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Rolling? Not important? In a way, you can say the jump rolls him up. However, there's so many places you can implement the roll. Why put all those hills and valleys if it's not gonna be used?why are three of his four specials rolling attacks, the rolling wasn't even an important part in the original sonic games, only when you jumped, it was useful.
Let me tell you.why are three of his four specials rolling attacks,
=.='`... It was one of Sonic's two moves. Of course it's important. Good luck trying to beat ANY of the Genesis games without it.the rolling wasn't even an important part in the original sonic games,
Thus rendering your "Wasn't even important," point false.only when you jumped, it was useful.
Don't be totally sure of that. Flipping-arms crossing taunt? A promotional pose for Sonic Adventure. Also, Shadow is an AT.My teacher once told our class that nothing can be described as boring. If you put a block of wood in front of you, you could describe it as:
three-dimensional
made of wood
long
hard
dense
but you cannot add the word boring to it, because it contains no qualities of boredom. However, for any object, you must add to the equation the entity that is viewing the object, and that is where the boredom can be found.
And I'm so glad that all references to 3D Sonic games (beyond music) were left out of the game. If you haven't noticed, those suck.
^^do me a favor man any sonic fan knows the comics don't mean anything to the game and aren't even by sonic team don't use them in a video game discussion