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Blast Processing Cinemax: Sonic Video Thread/Critique thread

JFyst

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So @Star , glad to see this so i can know where your sonic stands, its super solid, i think you used too many dairs in neutral though. Also Mango plays melee, don't let him go to melee stages, avoid those. I think mango didn't use his lazer effectively here, because that would have cut off a lot of your approach options, though his edgeguards with lasers were on point. The commentator's were obviously melee biased and both were very uninformed about what was going on, on the stage. You became a tad predictable with your ledge options, a lot of side b's. I Think this was a good example of how dumb this MU can be since sonic can't really open up either spacie, and relies heavily on his bait and punish. Noticed you didn't Chaingrab at all, was that because you were expecting him to Smash DI out of it? Or were you not confident that you could keep it going long enough to make it meaningful? Well anyways good stuff here.
 

Star ☆

No Problem!
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Thanks @ JFyst JFyst

- You're right about the dairs. I love dair as an OOS option and I think it still stands to be useful for that but I did use a bit too much onstage for other purposes. Also my ledge options were becoming predictable; I tend to overuse them when I'm under pressure.

- I tried to camp as much as I could on platforms and drop for aerials and whatnot so Mango couldn't take advantage of his lasers which I think worked out.

- Regarding the Melee stages, Dreamland and Battlefield and two of Sonic's best stages, especially against Falco. I honestly don't mind Mango's expertise on those stages because I don't think I would've done a better job on any Brawl stage like Yoshi's Island or WarioWare.

- I also should chaingrab more, I think I was just more concerned with getting Falco offstage as soon as possible, I certainly do chaingrab Fox and Wolf a lot more than Falco.

One of the commentators was a PM centric guy and a great friend of mine but the other was a real idiot and had no idea what he was talking about and its primarily why I don't really like watching this set again because its so disgusting to hear.

Either way I'm fairly proud with how I did in this set but it's clear, as you just pointed out, that there were obvious flaws in how I played and I plan to improve. All the best dude.
 
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Solharath

[ZTD] CEO
Joined
Aug 7, 2007
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North Muskegon, Michigan
So I guess there are these:
Solharath vs. MerzA (Ganondorf)
https://www.youtube.com/watch?v=Z9y-1uzgHFo
Solharath vs. KingofHoboz (Ike)
https://www.youtube.com/watch?v=Biq1YmW_SdY

You can pretty much see that I'm inconsistent as hell, but hey, at least I've got some winning sets online now. Ended up losing to Oro pretty solidly and then SD'ing my games away against Fumbles, the IC main(Twice at 0% in Game 2). But yeah, apparently they liked the way I did the Sonic stuff even though against Hoboz I was nervous as hell.

But yeah if you're curious about my play(and my horrible abuse of Side-B from the ledge which I just auto-piloted on like a big dumb), here are the videos. Shoutouts to MerzA for accidentally running like 10 friendly matches before we played in pools, and Hoboz for being a baller should either of them namesearch their way here.
 

JFyst

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@ Solharath Solharath I know you went to shuffle 7 recently, were any of your game streamed? How far did you get?
 

JFyst

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102
3DS FC
1822-1491-9293
And never mind just read you comment and saw the videos.
 

Solharath

[ZTD] CEO
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Shuffle was by far my worst performance, although I will argue I'd have played a lot better if I had found a doubles partner to register with beforehand.

I am more about the Doubles life than Singles.
 

Awaken The Bear

Smash Rookie
Joined
Aug 27, 2014
Messages
10
Played some friendlies with my buddy who's home for the summer and we figured we could record our matches to look back at for analysis. We recorded for well over an hour so there's definitely a lot of gameplay to look through. If you guys want to watch a couple matches and give me any critiques that'd be cool.

Project M 3.5 Friendlies: Mythic (Lucas) vs Bear (Sonic)
https://youtu.be/alqE0bQda1E
 
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Luk

Smash Journeyman
Joined
Aug 18, 2014
Messages
277
Location
Massachusetts
Played some friendlies with my buddy who's home for the summer and we figured we could record our matches to look back at for analysis. We recorded for well over an hour so there's definitely a lot of gameplay to look through. If you guys want to watch a couple matches and give me any critiques that'd be cool.

