Itakio
Smash Journeyman
So I was messing around in training mode today, and I discovered that you could make your opponent stand up by jabbing them, so I combined it with the down throw and the result is a gimmicky chain grab. Here's how to do it:
1. Grab
2. Down throw
3. Turn around if needed to hit them with a jab
4. Jab
5. Crouch (optional but preferred)
5.5. Let go of the joy stick
6. Grab
Now, this seems to work on those without experience against it because when I tried it against my friend, he usually tried to shield after the jab, allowing me to grab again. Also, he sometimes DI'd to the other side, but I could still get him simply by turning around and then jabbing. The reason he got the opportunity to shield was because we were playing on wifi and I could do it faster had there been no lag, or at least I think that's right.
I call it gimmicky because there are a number of ways to escape it:
1. Tech
2. DI to where GaW he can't hit you with his jab
3. Double jump after the jab(?)
4. Smash DI the hit
Additional comments: Most people will try to DI towards the stage if the both of you are close the ledge as to not get killed by one of GaW's deadly smashes, should they miss the tech, so I would always just turn around anyway in hopes of hitting them with a jab. And speaking of GaW's jab, I noticed that when timed just right during the opponent's bounce, it would hit behind him, allowing you to turn around and still be able to grab them. And one last thing is that crouching enables you to grab faster after the jab if you are using Z, but if you press Z while holding down you will do a down tilt. I guess you could just shield and then hit A and you wuoldn't really have any problems. I need to test this more still.
1. Grab
2. Down throw
3. Turn around if needed to hit them with a jab
4. Jab
5. Crouch (optional but preferred)
5.5. Let go of the joy stick
6. Grab
Now, this seems to work on those without experience against it because when I tried it against my friend, he usually tried to shield after the jab, allowing me to grab again. Also, he sometimes DI'd to the other side, but I could still get him simply by turning around and then jabbing. The reason he got the opportunity to shield was because we were playing on wifi and I could do it faster had there been no lag, or at least I think that's right.
I call it gimmicky because there are a number of ways to escape it:
1. Tech
2. DI to where GaW he can't hit you with his jab
3. Double jump after the jab(?)
4. Smash DI the hit
Additional comments: Most people will try to DI towards the stage if the both of you are close the ledge as to not get killed by one of GaW's deadly smashes, should they miss the tech, so I would always just turn around anyway in hopes of hitting them with a jab. And speaking of GaW's jab, I noticed that when timed just right during the opponent's bounce, it would hit behind him, allowing you to turn around and still be able to grab them. And one last thing is that crouching enables you to grab faster after the jab if you are using Z, but if you press Z while holding down you will do a down tilt. I guess you could just shield and then hit A and you wuoldn't really have any problems. I need to test this more still.