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Brawl Custom Music Hub: Archiving all the music in one place!

TheUltimateKoopa

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Did you put the preset XML files in \plugins\XmaConverter?
And did you put ToWav.exe and xma_test.exe in \external\xma?
Also, although it says optionally, try xmaencode.exe as well.
 

Segtendo

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Did you put the preset XML files in \plugins\XmaConverter?
And did you put ToWav.exe and xma_test.exe in \external\xma?
Also, although it says optionally, try xmaencode.exe as well.
Yes, I got the 2 needed EXEs. It also came with 4 preset XML's.
Which one should I use to convert?
 

TheUltimateKoopa

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They're in the correct place?
Note that when I say \plugins\XmaConverter, let's say you simply have VGMToolbox in a folder on your desktop, it would most likely be C:\Users\'username'\Desktop\'VGMToolbox'\plugins\XmaConverter -- same with "\external\wma"
 

Segtendo

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They're in the correct place?
Note that when I say \plugins\XmaConverter, let's say you simply have VGMToolbox in a folder on your desktop, it would most likely be C:\Users\'username'\Desktop\'VGMToolbox'\plugins\XmaConverter -- same with "\external\xma"
Yea, they're in the right place.
Want me to send one of the XMAs for you to test it?
 

Segtendo

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Moosehunter, you used the 360 version of Sonic 2006 right?
How can I dump XMAs?

I can't get the latest version of VGMToolbox to make .wav files.
 

moosehunter

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Moosehunter, you used the 360 version of Sonic 2006 right?
How can I dump XMAs?

I can't get the latest version of VGMToolbox to make .wav files.
I didn't use VGMToolbox, I just used the standalone ToWav. I've never used VGMToolbox for XMAs.
 

Segtendo

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Sorry about that.
I'd do MvC3 music if I could ever get the XMAs to dump to .wav...
Also, been playing a lot of MvC3 with my new 360 XP
 

Flame Hyenard

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That's alright, then :)

Right now, I have made another file in my USB Key for my offline hacks. This means I put stages that doesn't work on Wi-Fi and are worthy to be in my USB key, as well as PSAs and other stuffs :awesome:

Here's the most changes I did on the stages / musics :

BATTLEFIELD (Texture : WTFBattlefield)
X04 - Battlefield -> Metal Mario Battle (SSB64)

FINAL DESTINATION (Texture = Drunken Destination, because the field is tilting a lot, and it can make a 360° turn :awesome:)
Going to change the musics.

LUIGI'S MANSION (Texture = Goldeneye 64's Facility)
Same as above.

MUSHROOMY KINGDOM (Overworld Texture = Super Mario Land's 1-1 level)
A10 - Gritzy Desert -> Birabuto Kingdom (Super Mario Land)

BRIDGE OF ELDIN (Texture = SSB64's Hyrule Castle)
C08 - Hyrule Field Theme -> Battle 01 (RPG Maker XP)
C18 - The Hidden Village -> Hyrule Field (LoZ : Ocarina of Time)

PIRATE SHIP
C13 - Gerudo Valley -> Kokiri Forest (LoZ : Ocarina of Time)

NORFAIR (Texture : Abaddon V2)

SPEAR PILLAR (Texture for Dialga and Palkia : Alive Rayquaza's Lake)

CASTLE SIEGE
J04 - With Mila's Divine Protection (Celica Map 1) -> Bloody Tears (Castlevania : Judgment)
J13 - Ike's Theme -> Vampire Killer (Castlevania : Judgment)

YOSHI'S ISLAND (MELEE) (Texture : Yoshi's Island's Underground)
W05 - Yoshi's Island (Melee) -> You guessed it :awesome:
W15 - Super Mario Bros. 3 (Melee) -> Curry in a Hurry (Yoshi's Story)

JUNGLE JAPES (Texture : Swimmable Ocean Storm)
W03 - Jungle Japes (Melee) -> Heavy Rainfall (Pokémon Ruby-Sapphire)
W26 - Kongo Jungle (Melee) -> Toadman Stage (Megaman 4)

CORNERIA (Texture : Assault's Great Fox on Corneria)

The clickable links are the images of the stage hacks :p
About PSAs : Death Ganon and LOLimar :p
 

Flame Hyenard

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I think you can put Diveman on the Ocean Storm stage hack. :)

Okay, here's what I put on Facility :

Facility (duh !)
Escape from Facility
Control
Archives
Bunker 1

All from Goldeneye 64 :p

Also, just found another texture hack for FD, I'm going to test it tommorrow.
 

