Sai_
Smash Apprentice
Will this work for any custom stage I can find (e.g, Brawlvault custom stages)?Try that.
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Will this work for any custom stage I can find (e.g, Brawlvault custom stages)?Try that.
I believe that method only works for 2.6b > 3.0 stages. Any random stage you pick up from BV wont have the proper collisions or size to match up with P:M.Will this work for any custom stage I can find (e.g, Brawlvault custom stages)?
Okay, thanks.I believe that method only works for 2.6b > 3.0 stages. Any random stage you pick up from BV wont have the proper collisions or size to match up with P:M.
In your case, what you'd want to do is take your random texture, extract all of the necessary texture files from it, and replace them over an already existing 3.0 stage. At least, this is how I do it for making a stage P:M compatible.
These stages have been updated for 3.0 whenever you get a chance to add 'em to the OP HDT.
Link(s) for this one is(are) the same
BrawlVault: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31954
BrawlVault: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31485
176x176 is the default resolution for sss portraits, but PM uses 160 to cut down on space. You should resize yours (it's 178)Alright so I tried to simply replace the STPM and StgPosition but it desynced ): If you have any free time could you update it to 3.0 (And I do see how it is confusing at the bottom) or possibly send me a tutorial on how to do so?
Anyways, good news is the Dimensional Field works and does not desync! So here is the link again!
Sorry, I have no idea. I wil do that I guess but the pics were a part of the original uploader's I just added it for ease of acesss. Will fix right now though!176x176 is the default resolution for sss portraits, but PM uses 160 to cut down on space. You should resize yours (it's 178)
Forgive my double-post but it seems smashboards won't let me edit my post. I wanted to point out that the Smashville I linked and recommended gets used also needs to have, at least, wall-jumps added, and possibly other collision related stage things.The 3.0 Gardenville linked on this site is not 3.0 compatible. In PM Smashville the walls can be wall-jumped, in this link Gardenville version of Smashville they cannot.
Also, the Gardenville linked here should be updated to match this one instead as it covers more periods of the day than the one linked here which is just night/day.
Here you go.Could someone update the Luigi's Mansion texture?
thank youHere you go.
I converted it for myself before Christmas Eve so I could take my build over and play with my friends on different stages.
I won't be doing this for the rest of my stages though, at least not until the next P:M patch/update comes out. Tri-stripping Mewtwo, Roy, the alternate costumes and stages like Dracula's Castle and Skyloft is super important anyway, it'll get rid of so much lag.
From my 2.6b build...I have another version I will release as soon as I can find it... One with different lighting.
Does anyone have portraits for m22k's temple of time over Warioware?
That's beautiful....Shameless double post:
Smash Stadium. Concept by me, texture by Exblade, tweaked and converted by me.
http://www.mediafire.com/download/j2w2r23thjzpasp/smash stadium.rar
Hah I meant wall-jumpableYes it appears that the wall collisions, with the exception of the one connecting to the ledge, should be wall-jumpable now.
Now I don't know about kickable though.
Again, I didn't test all of the stages I added to the post, I just linked the ones that people posted in here. More people need to make sure that they're updating to the most recent version of the stages, because it seems that there are a lot of mistakes.hey hotdogturtle, the current beachville in the OP doesn't have wall-kickable edges. Wasn't that added in 2.6?
I know u didn't test all of the stages, i was letting you know so you could take it down.Again, I didn't test all of the stages I added to the post, I just linked the ones that people posted in here. More people need to make sure that they're updating to the most recent version of the stages, because it seems that there are a lot of mistakes.
Edit: Actually, can you guys make a list of all of the stages with problems so I can remove them for now?