Hi PP
So in your matches against Armada's Peach from Apex 2015, there are some times you wavedash towards Peach, but facing away with them (your back is to Peach but you're wavedashing closer to her). There is an example here
https://youtu.be/IomXcdAAt7E?t=1176 but I can distinctly remember other times you've done it, there's one moment I keep replaying in my head where you wavedash towards Armada twice (both while facing away), stand for a second and then turn around grab Peach in shield, but I don't know what moment it's at.
I am wondering what your reasoning/thought process is for this? Is it mostly done when you are at the end of your dash dance and can't turn around without doing the turnaround animation? Or is there another reason for it? Like for me, I generally try to keep myself facing the other player when I wavedash, the only time I don't is when I'm at the end of my dash dance range and am expecting to turn around grab or need to turn around soon so I wavedash away, the only time I wavedash towards them is when I'm tricking or calling them out pretty much (either when they are shielding/not approaching, or when they are catching my dash backs often and I feel dashing into them is safer). IDK, maybe I answered my own question but there may be some additional info you may know about?
As well, with the conclusion of UGC Open - what do you feel is the reasoning that Mew2King generally struggles against you, Hungrybox and Armada, but usually does decently well against Leffen, Mango and everyone else? My short impression is that Mango will almost always do whatever he wants to do even if it means he is less likely to win and Mew2King knows how to expect that kind of play from Mango, but I have no real explanation for any of the other top 6... your and Armada's mental games are often cited and I know you have spoken a bit about how you often aim to make your opponent uncomfortable by giving them situations they would rather not deal with, but would you say this has a big effect on why some players just seem to do well against Mew2King specifically? (Silent Wolf is another player who generally does well against M2K, iirc SW said he won his last 3/4 sets against M2K while every other Fox pretty much gets bodied regularly like SFAT, Lucky and Leffen).
This is just what I've been told (and somewhat observed) top players play, but it's hard for me to precisely define/understand it on my own; maybe you can add a bit of input? I have seen a ton of melee but idk, I don't feel I understand the game well enough. (I am from Canada but when I went to the US a few months ago, I took a game from R2DLiu and nearly Lucky but I essentially sd'd the gamewinning edgeguard lol. Both of them are better than me but I am not totally clueless)
M2K - Optimal punish / gameplay oriented, frequently camping for grabs/dashing in suddenly with smashes or grabs, and can adapt to some simple patterns
Armada - Very hard to faze?, precise spacing baits and aggression make you whiff or get hit frequently
Hungrybox - plays slow and understands very frequently how the other person will change their recovery based on how they were killed last time
Mango - "I am the greatest Melee player to ever touch a controller..." mostly constant aggression, the only two times I really remember him dash dancing/camping a bit more were against Hungrybox at some 2016 tourney (don't remember which) and game 5 of him vs Wizzrobe at WTFox2?
PPMD - PPMD Kreygasm, precise spacing on the ground and use of dash dance to win the neutral by forcing a whiff or by catching the other person doing an unsafe action?
Leffen - people have said he has a really good neutral and tech skill...
PewPewU - Use of zoning and aggressive aerials more frequently rather than pure dash dancing
Sorry for the long post! Tl;dr you wavedash towards Peach but with your back towards her, why? And why does M2K bop tons of players but not SW, Armada, you or HBox?