your opponent, picking up the first Banana, Forward Glide Tossing it at the opponent, and so on alternating Forward Glide Tosses and regular throws until the edge of the stage. Sometimes called Double Banana Lock.
. - Single Banana Lock- the act of Short Hopping above a grounded opponent, throwing a Banana downward to make them trip, and catching the Banana as it bounces back up with a Fast-Falled D-Air which causes you land with little lag, allowing you to Short Hop again. This can be done over and over, hence the "Lock" term.
- Barrel Canceling- the act of charging Diddy's Up-B as he is about to be hit by an attack or projectile (most commonly a Banana the opponent has taken control of) which will send the barrels flying and hopefully exploding on your opponent for massive damage. Can also refer to running up to or jumping on top of a Banana under an opponent's control and charging Diddy's Up-B, achieving the same effect.
. - Popgun Canceling- the act of canceling Diddy's Neutral-B move with the Shield button; in the air, this is done with no lag if canceled immediately (otherwise it will cancel into an Airdodge). This can be reversed and Momentum Shifted in the air or canceled into a Glide Toss or Roll on the ground.
- Shield Bouncing- the act of Shielding when a Banana is thrown at you and Full Hopping to Z-Catch the Banana after it bounces off your shield. The term is also used to refer to catching a Banana in this fashion that you threw against an opponent's shield.
. - Instant Throw- the act of Air Dodging when near a Banana to pick it up and immediately throwing it in the air, such that it is barely noticeable that you picked up the Banana at all. Used often when jumping through a platform, Air Dodging through a Banana on it to pick it up, and immediately throwing it (a common occurrence when Banana Locking someone on Battlefield, for example).
. - Nana- a commonly used term to refer to a Banana, as oppose to the Ice Climber sharing the same name
. - Cartwheel- a term sometimes used to refer to Diddy's Dash Attack stemming from his previous video games.
- OoS- acronym for Out of Shield, a phrase typically used after an attack or action denoting that it should be done after dropping your shield. Examples are Grab OoS, Up-B OoS, etc. Also referred to as OOS, Oos, or oss.
. - DA- acronym for Dash Attack
. - AD- acronym for Air Dodge
. - #-Air- acronym for *Direction* Aerial (F is Forward, B is Backward, D is Down, U is Up, and N is Neutral)
. - #-Tilt- acronym for *Direction* Tilt (F is Forward, D is Down, and U is Up)
. - #-Smash- acronym for *Direction* Smash (F is Forward, D is Down, and U is Up)