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Watmelee is gay
The idea is that since L and R don't register on the controller until the buttons are pressed all the way down, they throw off timing. If lightshielding were added, this problem wouldn't exist.I dont see much of a purpose for Light Shielding in B+ really (aside from edgehogging UpBs that end up going slightly over the ledge like Marth's). If it was to be added, it'd have to be button mapped too, but the question is: Is it really needed?
IIRC The Wii itself won't recognize it unless it is in GC mode.Super Smash Bros Brawl simply does not even RECOGNIZE the analog function of the GC controller. You can't add light shielding as just pressing the shield button lightly because the game has no record of that input to work with.
We'd be able to add it to some other function (like a certain button), but that would probably just make it odd. <_<
In short, he is saying the game disc isn't programmed to recognize this, and the Wii isn't so it'd be a hell of a hack to make this happen. That'd be hard lol if possible.IIRC The Wii itself won't recognize it unless it is in GC mode.
The wii itself does recognize it on some other games (for instance, pressing it even slightly in Guilty Gear Accent Core will allow it to register).IIRC The Wii itself won't recognize it unless it is in GC mode.
He made Melee too.But not brawl cause Sakurai is gay <_<
That sounds like a cool idea I'm going to try that outI suppose the best thing to do would be to put shielding on Z, and grab on X or Y (whichever you don't use for jump).
I... Don't really remember. :/WHERE are people getting it from that the game doesn't recognise analog input??????
Uhhh... Normal Shielding?and I don't really know what would be the use of it other than lightshielding, and we are not gonna put that in.
I think they made Brawl's shield have no drop time because the button needs to be pressed all the way in.If the analog input is recognized, can't we simply make it do your normal shield? You know, so the button does something when you push it?