Project M 3.5 Friendlies: Mythic (Lucas) vs Bear (Sonic)
https://youtu.be/alqE0bQda1E
Your Sonic is fun to watch. That's a lot of video haha. Gonna take a while to watch through. After just watching the first match I have a question. I've been trying to incorporate my dair into my game but still can't figure out a good feel for when to dair vs fair when trying to go for a gimp. In that first match I saw you going for both, for you is it entirely a spacing thing or do you tend to go for one vs the other based on percents?
 

Awaken The Bear

Smash Rookie
Joined
Aug 27, 2014
Messages
10
Your Sonic is fun to watch. That's a lot of video haha. Gonna take a while to watch through. After just watching the first match I have a question. I've been trying to incorporate my dair into my game but still can't figure out a good feel for when to dair vs fair when trying to go for a gimp. In that first match I saw you going for both, for you is it entirely a spacing thing or do you tend to go for one vs the other based on percents?
I like to use his dair as a mixup but i pretty much determine whether to go for fair or dair based on positioning. Against characters like Lucas I like to get a grab on them close to the ledge and up throw them into either a fair or dair, which I decide based on where they DI the up throw.
 

Luk

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Aug 18, 2014
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277
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Massachusetts
I like to use his dair as a mixup but i pretty much determine whether to go for fair or dair based on positioning. Against characters like Lucas I like to get a grab on them close to the ledge and up throw them into either a fair or dair, which I decide based on where they DI the up throw.
Watching some more of this one tip I'd give (particularly a few times on your match at wario-ware around 38 minutes) is to drop from ledge -> DJ -> side-b for when Lucas is waiting out of normal attack get-up range. It's slower but as a mixup can be a solid option for getting back on stage.

Edit: e.g. https://youtu.be/WayC-X9Gw-Q?t=184
 
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N810

Smash Cadet
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Jul 23, 2014
Messages
60
Location
Arizona
This is going to be my last post for awhile. I'm taking a small break till 3.6 comes out. I feeling like I'm hitting a wall and need to rest for a while. I'll try to be on the boards to help other players out so good luck to all of you. See you then!

Vs. Charizard - https://youtu.be/-y_63C5Ky7g?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Bowser - https://youtu.be/pAhN_0GdLTY?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Snake - https://youtu.be/WEil3Rij28A?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. ZZS - https://youtu.be/rCp3TaT6pyk?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Zelda - https://youtu.be/8SbmhwHLwn0?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Ness - https://youtu.be/MinFQg3baek?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Squirtle - https://youtu.be/GokRwqmiBzc?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Wario - https://youtu.be/safiTL9blQw?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Link - https://youtu.be/cOkT1mlvC24?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Kirby - https://youtu.be/v9groJ6JTtw?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. G&W - https://youtu.be/motIgL9Dt-A?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Wolf - https://youtu.be/ABuCtbqjENg?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Dedede - https://youtu.be/A7FTWgV5Lug?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Teams: Sonic&Kirby Vs. Fox&Squirtle - https://youtu.be/ZdVfoTG3BV4?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Teams: Sonic&Kirby Vs. Wolf&Ganon - https://youtu.be/XmlEq8MSp_k?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
 

Luk

Smash Journeyman
Joined
Aug 18, 2014
Messages
277
Location
Massachusetts
This is going to be my last post for awhile. I'm taking a small break till 3.6 comes out. I feeling like I'm hitting a wall and need to rest for a while. I'll try to be on the boards to help other players out so good luck to all of you. See you then!

Vs. Charizard - https://youtu.be/-y_63C5Ky7g?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Bowser - https://youtu.be/pAhN_0GdLTY?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Snake - https://youtu.be/WEil3Rij28A?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. ZZS - https://youtu.be/rCp3TaT6pyk?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Zelda - https://youtu.be/8SbmhwHLwn0?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Ness - https://youtu.be/MinFQg3baek?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Squirtle - https://youtu.be/GokRwqmiBzc?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Wario - https://youtu.be/safiTL9blQw?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Link - https://youtu.be/cOkT1mlvC24?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Kirby - https://youtu.be/v9groJ6JTtw?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. G&W - https://youtu.be/motIgL9Dt-A?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Wolf - https://youtu.be/ABuCtbqjENg?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Dedede - https://youtu.be/A7FTWgV5Lug?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Teams: Sonic&Kirby Vs. Fox&Squirtle - https://youtu.be/ZdVfoTG3BV4?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Teams: Sonic&Kirby Vs. Wolf&Ganon - https://youtu.be/XmlEq8MSp_k?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Those were fun to watch. I wish there were more doubles videos out there, those were amazing.

