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Bowser improvements for brawl

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Florida

イーグランツ
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One of the happiest updates for me, I love the way that they made him look for Brawl. It seems more reptelic like, and more of a freakin' bad *** dragon thing. (follow through with me)

It looks like they did improve his general range, which is for the better.



Now, judgeing how he is aiming his fire downward in this image, I think it's safe to say that they've kept his fire attack basically the same?
 

Sir Jigsbee

Smash Cadet
Joined
Apr 22, 2007
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Well, actually, the fire does look like small bursts - Perhaps they are to be fired in a more projectile-like method, pleasing many fans, I'm sure! A also agree with everyone else; Bowser has definately lost his comical appearance from before and has turned into a raging TANK!

I personally prefer the lighter characters, so I definately won't main him; but I'm sure that those who do shall become formidable opponents!
 

Weed

Smash Lord
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After about an hour I've gotten over the fact that Bowser is no longer cute.
All hail the evil tyrant lord Bowser.
He will most likely become my main, since his range was the only thing stopping me from dominating my overly confident Marth-using buddy...he'll be sorry :D
...hurry up and release this game Sakurai!
 

Kasje

Smash Rookie
Joined
Jul 3, 2007
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2
Bowser needs a slight speed increase if you ask me. I could really kick a lvl 9 bowser to hell without being hit >.>, kinda disapointing because bowser has some really cool attacks
 

the grim lizard

Smash Master
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It's funny...this has been at the top of the discussion recently; it's almost as if we knew he was next. ;)

First off, I like his look.

Sakurai says that he, as well as other characters, are going to have "different flavor" this time around and that anyone who thinks that characters will play the same will have it rough. I wonder if he is talking about Fox- and Marth-type players...

I wonder if he means by "different flavor" that Bowser is actually going to be pretty good as opposed to a disgrace to himself by being at the bottom of the tiers...As always, he's being pretty vague, here, but I like where he's going with it. I'm thinking that this game has become a little delayed so that they can balance the roster they have, just my thoughts.
 

Zodiac

Smash Master
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Messages
3,557
I personally prefer the lighter characters, so I definately won't main him; but I'm sure that those who do shall become formidable opponents!
I can see it now, "Boozer cute 3"

But seriously I think most of us want him to be faster, His lag isn't horrendous in melee but ya know, I personally thought that bowser was going to be way more awesome when I booted up melee. but got disappointed when I found out he was so slow. Less lag, more range, more speed, Bowser for top tier.
 

the grim lizard

Smash Master
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The answer to fixing Bowser is not improving his speed or even necessarily his lag. Bowser is designed to be a slow war machine. How did the developers go wrong?

They made speed characters to strong. Bowser's reward for having slow, laggy attacks is SUPPOSE to be great knockback and attack power. But this is ruined when Fox can pull of his aerial up A or Up Smash with less startup time and lag and STILL have it be a more powerful attack.

So this is how to improve Bowser.

1. Speed characters do not have stronger moves then Bowser that are also faster with more range and less lag time.

2. Some moves that Bowser has can go through sheilds (his Smash and down B)

3. Bowser takes less stun. Just because speed characters are fast doesn't mean they should be able to take a hit better. If you hit a cheetah with a bat, you will probably break most of its ribs and send it to the floor. If you hit a bear with a bat, it will get pissed off and decapitate you without blinking.

4. His firebreath should have no after lag. That way if you cannot DI out of it, it will drag you toward Bowser who could then immediately perform an attack. Remember his attacks will still be fairly slow, so this is not broken as people might think.
QFT (again)

It's not that Bowser needs speed and range; he just need to have less knockback when hit. He needs to be a character that has to be at a very high percentage to KO.
 

Exorcist

Smash Journeyman
Joined
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332
I'm loving the ideas you guys have put up for bowser.

Leaving the strongest char being dorf would be fine, but make bowser the tank of the game. Make him unable to be star KO'd until really high %. Also leave him less fazed by some attacks.

In tons of other fighters characters considered the tanks have been very succeseful. In Guilty Gear Potemkin falls under this category and is a well tiered, very tournament used, character.(my main)

If Bowser turns out the way we wish he does. I'm maining him 100% hands down.
 

TheBuzzSaw

Young Link Extraordinaire
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Everyone seems to agree that Bowser needs more speed and less lag, but I think Nintendo could be more clever in how they improve him. For instance, one idea I would submit would be that Bowser cannot be grabbed. Do you see how big he is? Maybe it should be clarified to where he cannot be thrown. Opponents can run in, grab, and lightly beat on Bowser, but Bowser should be able to tap A and backhand his opponent off of him. Something like that would set him apart from other characters. Improving him by means of simply making him faster is not the best way to fix the situation.
 

the grim lizard

Smash Master
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Everyone seems to agree that Bowser needs more speed and less lag, but I think Nintendo could be more clever in how they improve him. For instance, one idea I would submit would be that Bowser cannot be grabbed. Do you see how big he is? Maybe it should be clarified to where he cannot be thrown. Opponents can run in, grab, and lightly beat on Bowser, but Bowser should be able to tap A and backhand his opponent off of him. Something like that would set him apart from other characters. Improving him by means of simply making him faster is not the best way to fix the situation.
That would be interesting because I have the same concern for Ridley...The only problem is that I think it would be hard to balance out, just for the mere fact that it is so different from anything else.

In any case, it wouldn't make sense for him to be faster and all that, but he SHOULD be able to withstand more and have less knockback, and he SHOULD star KO at much much higher percents.
 

J4ke

Smash Cadet
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35
I cant wait, I bet bowser will definately be pretty mean this time around, no matter how hes been changed.
 

