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Can a mod delete this?

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MarioReincarnate

Smash Journeyman
Joined
Nov 16, 2006
Messages
449
Location
MD
i was on FD but...

P2 always showed 5 lives
It was controlled by CPU (maybe i entered that one wrong)
After 5 lives P2 just doesn't come back

Anyone else try it?
 

felipe_9595

Smash Lord
Joined
Apr 9, 2010
Messages
1,431
Location
Chile
The cheats are fully functionally, i recorded some matches, and yes, after the 5 lives, the matchs finish
 

NOKAUBURE

Smash Apprentice
Joined
Sep 18, 2009
Messages
85
the cheat works perfect to me, i fixed now a issue in the code 0.95 that the P2 is always mario.
If 0.95 isnt working for u, try the 0.80
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
is there a possibilty to write a code to stop the shooting starts from appearing?
thanks for the code btw.
 

felipe_9595

Smash Lord
Joined
Apr 9, 2010
Messages
1,431
Location
Chile
No Platforms + Lazers+ Camp = EPIC WIN
This is the perfect stage for fox, perfect to camp, yoshi can DJC to dodge the lazers (That isnt the exactly word, but i speak spanish only, sorry) but fox eventually will win
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
My Yoshi won't be losing to Fox on FD. :)

So since I'm ******** with gameshark codes how do I use this code? Do I have to enter all those things in as new codes?
 

Tambor

Smash Journeyman
Joined
Jan 28, 2008
Messages
223
Location
Santiago, Chile
I'll share what I put in my .cht file:
Cheat75="Final Destination\Activate",800A4BAE 0000,81192FA0 1E1E,81192FA2 0000,800A4B19 0010,800A4BAD 0009
Cheat76="Final Destination\Stock Modifier",800A4BB6 0000,800A4BB8 0000,800A4BB0 0000,800A4BAC 0003,800A4BB5 0000,800A4BB4 0002,800A4BB7 00??
Cheat76_O=$02 3 Stocks,$03 4 Stocks,$04 5 Stocks
Cheat77="Final Destination\Character Modifier",800A4BAF 00??
Cheat77_O=$00 Mario,$01 Fox,$02 DK,$03 Samus,$04 Luigi,$05 Link,$06 Yoshi,$07 C. Falcon,$08 Kirby,$09 Pikachu,$0A Jigglypuff,$0B Ness,$0C Master Hand,$0D Metal Mario,$0E Polygon Mario,$10 Polygon DK,$13 Polygon Link,$14 Polygon Yoshi,$15 Polygon Samus,$18 Polygon Kirby,$1A Giant Donkey Kong

Activate all three, turn off Stock Modifier once the match starts and voilà.

EDIT: Also, if Player 1 wins reset with the pause button.
 

firo

Smash Ace
Joined
Jul 27, 2008
Messages
600
Location
Champaign, Illinois
Can anyone make a new .cht file with these codes in there? Adding them manually doesn't seem to work for some reason.

Actually, nevermind. I see the tutorial above, but following the directions causes the player to versus link on the first stage and it freezes before it starts.

Second Edit: Seems to work now.
 

(§L)£ink

Smash Cadet
Joined
Feb 17, 2010
Messages
26
My Yoshi won't be losing to Fox on FD. :)

So since I'm ******** with gameshark codes how do I use this code? Do I have to enter all those things in as new codes?
sup sheer its me slink from galaxy well u got to enter the p2 stock modifier code and the stage mod code which i think is the code that has "Final Destination" above the code.Activate the p2 stock mod and stage mod and go to story mode.Dont skip to mh though i had that code on accidently and it crashed my emu. Now go to story mod pick your character and start you'll be at the first stage of story mode but it doesnt matter.If u have the stage mod on you'll be at final destination.Have the stock mod for p2 on so it evens p1 and p2 stocks.you can use the regular p2 story mode character modifier.And if u have Control p2 use that as well so if you using online p2 can play.THIS IS IMPORTANT! once u enter the final destination and see p1 and p2 stocks are even TURN THE STOCK MOD OFF if u dont itll look like p2 didnt lose a life when u killed him.Well hopes this help sheer see you on kaillera.

(§L)£ink
 

CyberMario

Settle It
Joined
Apr 30, 2010
Messages
149
Location
Little Elm, TX
3DS FC
3351-4726-1926
About fricken time! I've been looking all over the internet for a workable code to play on Final Destination! (I got battle field). I can' thank you enough for finding the code. Now... the only problem is is how can I get this to work. Time for confusing reading!!! *ventures off to PJ64k*
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
Looks good. I look forward to trying it. And, Sheer, this is obviously a polygon Samus stage. No question.
 

NOKAUBURE

Smash Apprentice
Joined
Sep 18, 2009
Messages
85
I see some of you very confused 0.0

If you are spanish, go to felipe tutorial in emudigital.

ALSO, I MAKED P3 AND P4 APPEAR ON FD, BUT APPEARS AS A P2 TEAM MATE :(
 

CyberMario

Settle It
Joined
Apr 30, 2010
Messages
149
Location
Little Elm, TX
3DS FC
3351-4726-1926
I see some of you very confused 0.0

If you are spanish, go to felipe tutorial in emudigital.

ALSO, I MAKED P3 AND P4 APPEAR ON FD, BUT APPEARS AS A P2 TEAM MATE :(
You sure that they are appearing as P2 team mates? Try making them fight. I believe that that coding for the stage is only set for two people. So the two icons at the bottom of the screen may just share the same color. (P1 and P2).
 

OkamiBW

Smash Champion
Joined
Mar 29, 2009
Messages
2,051
Location
20 miles south of Irvine, SoCal
Is there a way to get this to work in Mupen? Basically, is there a way to be able to use Final Destination or any of the other non-standard stages (Battlefield, Dreamland Beta, Metal Mario Stage, etc.) in conjunction with frame advance and recording? I've been trying to change the code in the ROM, but as I am no expert hacker, it's been little to no results.
 
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