Sorry to hear about the wall. I was having fun following your progress. Looking forward to seeing you come back in 3.6

Edit: Oh! The only advice-like-thing I thought of while watching you play: I noticed you never down-b off stage for horizontal recovery. I did see a number of down air and side b's though. Is there a reason for this or do you just really not like readably giving up your second jump?
 
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Vultron

Smash Apprentice
Joined
Oct 1, 2014
Messages
165
Location
Canyon, TX
Played some friendlies with my buddy who's home for the summer and we figured we could record our matches to look back at for analysis. We recorded for well over an hour so there's definitely a lot of gameplay to look through. If you guys want to watch a couple matches and give me any critiques that'd be cool.

Project M 3.5 Friendlies: Mythic (Lucas) vs Bear (Sonic)
https://youtu.be/alqE0bQda1E
Just watched bits and pieces of your video. My only advice to you is to stop approaching with just special moves. I didn't see you use a lot of tilts as approaches. After awhile your buddy was starting to catch on and stuffed a lot of them.
 

JFyst

Smash Apprentice
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Nov 30, 2014
Messages
102
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1822-1491-9293
Just watched bits and pieces of your video. My only advice to you is to stop approaching with just special moves. I didn't see you use a lot of tilts as approaches. After awhile your buddy was starting to catch on and stuffed a lot of them.
While I agree bear is a bit special heavy on his approaches, sonic's tilts are not approach options, at best, f-tilt is a long poke.
 

Luk

Smash Journeyman
Joined
Aug 18, 2014
Messages
277
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Massachusetts
While I agree bear is a bit special heavy on his approaches, sonic's tilts are not approach options, at best, f-tilt is a long poke.
Eh, sometimes I'll rush in, smash down, wait to take the expected hit, then d-tilt to start a combo. Or if the hit never comes, just d-tilt. Especially now in 3.6, finally, with that extended hitbox.
 

N810

Smash Cadet
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Jul 23, 2014
Messages
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Arizona
Those were fun to watch. I wish there were more doubles videos out there, those were amazing.

Sorry to hear about the wall. I was having fun following your progress. Looking forward to seeing you come back in 3.6

Edit: Oh! The only advice-like-thing I thought of while watching you play: I noticed you never down-b off stage for horizontal recovery. I did see a number of down air and side b's though. Is there a reason for this or do you just really not like readably giving up your second jump?
I'm starting to use the spin-shot now, you'll see in my vids coming up, but I have a bad habit of D-airing back on stage. It's a good way to get back on stage fast from a horizontal standpoint but SUPER punishable if read. So I gotta stop that. Side-B is just your average recovery option. Sometimes's I keep my second jump, other times, I don't.
 

Luk

Smash Journeyman
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Aug 18, 2014
Messages
277
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Massachusetts
I'm starting to use the spin-shot now, you'll see in my vids coming up, but I have a bad habit of D-airing back on stage. It's a good way to get back on stage fast from a horizontal standpoint but SUPER punishable if read. So I gotta stop that. Side-B is just your average recovery option. Sometimes's I keep my second jump, other times, I don't.
Wait, d-airing "from a horizontal standpoint"? I guess it does move Sonic a little bit in the direction he's facing but you drop so far... I may be misunderstanding what you mean.
 

N810

Smash Cadet
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Jul 23, 2014
Messages
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Arizona
Wait, d-airing "from a horizontal standpoint"? I guess it does move Sonic a little bit in the direction he's facing but you drop so far... I may be misunderstanding what you mean.
Yeah, huge type-o on me. I meant vertical standpoint. Hopefully that makes tons of more sense.
 

Luk

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Aug 18, 2014
Messages
277
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Massachusetts
Yeah, huge type-o on me. I meant vertical standpoint. Hopefully that makes tons of more sense.
That makes all of the more sense. And yeah, I have the same habit. And worse, despite it almost never helping I have a nasty habit of (when panic-edly trying to get out of a jam) up-b > d-air as quickly as possible in the hopes that the dropping spring will help cover my tracks. Unfortunately it falls so slowly and my ending location is so predictable that it almost never does anything good for me.

More generally, and maybe I should just make a separate thread for this, what do you all find yourself doing in moments of panic and how do you break that pattern?