Florida

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Everyone seems to agree that Bowser needs more speed and less lag, but I think Nintendo could be more clever in how they improve him. For instance, one idea I would submit would be that Bowser cannot be grabbed. Do you see how big he is? Maybe it should be clarified to where he cannot be thrown. Opponents can run in, grab, and lightly beat on Bowser, but Bowser should be able to tap A and backhand his opponent off of him. Something like that would set him apart from other characters. Improving him by means of simply making him faster is not the best way to fix the situation.
Interesting. Sort of like some wrestling games I've played, which if a small wrestler tries to carry a bigger one, it'll lead to a failed attempt, followed by a jab from the opponent. That would be a nice addition for Bowser, I just want them to fit his character. In means of, a dominate force.

But I would have to agree with others, less lag time would be for the better with Bowser. Him being included with more speed in the game, I could really care less. He was pretty fast in Melee, just the lag on the moves was what slowed him down.
 

kaid

Smash Master
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3,414
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Boulder Creek, CA.
One of the happiest updates for me, I love the way that they made him look for Brawl. It seems more reptelic like, and more of a freakin' bad *** dragon thing. (follow through with me)

It looks like they did improve his general range, which is for the better.



Now, judgeing how he is aiming his fire downward in this image, I think it's safe to say that they've kept his fire attack basically the same?
I think it is safe to say Bowser has remained a clone of his former self. Same moves, different power, reach, speed, lag, ect.

It has all the advantages of being a clone, while improving Bowsers chances of survival.


In fact, I believe that sakurai wil make as many returning characters as possibe into clones of themself. For instance, in Fox's move description...


This is it


Take it out to initiate the reflector.

Where is the reflector in that second pic? Dangling from his hand. Combined with the pic description "Take it out", this leads be to believe Fox now has an animation of grabbing the reflector and activating it.

How much of Fox's game would change with a shine that takes 4-10 frames to activate? Bowser's Foretress could interrupt even perfect drillshining, then...

Can anyone point to a new move on a melee character, that was not on their melee moveset in one form or another?
 

TheBuzzSaw

Young Link Extraordinaire
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Less lag would be nice, but it's heading the wrong direction. Basically, it's like saying, "In order for Bowser to win, he needs to be more like Fox." If speed is the primary issue, then Bowser will never ever rank high. Bowser needs more of the ideas mentioned above. He really ought to be completely immune to jabs while his damage is under 100% (as in no knockback; his damage would still rise). He needs more of a tank feel to where opponents have to rethink their fighting style. I imagine Bowser feeling like he is a constantly crouch-canceling character. Players should have to rely on hit-and-run until Bowser's damage is high.

EDIT -- And opponents should damage themselves if they attack Bowser's shell! ^_^
 

Takalth

Smash Ace
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597
Whether or not they implement the grab thing, I am with buzz in wanting to see something more creative than "more speed, less lag" as the key to making Bowser good. Personally, I think they should pull something with the shell, but either way, instead of making him powerful by making him more like everyone else, they should do it by separating him further from the other characters.

EDIT: Looks like I posted at the same time as Buzz with much of the same theme.
 

the grim lizard

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Less lag would be nice, but it's heading the wrong direction. Basically, it's like saying, "In order for Bowser to win, he needs to be more like Fox." If speed is the primary issue, then Bowser will never ever rank high. Bowser needs more of the ideas mentioned above. He really ought to be completely immune to jabs while his damage is under 100% (as in no knockback; his damage would still rise). He needs more of a tank feel to where opponents have to rethink their fighting style. I imagine Bowser feeling like he is a constantly crouch-canceling character. Players should have to rely on hit-and-run until Bowser's damage is high.

EDIT -- And opponents should damage themselves if they attack Bowser's shell! ^_^
Agreed. Too many people are stuck on the formula that made Fox, Sheik and Marth so successful...and these are the very people who are going to suffer come Brawl's release, as Sakurai stated.

Bowser could become even more unique, and I think that is the way to go. Make him the way he is supposed to be. I like the bear/cheetah analogy. A bear isn't going to run 100mph, but it's not going to even feel you punching it. I'm pretty sure this is the way it will go, too.

Sakurai realizes that the Fox formula isn't the answer for most characters. The best part is...with the revamping and characters like Bowser with unique abilities, it will make every fight all the more interesting, and tactics will be phenominal. In short, it will be more fun to play a broader range of character types.
 

TheBuzzSaw

Young Link Extraordinaire
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On a side note, I think Bowser's gums stick out too far. He needs more teeth. >_<
 

TheBuzzSaw

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I don't know abot that, but less damage from behind could work.
"Isai comes in for the finishing knee as Gimpyfish techs to his feet, and what's this--? ... Isai KO'd himself on Bowser's shell! Gimpyfish takes the MLG championships!"
 

The_Corax_King

Smash Lord
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I love the idea of stun resitance at lower percents...

Maybe even the ability to do damage with his dash... and then a monstrous running A to finish his one-man stampede...
 

QTP

The "Sonic" of Diddy Kong
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hopefully, Bowser could have some only-Bowser tricks, kinda like how Samus has the SWD, Homing Grab, etc. etc. :)


-QTP
 

MarsBitrona

Smash Apprentice
Joined
May 7, 2007
Messages
161
Bowser is gloriously glorious the way he is. I don't need more powerful moves or anything, although making him more awesome than he already is would be a nice bonus. Oh, and now we know that they did just that. ROCKIN'!
 

darkshy

Smash Ace
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Feb 19, 2007
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Lake Worth FL
A higher Jump. Remeber He jumped pretty high in the old Mario bros. Well actually that wasn't him. But you catch my drift.
 
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