Bowser's F-tilt had crazy priority in melee, hmph I can't remember how many times i poked PC out of his fox sillies.
Okay, you're not going to let me get away with
anything are you? Yes, Bowser's ftilt had good priority if you used it when your opponent did not have a chance to preempt it. And I did do that often. As a matter of fact, his up B on the ground had high priority too and you could win tink battles against almost any character with it. His utilt had excellent priority and range if your opponent was foolish enough to leave themselves open to it. His fire of course was a projectile and overrode
any standard attack that didn't outrange it. And if you really wanted to be flashy, dropping in with a well timed Koopa Klaw left your opponent pretty much only with the option of getting away or hoping he got lucky with an attack. And in the air, his Bair would simply ignore most character's airs (except a few, like Marth's). And his Uair was a guaranteed hit if it completed before your opponent interrupted it. But other than that, it was pretty easy to stop Bowser. He was not a good character. And since I enjoy rhetorical flourishes, I don't always use a scientific degree of accuracy in my arguments. I promise I will start doing that whenever I respond to
you, though.
And in case you think I'm just spouting things I got off forums, I can tell you that although I didn't get to play PC with Bowser, I did constantly play against a player who could do most of Fox's technical tricks, play a good Marth (by which I mean he could do most of his zero to death stuff), the best Peach I have ever actually seen (and I have seen tournament level Peaches, including PC's), and a Captain Falcon that was good, and the only character of his that I
never beat was his Peach, because that is impossible.
You people and your hostility.