I.e. I went to a weekly last night for the second time and I find that when I'm playing other humans in a higher tension level like that, I spin around like a mindless pinball. It works somewhat, but not really. When I'm playing friends, I'm more relaxed and actually put some thought into it and generally do better (not strictly in terms of winning, I just read better, I react better, my choices/tech are better, etc...), and finally against CPUs where I'm most relaxed, I play at my best. Best L-cancel percents, least SDs, etc...

Been experimenting with listening to music to help but not sure it's really being all that impactful.

tl;dr: what do you folks all do to get yourself out of that head-space where you're acting on panicy instinct and get back to thinking things through?
 

Solharath

[ZTD] CEO
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North Muskegon, Michigan
Panicky instinct is the entire reason I dropped a full stock lead against Lain at my last tournament, going for grab repeatedly instead of baiting out the Spotdodge I knew was going to happen with DSmash. So in other words, keep at it and use the time between stocks on the revival platform to bring yourself back to a better mindset. Whenever I let myself feel out the stress and emotion and remember that, yes, this is why I play - not to streamroll the competition but to HAVE competition, to work my mind against another, to perform when everything is on the line and take enjoyment of that fact - that's when I play the best.

Playing Lain is an exercise of going up against a playstyle I hate dealing with and it's a hard time to remember what fun is during those sets.

Edit: I guess I should note that rising above panicky instinct is how I came close to pulling back a 4-stock comeback after two 0% SDs(due to panicky instinct following one of my worst panics resulting in a loss in Game 1) against Fumbles. After three horrible mistakes, I was able to calm down and force my way back for three full stocks before Fumbles finally knicked me at 156% with a bair shield poke. I was mad, sure, but it's nice to remember that rising above panic can bring you a far ways.
 
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NyTR0

Smash Apprentice
Joined
Mar 15, 2015
Messages
118
Location
Hialeah, Florida
Honestly the worse habit I have is using Dair to get down from above after being launched up or something. It's not safe at all cause the move is negatively disjointed asf. I struggle with getting down safely cause sonics options are super limited.
 

Awaken The Bear

Smash Rookie
Joined
Aug 27, 2014
Messages
10
I find chewing gum to be quite beneficial when in a tense situation. Also remember to breathe- breathing is so much more important than people give it credit for. Make sure that between matches; win or lose; you take a few deep breaths that will let you slow your heart rate down and help you relax.
 

N810

Smash Cadet
Joined
Jul 23, 2014
Messages
60
Location
Arizona
From what I'm reading, Sonic players do find themselves using D-Air as a means to return to the stage whether it's after being launched from another character or an B-Up move. While it's not too terrible option, I learned after the second time my opponent expects it and will punish accordingly. Like I said, not a bad way to return from a battle but you need to mix it up either with a slow descend or aiming towards a top platform/ledge grab.

As for panic moments:
-Losing the (#)stock lead: In my experience, this comes from the mentality of playing "not to lose" vs "to win." These are two very different thought process and my best example(also my most relatable epiphany, maybe) is the CEO match between Mango and Plup. Game 5, Plup was on fire. Starting off with a 2 stock lead but then he slowed down and stopped his amazing gameplay. I saw it. He stopped playing "to win" and switch to "don't lose." I've been in that situation several times with the result mostly ending in losing the game. So my advice to that would be never stop aiming to win and take down the character. Don't ever think the score is good enough and don't slow down till you see GAME!

-SD's: Honestly, just shake it off. I have no real advice for this one because most often than not, they are mistakes. Sure mistakes are as serious as the results they cause, such as if you lose the match because of an SD and that'll put a ton a weight and worry on you for the rest of tourney but that only happens if you let it get to you. Especially after a stock lead. Just look at what happened and say what can I do so it doesn't happen after. Lets go!

-Tense to Relaxed: Like Awaken The Bear said, breathe. Lately I've been taking deep breaths while choosing my next stage, waiting on the respawning platform after a death and of course when the game ends. Breathing in any sport is an important technique. Give your brain oxygen so it can think better. The brain uses about three times as much oxygen as muscles in the body do(I think) and in a mental game of Smash Bros that's kinda important. A side advice would be to stay in a positive mood. In one tourney I find myself quiet and reserved, more focusing on my needs while barely talking. I made top 8, barely. In a recently tourney I went to another city and was constantly talking to smashers who I don't normally see but we know of each other. I was smiling, laughing and sharing the good feeling with everyone. I got three while beating 2 of my state's PR members. I think this is more of a personal thing sense I personal am a very negative person(working on it) so this piece of advice may only apply to some.

