Plague von Karma
The Resource Mogul
- Joined
- Jul 16, 2015
- Messages
- 213
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- In your wardrobe
- NNID
- chippy2000
- 3DS FC
- 1848-2511-8044
- Switch FC
- SW-0980-5769-9485
Now, this is just my opinion. Don't be offended, or you really shouldn't be on the internet. I just want to discuss as to why this is such a huge thing.
Clones. A name that originally came from the Street Fighter Community (much like how Mario's original moveset came from said game - Ryu and Ken combination). In case you didn't know, clones are characters in a fighting game that use nearly the same moveset of an already implemented character, although with a few minor differences. For example, in said Street Fighter, Ken is considered to be a clone of Ryu, although he's more kick based. In Smash 64, Luigi is a clone of Mario. Clones are often shamed for how they were created, and are considered a lack of effort, waste of money and 'stolen spots'. However, I have to stop you there.
For starters, Clones actually take a while to make, although obviously a MUCH shorter space of time. Let me explain. People never consider the models to take a while, and think movesets are everything. It's actually the opposite - it's mainly modeling that's a problem. Lucina, a well known 'cloniest of the clones', is considered to have the worst effort ever put into a character. You could never be more wrong. From how long Roy took to model (1.0.6 -> 1.1.0(?)), I can infer that she was probably much harder to model than Marth. Roy's hair was STILL unfinished in the update before he came out. Hair is a very, VERY frustrating part of modeling a character, all the way across the board. From simple hair to complex hair, it's always difficult getting those strands right. Lucina's hair also has slight 'bounce' physics, often seen with capes. This also shows in Fire Emblem Awakening. Lucina probably took a bit less time than Marth, but the playstyle changes drastically because of the tipper removal, which also takes a while to do, surprisingly. People think clones take weeks? They take 2 or 3 months if the model is different. Movesets are obviously nothing different, but boy does modeling take a while. So clones aren't a lack of effort.
Now for something else. Clones are not a 'waste of money'. If clones take such a short time, I don't see why they are seen as a 'waste of money' and 'lack of effort' at the same time. They take exactly the same amount of time as normal characters, as seen in beta periods of characters. If you consider the character to be a 'waste of money', you are just picking on how the Sora Ltd. and how Masahiro Sakurai himself works now. You're not hating on the character, you're hating on the company. Clones are said by Sakurai to be the 'dessert' they make in their spare time. Thus, they spend their own money on the characters, not leeching off the funds of the game. Either way, you're not paid to make the character, you're paid to do the actual game itself. If it worked that way, the character would be the game. Now that makes no sense. So, people are paid to make the game. The characters are included, yes, but you're not wasting effort or money - you're using the time there is to spare - using every second to make a good game. Clones are just spare items.
I can't believe 'stolen' or 'wasted' 'spots' are even a thing. For starters, 'spots' would mean there's a quota for characters to meet. This is very wrong, and if I may say it, completely stupid. There is never a set target for characters to be in the game - in fact, it's infinite. With how the memory on a console can be and how incredibly large said memory is, characters could be added FOREVER. People said Toon Link 'stole' Young Link's 'spot'. For starters, Young Link was on a completely different area on the roster - in another game, actually. Even then, Young Link was planned to be there from the start and eventually got cut. Toon Link simply outlived him. The wasted slots and spots are just dumb petty things. It's a childish way of saying 'I just don't like this character or want it in the game'. Learn to man up, accept it, and show some appreciation. Note that a couple months of development were spent on that character you're throwing a childish fit over.
Note that people use these clones. Clones are characters with slightly different playstyles. Dark Pit is a more power based Pit. Lucina is an easier and slightly different Marth. Dr. Mario is a slower, more powerful and more Luigi-like Mario (In fact, he's Melee Mario and N64 Luigi in a way.). In Street Fighter, Ken is a kick based Ryu with a multi hit Shoryuken that makes children cry at night. I use Lucina sometimes simply because I appreciate a break from the tippers when I use Marth. He's my pocket, and by technicality, Lucina is too. It just expands my roster a little further and allows for more decisions. If I'm facing a Roy who can dominate my Marth's spacing, I can switch to Lucina in the next match and not worry about fast paced, close range combat. It just helps knowing I have that option in my bag of tricks.
The final thing I don't understand is why people act like Vampires to Light with clones. You literally put up crucifixes and cower in corners upon their reveal trailers. Street Fighter and Soul Calibur fans are like 'meh' and carry on. If you don't like something don't throw a fit and beg for it to be changed or taken out, just ignore the character. If it irritates you so much you just HAVE to throw the fit, just throw it irl and not scream so much online. Screaming 'NO MORE CLONES' on a YouTube Comment won't get you anywhere. Sakurai is going through bad times right now anyway - he's the Da Vinci of Video Games in my eyes. Remember what that guy said about Sakurai throwing tantrums saying people don't 'understand his vision'? Maybe you should try thinking about that vision and speculating on it. He wants this to be the best fighting game ever - and every fighting game has a clone or two.
I'm in no way saying I want a video game filled with clones like Street Fighter. I'm merely saying that you shouldn't bash clones but maybe welcome them as dessert as Sakurai wants it to be. If you don't like them, ignore them like the Street Fighter Community does as well. Not difficult.
