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Choose 3 characters for an "Echo Fighter Pass"

TheBrainJem

Smash Hero
Joined
Aug 21, 2014
Messages
5,991
Location
The Frozen Maple Lands
NNID
TheBrainJem
Ones I want are

Birdetta as a Yoshi echo, she can have a bit of a different neutral special where she sucks up opponents instead of using a tongue like Yoshi, then spits out an egg infront of her. Also her up specially the same as Yoshi's but she spits out the egg as apposed to throwing it.

Black Shadow, just make him like melee/brawl Ganondorf so those fans have that playstyle back. Maybe a special animation can play if he's caught in Captain Falcon's final smash to reference the F-Zero anime.

Dixie Kong as Diddy's echo. just do it already Nintendo you know she should have got in already as that when you removed Diddy's tail rapid jab :( should have a unique up special, probably one similar to DK's with her hair propelling her up.
 

Garo

Smash Journeyman
Joined
Apr 26, 2014
Messages
302
NNID
Garomasta
3DS FC
3308-4572-3157
I'll try to keep the changes limited to what we've seen with current echoes, excluding Ken because he's a bit of a special case.

Medusa (Palutena echo with a unique Final Smash and unique animations for smash attacks)
Malos (Shulk echo with a unique Final Smash and a unique side special, Striker Edge. Similar gimmick as Back Slash, but hits twice, stalls him in the air and doesn't lunge forward)
Zeraora (Lucario echo with a unique Final Smash and without aura, defaulting to "base power". Aura effects replaced with electricity, unique animations for specials and smashes)
 

Freduardo

Smash Champion
Joined
Jan 8, 2014
Messages
2,400
wait why would she be a greninja echo?
I think Greninja’s moveset is similar enough to sheik’s that it works as a generic ninja moveset, and she has some moves using a sword (which I typically see Impa having). Also I feel sheik’s moveset still hasn’t adapted to not being a character that can switch, whereas Greninja’s started that way.

That said, you seem a lot more surprised by that than Miss Pac Man as a Meta Knight echo. Which was a joke.
 
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fogbadge

Smash Obsessed
Joined
Jun 29, 2012
Messages
23,103
Location
Scotland
I think Greninja’s moveset is similar enough to sheik’s that it works as a generic ninja moveset, and she has some moves using a sword (which I typically see Impa having). Also I feel sheik’s moveset still hasn’t adapted to not being a character that can switch, whereas Greninja’s started that way.

That said, you seem a lot more surprised by that than Miss Pac Man as a Meta Knight echo. Which was a joke.
its strikes me as a bit of a stretch

also i didnt notice this ms pacman bit
 

GalacticPetey

Smash Journeyman
Joined
Jul 21, 2014
Messages
468
NNID
GalacticPetey
Impa, Octoling, Dixie Kong (as a Ken level echo).

If Dixie can't be as unique as Ken, then I'd say Shadow or Funky Kong.
 

Door Key Pig

Smash Lord
Joined
Apr 10, 2010
Messages
1,227
I mean I'd like Tails as the Sonic echo as people have been suggesting here, filling in his gap with Sonic playable and Knuckles and Shadow as ATs, but Mii costume aside, it may not work? Tails's proportions are smaller-limbed than Sonic and also need, well, his tails to be animated (does his face also count?). Dark Samus for example did get the floating animations, but I wonder if it would work if they just "vertically squashed down" Sonic's limbs to fit Tails. Though Lucina was shorter than Marth last game, and we can have different proportion alternate gender versions of characters as skins FWIW.

Plus maybe you could get away with him having mostly Sonic's moves? It could be him imitating his idol, but you'd also need SOME level of his tails in his moves as well. MAYBE that'll still fall under Ken-level echo if it's a handful of moves? I have to wonder if Sega would be okay representing Tails in such a way that may downplay his shtick, but they did let Knuckles use the homing attack in his AT, which he hasn't used since Sonic Heroes, is it? (I'd make a Sonic Movie joke on Sega w/ their IP, but they did need some budging to change it to THAT design)

There's also the slight bit of potential Shadow fans getting upset that he wasn't Sonic's echo choice instead, though I'd personally see Tails as the better second choice anyway.
 

Adelto

Smash Journeyman
Joined
Jun 22, 2019
Messages
311
Jeanne(Bayonetta echo)
Funky kong (donkey kong echo)
Viridi/Medusa(palutena echo)
 

Freduardo

Smash Champion
Joined
Jan 8, 2014
Messages
2,400
I mean I'd like Tails as the Sonic echo as people have been suggesting here, filling in his gap with Sonic playable and Knuckles and Shadow as ATs, but Mii costume aside, it may not work? Tails's proportions are smaller-limbed than Sonic and also need, well, his tails to be animated (does his face also count?). Dark Samus for example did get the floating animations, but I wonder if it would work if they just "vertically squashed down" Sonic's limbs to fit Tails. Though Lucina was shorter than Marth last game, and we can have different proportion alternate gender versions of characters as skins FWIW.

Plus maybe you could get away with him having mostly Sonic's moves? It could be him imitating his idol, but you'd also need SOME level of his tails in his moves as well. MAYBE that'll still fall under Ken-level echo if it's a handful of moves? I have to wonder if Sega would be okay representing Tails in such a way that may downplay his shtick, but they did let Knuckles use the homing attack in his AT, which he hasn't used since Sonic Heroes, is it? (I'd make a Sonic Movie joke on Sega w/ their IP, but they did need some budging to change it to THAT design)

There's also the slight bit of potential Shadow fans getting upset that he wasn't Sonic's echo choice instead, though I'd personally see Tails as the better second choice anyway.
You’re right, Metal Sonic is rhe better choice.
 