Hope this helps everyone!!!
 

N810

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jjlinyard

Smash Ace
Joined
Aug 27, 2008
Messages
653
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London, UK
Hey looking for some critique of my sonic :) I'm pretty much the best sonic in the UK but would appreciate some input.

I'm playing right now if our wanna join us.
twitch.tv/jjlinyard
 

Luk

Smash Journeyman
Joined
Aug 18, 2014
Messages
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Still looking through those vids @ N810 N810 but had to ask, I used to Link back in 3.0ish and wtf is that weird angle recovery at https://youtu.be/UFua-EvFW9s?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&t=330 ?!?!

I know about Link's aerial glide toss bomb recovery thing to gain some extra height but that's the first I've ever seen such a crazy angle and he didn't seem to toss it up > up-b into it.

Any Link's in-thread know what that was?
 

N810

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Jul 23, 2014
Messages
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Arizona
Still looking through those vids @ N810 N810 but had to ask, I used to Link back in 3.0ish and wtf is that weird angle recovery at https://youtu.be/UFua-EvFW9s?list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&t=330 ?!?!

I know about Link's aerial glide toss bomb recovery thing to gain some extra height but that's the first I've ever seen such a crazy angle and he didn't seem to toss it up > up-b into it.

Any Link's in-thread know what that was?
Oh, that's my buddy Fingerstripes thing. At over 100% he taught himself how to angle or DI towards the stage after hitting himself with a bomb. Think of it as Link's version of Snake's C4 recovery trick.
 

Luk

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Oh, that's my buddy Fingerstripes thing. At over 100% he taught himself how to angle or DI towards the stage after hitting himself with a bomb. Think of it as Link's version of Snake's C4 recovery trick.
Oh clever.

Still working through the videos, but there was on thing I wanted to point out. And I do this a lot myself, side-b's end-lag is so stupid slow, and given that you can
A) Jump/SH out of it (which you do plenty)
B) Baseball slide
C) JC grab out of it (which I didn't see much of, but your SH nair follow is awesome so maybe forget this option), or
D) Wave-dash out of it
It doesn't seem like there's ever a good reason to let this move conclude in the normal way.

I've started trying to train myself to see the ending animation (the sweet new one where his roll kind of slows down and he takes his sweet time standing up again) and thinking of it the same way that I think of a missed l-cancel.

My thinking could be flawed, but I can't think of any situation where it wouldn't be faster/better to do any of the above 4 options. Like, even just wave-dashing in place seems like it'd have the same result of letting the move complete except you're back in a standing state much faster.

Edit: PS. congratz on coming out ahead taking on the PR!
 
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Ariyo

Smash Apprentice
Joined
May 4, 2012
Messages
123
Hmm, I'll point out what I noticed

Some Fox stuff: I noticed you never DI'd Fox's Upthrow anywhere but up. Iirc, Fox's upthrow is weird to DI because you have to DI when he grabs you. It's best to DI behind Fox so he has to work a little harder, then you can mix up DI once he's conditioned. If the fox is too slow on the reaction, you can sideB or dair back to the ground.
The edgeguarding part is, what I feel, the only reason you lost. There were a couple of times where you were at the ledge and you'd commit with a weird nair or simply let him back. You could stand at the ledge and ftilt him or grab ledge and bait out a double jump. By making him burn his double jump, homing attack>fair/nair becomes a lot easier to connect. Also, on Yoshi's Story, as I noticed, you didn't want to go too deep with gimps for risk of killing yourself and opted for spring gimps. The spring is kind of unreliable against Fox imo. Instead, spam homing attack, specifically when fox doesn't have a double jump. The homing attacks will slowly carry him to the bottom of the blast zone. If the Fox knows about this, they'll either attempt to pull you down with them or DI the homing attack up. To avoid trading stocks, just back off when they're off screen and attempt to sweetspot the ledge while leaving behind a spring. You can usually react to firefox not starting up and realize that the Fox has lost his mind. If he DI's up, use your double jump to place a nair/fair on him.
Medz got way more shine spikes than he should have. UpB is rough to sweetspot and too vulnerable when not. I would suggest practicing spinshot>walljump>sideB to mixup your recovery. It works well against opponents holding the ledge, as it can push them off if they're slow to react and end up in an edgeguard or techchase situation for you. Also, Sonic has a pretty good invincible ledgedash.