But this is just my opinion. Up to you if you take it, ignore it, or say 'OH GOD HE HAS AN OPINION!' and go completely insane and throw a fit whilst saying 'WHAT THE **** MAN CLONES ARE COMPLETE BS AND WE SHOULD NEVER HAVE THEM IN THE GAME AT ALL' to me.
Clones. A name that originally came from the Street Fighter Community (much like how Mario's original moveset came from said game - Ryu and Ken combination). In case you didn't know, clones are characters in a fighting game that use nearly the same moveset of an already implemented character, although with a few minor differences. For example, in said Street Fighter, Ken is considered to be a clone of Ryu, although he's more kick based. In Smash 64, Luigi is a clone of Mario. Clones are often shamed for how they were created, and are considered a lack of effort, waste of money and 'stolen spots'. However, I have to stop you there.
For starters, Clones actually take a while to make, although obviously a MUCH shorter space of time. Let me explain. People never consider the models to take a while, and think movesets are everything. It's actually the opposite - it's mainly modeling that's a problem. Lucina, a well known 'cloniest of the clones', is considered to have the worst effort ever put into a character. You could never be more wrong. From how long Roy took to model (1.0.6 -> 1.1.0(?)), I can infer that she was probably much harder to model than Marth. Roy's hair was STILL unfinished in the update before he came out. Hair is a very, VERY frustrating part of modeling a character, all the way across the board. From simple hair to complex hair, it's always difficult getting those strands right. Lucina's hair also has slight 'bounce' physics, often seen with capes. This also shows in Fire Emblem Awakening. Lucina probably took a bit less time than Marth, but the playstyle changes drastically because of the tipper removal, which also takes a while to do, surprisingly. People think clones take weeks? They take 2 or 3 months if the model is different. Movesets are obviously nothing different, but boy does modeling take a while. So clones aren't a lack of effort.
Now for something else. Clones are not a 'waste of money'. If clones take such a short time, I don't see why they are seen as a 'waste of money' and 'lack of effort' at the same time. They take exactly the same amount of time as normal characters, as seen in beta periods of characters. If you consider the character to be a 'waste of money', you are just picking on how the Sora Ltd. and how Masahiro Sakurai himself works now. You're not hating on the character, you're hating on the company. Clones are said by Sakurai to be the 'dessert' they make in their spare time. Thus, they spend their own money on the characters, not leeching off the funds of the game. Either way, you're not paid to make the character, you're paid to do the actual game itself. If it worked that way, the character would be the game. Now that makes no sense. So, people are paid to make the game. The characters are included, yes, but you're not wasting effort or money - you're using the time there is to spare - using every second to make a good game. Clones are just spare items.
I can't believe 'stolen' or 'wasted' 'spots' are even a thing. For starters, 'spots' would mean there's a quota for characters to meet. This is very wrong, and if I may say it, completely stupid. There is never a set target for characters to be in the game - in fact, it's infinite. With how the memory on a console can be and how incredibly large said memory is, characters could be added FOREVER. People said Toon Link 'stole' Young Link's 'spot'. For starters, Young Link was on a completely different area on the roster - in another game, actually. Even then, Young Link was planned to be there from the start and eventually got cut. Toon Link simply outlived him. The wasted slots and spots are just dumb petty things. It's a childish way of saying 'I just don't like this character or want it in the game'. Learn to man up, accept it, and show some appreciation. Note that a couple months of development were spent on that character you're throwing a childish fit over.
Note that people use these clones. Clones are characters with slightly different playstyles. Dark Pit is a more power based Pit. Lucina is an easier and slightly different Marth. Dr. Mario is a slower, more powerful and more Luigi-like Mario (In fact, he's Melee Mario and N64 Luigi in a way.). In Street Fighter, Ken is a kick based Ryu with a multi hit Shoryuken that makes children cry at night. I use Lucina sometimes simply because I appreciate a break from the tippers when I use Marth. He's my pocket, and by technicality, Lucina is too. It just expands my roster a little further and allows for more decisions. If I'm facing a Roy who can dominate my Marth's spacing, I can switch to Lucina in the next match and not worry about fast paced, close range combat. It just helps knowing I have that option in my bag of tricks.
The final thing I don't understand is why people act like Vampires to Light with clones. You literally put up crucifixes and cower in corners upon their reveal trailers. Street Fighter and Soul Calibur fans are like 'meh' and carry on. If you don't like something don't throw a fit and beg for it to be changed or taken out, just ignore the character. If it irritates you so much you just HAVE to throw the fit, just throw it irl and not scream so much online. Screaming 'NO MORE CLONES' on a YouTube Comment won't get you anywhere. Sakurai is going through bad times right now anyway - he's the Da Vinci of Video Games in my eyes. Remember what that guy said about Sakurai throwing tantrums saying people don't 'understand his vision'? Maybe you should try thinking about that vision and speculating on it. He wants this to be the best fighting game ever - and every fighting game has a clone or two.
I'm in no way saying I want a video game filled with clones like Street Fighter. I'm merely saying that you shouldn't bash clones but maybe welcome them as dessert as Sakurai wants it to be. If you don't like them, ignore them like the Street Fighter Community does as well. Not difficult.
But this is just my opinion. Up to you if you take it, ignore it, or say 'OH GOD HE HAS AN OPINION!' and go completely insane and throw a fit whilst saying 'WHAT THE **** MAN CLONES ARE COMPLETE BS AND WE SHOULD NEVER HAVE THEM IN THE GAME AT ALL' to me.
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