TheUltimateKoopa

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Can I say something?
Can someone get off their lazy butts and sort out the pending BRSTMs? I may be a mod, but I'm not the ONLY mod.
 

Segtendo

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Hmm... TUK, do you think I should get xmaencode.exe to try to convert the XMAs?
 

TheUltimateKoopa

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Er... isn't every single BRSTM maker compatible with MP3s?

Also, hopefully tomorrow, I'm going to do some RollerCoaster Tycoon 3 BRSTMs. I do have the Soaked and Wild expansion paks as well.
 

Linkshot

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Well, the thing is you SHOULD be using a music editing program to find the loop points, and then save the intro-to-loop section as a .wav and convert that using the start of the loop you found...
 

Flame Hyenard

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That's why I asked Moosehunter in a PM if I could become a mod on BCM. But apparently, he hasn't got the PM yet :(
 

Kuro~

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Do character themes overide the result display theme when replacing music? Cuz only the characters theme is playing. How can i change it so the Results display screen plays instead all the time. To clarify i want X08 to replace be the only theme to come on w/o me having to make copy of it for each character.

And i cant delete the themes of the characters. It doesnt let me delete any of these...
It keeps saying this disk is write protected remove the write protection or use another disk. And...just like 5 mins ago i deleted/copied a bunch of these so wdf?
Z01 - Mario Series
Z02 - Donkey Kong Series
Z03 - Legend of Zelda Series
Z04 - Metroid Series
Z05 - Yoshi
Z06 - Kirby Series
Z07 - Star Fox Series
Z08 - Pokémon Series
Z10 - Captain Falcon
Z11 - Mother Series
Z16 - Ice Climbers
Z17 - Fire Emblem Series
Z18 - Mr. Game & Watch
Z21 - Wario
Z22 - Meta Knight
Z23 - Pit
Z25 - Olimar
Z35 - R.O.B.
Z46 - Solid Snake
Z47 - Sonic The Hedgehog
 

Kuro~

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Well, it only override if the victory theme is a looping BRSTM. But if it is not, then the results theme plays :)
Ya my friend made em loop cuz i had copied his hax...is there a way to have MY song play instead. Im having trouble even replacing the themes it wont let me :( And it wont let me delete them >.<

Do character themes overide the result display theme when replacing music? Cuz only the characters theme is playing. How can i change it so the Results display screen plays instead all the time. To clarify i want X08 to replace be the only theme to come on w/o me having to make copy of it for each character.

And i cant delete the themes of the characters. It doesnt let me delete any of these...
It keeps saying this disk is write protected remove the write protection or use another disk. And...just like 5 mins ago i deleted/copied a bunch of these so wdf?
Z01 - Mario Series
Z02 - Donkey Kong Series
Z03 - Legend of Zelda Series
Z04 - Metroid Series
Z05 - Yoshi
Z06 - Kirby Series
Z07 - Star Fox Series
Z08 - Pokémon Series
Z10 - Captain Falcon
Z11 - Mother Series
Z16 - Ice Climbers
Z17 - Fire Emblem Series
Z18 - Mr. Game & Watch
Z21 - Wario
Z22 - Meta Knight
Z23 - Pit
Z25 - Olimar
Z35 - R.O.B.
Z46 - Solid Snake
Z47 - Sonic The Hedgehog
 

Segtendo

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Well, Kuro, if you have a looping victory theme, the results music won't play since there is no end to the song. It just keeps looping.

Also, I had Sonic Advance 1 in mind for my next set of songs.
 

Segtendo

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I can hear that theme in my head now.
I honestly don't have many Sonic GBA song favorites (other than a few songs from Sonic Advance 2).
 
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