I still have a love/hate relationship for your usage of dsmash and fsmash. I can't comprehend how it works sometimes. I did like the way you used dsmash against Sanchaz when he recovered above you to put him back offstage. I usually nair or uptilt, but I don't get as big of a payoff. Stealing that. I don't like the dsmashes at the ledge though. Every time i see one miss, I flashback to Shiz vs M2K at ROM.

Anyway, glad to have ya back
 

N810

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Joined
Jul 23, 2014
Messages
60
Location
Arizona
I've started trying to train myself to see the ending animation (the sweet new one where his roll kind of slows down and he takes his sweet time standing up again) and thinking of it the same way that I think of a missed l-cancel.

My thinking could be flawed, but I can't think of any situation where it wouldn't be faster/better to do any of the above 4 options. Like, even just wave-dashing in place seems like it'd have the same result of letting the move complete except you're back in a standing state much faster.

Edit: PS. congratz on coming out ahead taking on the PR!
I can't think of a time of using the Side-B and I let it play out. The end lag is just too slow so I always end it with a baseball slide or jump out of it if I know the slide will do more harm on me than good. I'm trying to practice wavedashing in place in hopes to do another side-b and go from there. And thank you! Since 3.6 came out I've been getting 3rd place at my locals and looking like I'll make the 3.6 PR soon.

Hmm, I'll point out what I noticed

Some Fox stuff: I noticed you never DI'd Fox's Upthrow anywhere but up. Iirc, Fox's upthrow is weird to DI because you have to DI when he grabs you. It's best to DI behind Fox so he has to work a little harder, then you can mix up DI once he's conditioned. If the fox is too slow on the reaction, you can sideB or dair back to the ground.
The edgeguarding part is, what I feel, the only reason you lost. There were a couple of times where you were at the ledge and you'd commit with a weird nair or simply let him back. You could stand at the ledge and ftilt him or grab ledge and bait out a double jump. By making him burn his double jump, homing attack>fair/nair becomes a lot easier to connect. Also, on Yoshi's Story, as I noticed, you didn't want to go too deep with gimps for risk of killing yourself and opted for spring gimps. The spring is kind of unreliable against Fox imo. Instead, spam homing attack, specifically when fox doesn't have a double jump. The homing attacks will slowly carry him to the bottom of the blast zone. If the Fox knows about this, they'll either attempt to pull you down with them or DI the homing attack up. To avoid trading stocks, just back off when they're off screen and attempt to sweetspot the ledge while leaving behind a spring. You can usually react to firefox not starting up and realize that the Fox has lost his mind. If he DI's up, use your double jump to place a nair/fair on him.
Medz got way more shine spikes than he should have. UpB is rough to sweetspot and too vulnerable when not. I would suggest practicing spinshot>walljump>sideB to mixup your recovery. It works well against opponents holding the ledge, as it can push them off if they're slow to react and end up in an edgeguard or techchase situation for you. Also, Sonic has a pretty good invincible ledgedash.

I still have a love/hate relationship for your usage of dsmash and fsmash. I can't comprehend how it works sometimes. I did like the way you used dsmash against Sanchaz when he recovered above you to put him back offstage. I usually nair or uptilt, but I don't get as big of a payoff. Stealing that. I don't like the dsmashes at the ledge though. Every time i see one miss, I flashback to Shiz vs M2K at ROM.

Anyway, glad to have ya back
Thank's for the advice Ariyo. This week I'll try to apply it and hope I use the knowledge well. I really need to work on my edge guarding. I'm hoping to show improvement soon. I'm a little intimidated by Fox just because I know I can reck him but he's the best character. I don't know how to explain it but I hate it. Everyone has a love/hate towards my usage of my Dsmash's and Fsmash, haha! They are so random and unpredicting. They call it "The N810" at my locals. I will say they don't work most of the time in comparison to when they do. I just do it. It's never planed. Just instinct. Hope it works more for you though!
 

N810

Smash Cadet
Joined
Jul 23, 2014
Messages
60
Location
Arizona
So besides the my first tourney of 3.6(Two weeks ago monday) where I made top 8, I've been getting 3rd place consistently, and 2nd at a friend's(PR member) house tourney. I've hoping to stay this improvement this week so wish me luck! Everyone is saying I'm looking to make PR so I'm super excited! My favorite match of this post is Vs ForteFreak(Sheik). As with my previous tourneys, I would lose my fire as I waited for my next match to start(waiting at Winner's or Loser's Finals) and I would perform poorly, switch characters or run-back a stage in hopes just to end the match sooner. Well, ForteFreak's match was the one I was suppose to lose and I felt it. But I didn't and I feel like I broke that wall so I hope this continues next week. Anyway, here are the vids. As always, any and all advice are welcomed.

