Macchiato
Smash Hero
So wait, are the final scores gonna be Kisatamuras score or all the scores combined together? I think we should combine them.I've added Luigi and Mario to the MU Chart.
Doc v Peach
Neutral game
Peach pressures with lots of dairs. This could rack up percent fast and lead to combos, if the doc main doesn't know how to deal with it. There is time between dairs for a SH nair, SH uair, SJP, or utilt. At low percents she has grab combos, which are, dthrow to bair, dthrow to fair, and uthrow to parasol, so watch out for those. they stop working after 50%. Our bairs can easily keep a floating peach walled out. Most of her approaches are from floats so we can stop her with bairs. Our pills are very effective her since shes tall enough to get hit by them. Vegetables is an approach option for her but if you see one, just cape, catch, or shield. We don't want to be under her with her new uair since its disjointed and juggles really well. Her Fair has great range, but a smart peach wouldn't use it too much since its their main killing option. Our combos do work on her but your uair chains won't. Her floatiness helps her escape our non-true combos. OOS is an important factor to this MU. Her fair is auto cancelable right away like it used to and now a missed fair will get punished. Almost all her moves are punished by SJP OOS so that could be used very well. Our moves have less lag than hers so it'll be a little hard for her to punish us.
K.O.s
Peach's killmoves and approximate kill percents
Fair 90%
Sweetspot-Usmash 80%
Sourspot-Usmash 100%
Frying Pan 85%
Tennis Racket 95%
Golf Club 110%
Bthrow 130%
Parasol Dependent%
Doc's Killmoves and approximate kill percents
Sweetspot-Fsmash 60%
Sourspot-Fsmash 80%
Usmash 85%
Dsmash 90%
Offstage-Dr. Tornado 75%
Fair 75%
SJP 100%
Bthrow 130%
As you can see, doc has a lead in K.O.s this MU.
Offstage
Peach can easily edgeguard us with a turnip or a floated aerial. For the floated aerials, a well timed SJP could work in your favor and help you get the kill instead, but its risky because you have to be certain that at that point you would make it to the ledge. Edgeguarding peach could be tricky since she can mix up her options since she has floating, parasol, and peach bomber. While floating she can do an aerial and get him off. We can dr. tornado the peach bomber or cape it. If she parasols, pill or shield at the edge then punish if she doesn't sweetspot the ledge.
Stages
Battlefield is great because we can easily abuse those platforms more than she can. I feel that delfino is a bad stage for us in this MU because the stage base lets her float and uair under it and the transformations have low ceilings which help peach because she has that usmash.
Score
5-5
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