Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Ibid.I'd like to know what Diddy players think of Pit.
How does Diddy outcamp Pit if Pit plays defensively with arrowsas a former pit player and a current diddy player
diddy dumps on pit, as long as you dont let him read you with a side B and you know how to DI out of his F smash he will never be able to kill you. you out camp him if he tries playing defensively. the only thing you have to worry about is him nairing your up B, so my best advice would be to recover with monkey flip when possible/save jump as long as possible
how do you di out of his f-smash?as a former pit player and a current diddy player
diddy dumps on pit, as long as you dont let him read you with a side B and you know how to DI out of his F smash he will never be able to kill you. you out camp him if he tries playing defensively. the only thing you have to worry about is him nairing your up B, so my best advice would be to recover with monkey flip when possible/save jump as long as possible
Play defensively with peanuts and bananas. pits arrows are not a very good projectile, you have plenty of time to react to the start up animation to power shield or jump over it and the arrows have a ton of end lag that you can punish if he uses it at mid rangeHow does Diddy outcamp Pit if Pit plays defensively with arrows
up. the second hit wont connect if you are at 100+ especially if he has ragehow do you di out of his f-smash?
Pretty sure peanuts are just as laggy as arrows if not laggierPlay defensively with peanuts and bananas. pits arrows are not a very good projectile, you have plenty of time to react to the start up animation to power shield or jump over it and the arrows have a ton of end lag that you can punish if he uses it at mid range
up. the second hit wont connect if you are at 100+ especially if he has rage
pit doesnt force anyone to approach. the arrows are really a truly bad projectile that have way too much end lag for them to safely use it without you punishing it. a simple short hop air dodge then just running at them and grabbing them works from just about anywhere short of max rangePretty sure peanuts are just as laggy as arrows if not laggier
Also I think you can only punish arrows with nanas if you powershield one at mid range
Neither can camp super hard but Pit forces Diddy to approach, not the other way around
Two things:pit doesnt force anyone to approach. the arrows are really a truly bad projectile that have way too much end lag for them to safely use it without you punishing it. a simple short hop air dodge then just running at them and grabbing them works from just about anywhere short of max range
So basically Denti's Diddy isn't good because he lost to Zero's FalconDiddy is the best and top tier if anyone can't beat another character with Diddy then they aren't good Diddy players plain n simple
Not really.Diddy is the best and top tier if anyone can't beat another character with Diddy then they aren't good Diddy players plain n simple
Who said swordfighter does well against Diddy? Diddy seems way too mobile for swordfighter. He has rough MUs, but swordfighter doesn't strike me as one of them.Not really.
If this was Meta Knight, I'd say you were something close to right. But here, we have matchups, some of which may not be in his favor.
For example, I've seen people say that a good Mii Swordfighter may be able to stop most of Diddy's tricks, and it may possibly be a fair match or even in Mii Swordfighters favor slightly. This is due to his disjoints and his excellent Gale Strike. The meta hasn't settled, but I think the fact that the lowest tier character is a possible counter for the highest makes it clear that tier list aren't representative of linear power, but rather general power that varies based on the scenario.
IDK. I don't play Swordfighter, but that's what they're saying on the Swordfighter boards.Who said swordfighter does well against Diddy? Diddy seems way too mobile for swordfighter. He has rough MUs, but swordfighter doesn't strike me as one of them.
Don't know much about the matchup, but I feel like fair would shut Luigi down. He can't contest it and he doesn't seem mobile enough on the ground to punish the landings.Alright everyone, Dedede week has come to a close. Diddy mains, I know you guys are here! Please pop in and give your input on the weekly matchups, as this week it was only Dedede's that contributed. If you've got info on a matchup, please chime in. There's people who could come to this thread looking for help, and I'd like for them to be able to find it.
However, our RNG machine has now chosen Luigi as this week's hoo-hah sacrifice. Please drop your Luigi knowledge on us, and discuss how you think we fare against him.
He might be able to avoid it but it still beats out most of his options. Upsmash may work but it's not like it's a BnB that you can use all the time. Main this is that it beats out his bair, which is his BnB tool. May beat his nair too.Can't Luigi just crouch under the SH F-airs? Even if he can't, the invincible head U-smash is at your service.
Or you can just SH fair to catch the nana whilst beating out most of his options with a nana in hand at the same time. Pretty sure the only thing he can do to punish it is backwards JC toss it at you (I don't know how much he slides when he JC tosses).Oh, and if Luigi has the banana, run for the love of whatever you believe in and don't get tripped, as his punish game is among the best.
yeah pretty muchSo basically Denti's Diddy isn't good because he lost to Zero's Falcon
"He lost to someone, therefore he sucks!" If I lost to a little kid via unknown means, do I automatically suck? Even if I put down the controller and waited a good 10 minutes to lose my 2 lives, while we were on 75m?yeah pretty much
Zero isnt even that good like **** i could beat him so easy
I'm with you, we need to review the MUs specially of the tourney characters (Sheik, Rosalina, Sonic, ZSS, Ness, Luigi, Falcon, Brawler, Yoshi, Pit).Since the patch has came I honestly feel that we should restart on our MU's as some might have drastically changed. I feel that we should start on the more "popular" characters first so every Diddy player reading will quickly be tourney ready for the common MUs then work our way down the less noticed tourney characters.
It's been a long time since I've been on the boards. Started going back to tournaments the past 2-3 months and I've been able to place top 3 at all of the ones I've entered, so I thought I'd be able to contribute to the boards again.Since the patch has came I honestly feel that we should restart on our MU's as some might have drastically changed. I feel that we should start on the more "popular" characters first so every Diddy player reading will quickly be tourney ready for the common MUs then work our way down the less noticed tourney characters.
Is the jab cancel really that important? Diddy is still a great character but the nerfs are going make most trainwreck matchups manageable at least. Diddy now has to do significantly more work. I still say he wins, but 8-2?Link main here.
Before the patch Diddy was one of Link's worst matchups, at least 70:30 (I'm being conservative). After patch Diddy received some nerfs but he's still a good char. Link got destroyed in the patch so its probably more like 80:20 now.
The jab 1 cancel was our whole close-quarter game. Jab 1 led to grab, dsmash and utilt and was our only safe ground move to pressure shields.Is the jab cancel really that important?