Doyoudigworms
Smash Cadet
- Joined
- Feb 5, 2008
- Messages
- 34
Hey guys,
I'm not a Samus or Zamus player in particular but my friend and I were playing a few games, just random some casuals, and we ran into something bizarre between a Samus/Bowser match-up.
Please excuse me if this is already known.
My friend used a tether grab against me and started with the grab attack stance, the first hit contacted but the rest went right through, but the animation remained the same. We tried this on multiple stages, inclines, and with many characters.
But the only character that seemed impervious to the grab attack was bowser. Pretty broken.
Has anyone else noticed this with Samus? It's not a common match-up, or something of utter significance, but it just shows how well they beta-test these things.
Once again sorry if this is already widely known.
I'm not a Samus or Zamus player in particular but my friend and I were playing a few games, just random some casuals, and we ran into something bizarre between a Samus/Bowser match-up.
Please excuse me if this is already known.
My friend used a tether grab against me and started with the grab attack stance, the first hit contacted but the rest went right through, but the animation remained the same. We tried this on multiple stages, inclines, and with many characters.
But the only character that seemed impervious to the grab attack was bowser. Pretty broken.
Has anyone else noticed this with Samus? It's not a common match-up, or something of utter significance, but it just shows how well they beta-test these things.
Once again sorry if this is already widely known.