Door Key Pig

Smash Lord
Joined
Apr 10, 2010
Messages
1,227
You’re right, Metal Sonic is rhe better choice.
I mean, IDK if Metal Sonic is too greater a second Sonic character choice than Shadow personally. I'd take him, but I may be hyprocritical in not wanting Shadow for that reason.
 

Megadoomer

Moderator
Moderator
Writing Team
Joined
Jun 28, 2013
Messages
10,435
Switch FC
SW-0351-1523-9047
1. Jeanne (Bayonetta) - admittedly, the changes between her and Bayonetta in the original games (tighter timing for Witch Time, but stronger Wicked Weaves/Smash attacks) would probably have the competitive community up in arms, but when it comes to echo fighters, she seems like a natural fit. She plays in an almost identical manner to Bayonetta in the original games, so making her an echo fighter would make a lot of sense.

2. Octoling (Inkling) - given how popular Splatoon is and the introduction of the term "echo fighters", I'm a little surprised that they didn't make it into the base game.

3. Tails (Sonic) - as we've seen with Chrom, characters can still be classified as echo fighters if they have a different special move compared to their base character. As we've seen with Ken, echo fighters can have a handful of different normal moves from their base. Admittedly, this kind of blurs the line between echo and the Dr. Marios or Young Links of the roster, but since Shadow's not an option, then Tails seems like a solid pick - he's been around since the second game in the series, plays similarly to Sonic in the 2D games (aside from his flight, which would only be reflected in his recovery, and a few other differences like him being slightly slower), and he's the Luigi to Sonic's Mario.
 

Door Key Pig

Smash Lord
Joined
Apr 10, 2010
Messages
1,227
I mean, Ken
1. Jeanne (Bayonetta) - admittedly, the changes between her and Bayonetta in the original games (tighter timing for Witch Time, but stronger Wicked Weaves/Smash attacks) would probably have the competitive community up in arms, but when it comes to echo fighters, she seems like a natural fit. She plays in an almost identical manner to Bayonetta in the original games, so making her an echo fighter would make a lot of sense.

2. Octoling (Inkling) - given how popular Splatoon is and the introduction of the term "echo fighters", I'm a little surprised that they didn't make it into the base game.

3. Tails (Sonic) - as we've seen with Chrom, characters can still be classified as echo fighters if they have a different special move compared to their base character. As we've seen with Ken, echo fighters can have a handful of different normal moves from their base. Admittedly, this kind of blurs the line between echo and the Dr. Marios or Young Links of the roster, but since Shadow's not an option, then Tails seems like a solid pick - he's been around since the second game in the series, plays similarly to Sonic in the 2D games (aside from his flight, which would only be reflected in his recovery, and a few other differences like him being slightly slower), and he's the Luigi to Sonic's Mario.
Yeah, Ken's differences do help the case of a more "semi clone but still echo" fighter. Though I still would ask to check if Sonic's limbs can be "squished down" to Tails's without animation issue? I mean Lucina was shorter than Marth initially.
(image don't work? It's just an image of Sonic and Tails you can find on Google in like 5 seconds)
If Dark Samus can have a floating animation or two, maybe it wouldn't be so weird to have Tails's tails be an echo fighter animation addition, though I don't know what level of animation that'd need that may or may not push it beyond echo territory. As for moves, I'd say Tails would need around 7 unique non-specials sorta like Ken has; pretty much the leg moves of Sonic's could fittingly be retooled or replaced entirely to be about the tails instead.

Jab? - Now a punch, punch, tail swipe or something
Up Tilt - Jumps and fastly has his tails double-hit the air
Dash Attack - Headbutts forward whilst flying
Down Smash - Spins his tails all around him on the floor
Up Areal - Spins his tails up above him as if he was flying
Back Areal - Spins his tails behind him as he's propelled forward a bit (like in Super Smash Flash 2)
Up Throw - Picks the opponent up with flight and drops them down (Sonic the Fighters)

Of course his up special would be his signature flight, maybe or maybe not in combination with multiple jumps and/or Peach's hover and his neutral special could be his spin from Adventure, which he could use in mid-air to twirl around with a little height jump like in Sonic Battle.
 
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GolisoPower

Smash Master
Joined
Sep 17, 2017
Messages
4,399
1) Octoling: Fighter 64e (Inkling)
Octolings are really popular in the Splatoon community, especially after the Octo Expansion. Octoling I feel can be kind of similar but with some Chrom-like differences in weaponry, and maybe even use one of the Splatoon 2 Special Weapons for a Final Smash.

2) Tifa: Fighter 49e (Little Mac)
Yes, I’m aware that Square-Enix, more specifically the Squarsoft side of it, is pretty stingy when it comes to FF7 content, but I’m just holding out hope for more content after the release of FF7 on Switch. I see Tifa’s skill set and see some similarities to Little Mac, whether it be how her attacks function (I see Somersault being similar to Jolt Haymaker functionality-wise) or how similarly to Mac she performs it (Beat Rush can easily reuse Straight Lunge animations), I’m thinking Tifa would be a Ken-level Echo Fighter with Cloud’s Limit gimmick.

3) Buzzwole: Fighter 69e (Incineroar)
While I was bummed out that the Ultra Beasts didn’t get much representation in Smash Bros Ultimate, I’m still holding out hope for a future installment. That being said, if being an Incineroar Echo is what gets Buzzwole in, I’m all for it. Sure, the legs would be an issue, but the upper body is similar enough, and it’s animations show that it shares the swagger and bombastic nature that Incineroar has.
 
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