Monday(Phoenix weekly)
Vs Game&Watch; Winner's Quarters
https://www.youtube.com/watch?v=ZpXa_h55XWY&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&index=106
Vs Fox; Winner's Semis
https://www.youtube.com/watch?v=Nc14803sJmc&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&index=107
Vs Ivysaur; Winner's Finals(PR6)
https://www.youtube.com/watch?v=DKnLnkJbwwc&index=108&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs. Fox; Loser's Finals(PR2)
https://www.youtube.com/watch?v=kcVK8mulmgs&index=109&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3

Tuesday(Tucson Weekly)
Vs Mewtwo; Winner's Quarters
https://www.youtube.com/watch?v=VuhennDRcbc&index=101&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs Captain Falcon/Fox; Winner's Semi(PR7)
https://www.youtube.com/watch?v=Q1m1rTcF6CQ&index=102&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs Sheik; Loser's Quarters(PR10)
https://www.youtube.com/watch?v=rtZCcv4NpX4&index=103&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3
Vs Mewtwo; Loser's Semis(Runback)
https://www.youtube.com/watch?v=jwLDfAPG1nY&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&index=104
Vs Zelda; Loser's Finals (PR9)
https://www.youtube.com/watch?v=KFYTo2bZbUg&list=PLnKtI3evgvZ2tt2EWeXmQwAWpqieSYUw3&index=105

Other:
http://challonge.com/PITBoyz2
This is only notable as I beat Heysuess(PR6) and his Ivysaur 3-1. He's going all Olimar tomorrow so hopefully I'll be posting so fun Sonic Vs Olimar matches!
 

N810

Smash Cadet
Joined
Jul 23, 2014
Messages
60
Location
Arizona
Hey guys, N810 here. I'm going to be posting possibility my last Sonic vids for a while since I'm switching mains. Although I've found success with recent tourneys, I feel like I need to up my skill level as a player rather then just a Sonic player. I feel like I've learned all I can from Sonic and to take him to the next level by taking away from a new character and playstyle. These are my last Sonic vids unless I attend a big BIG tourney like EVO or a money match request. Hope you guess can learn and tell me how to improve! I want to see other Sonic Mains posting vids because I want to help this community still! Enjoy!

Vs Diddy - https://youtu.be/UrsYFbAAd0M
Vs Sheik - https://youtu.be/CDplNGbgKNQ
Vs Game&Watch - https://youtu.be/GdOBRUm8Y-M
Vs Snake - https://youtu.be/1rtX3yik_20
Vs Link - https://youtu.be/yWFka60Qn_c
 
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Star ☆

No Problem!
Joined
Sep 18, 2013
Messages
816
Location
Sydney, Australia
NNID
Autumnflow
Hey guys, N810 here. I'm going to be posting possibility my last Sonic vids for a while since I'm switching mains. Although I've found success with recent tourneys, I feel like I need to up my skill level as a player rather then just a Sonic player. I feel like I've learned all I can from Sonic and to take him to the next level by taking away from a new character and playstyle. These are my last Sonic vids unless I attend a big BIG tourney like EVO or a money match request. Hope you guess can learn and tell me how to improve! I want to see other Sonic Mains posting vids because I want to help this community still! Enjoy!

Vs Diddy - https://youtu.be/UrsYFbAAd0M
Vs Sheik - https://youtu.be/CDplNGbgKNQ
Vs Game&Wacth - https://youtu.be/GdOBRUm8Y-M
Vs Snake - https://youtu.be/1rtX3yik_20
Vs Link - https://youtu.be/yWFka60Qn_c
I plan to watch these videos, but just out of interest, what character are you swapping to?
 

N810

Smash Cadet
Joined
Jul 23, 2014
Messages
60
Location
Arizona
Zero Suit Samus actually. When I first entered the AZPM scene I started off as a Mario/Pit main with Sonic as my wild card. The reason why he was my wild card was because my friend who is also very good at PM would struggle against my Sonic. Sonic was the only one I could be him consistently with so that's why I became a Sonic main(plus he's my favorite video-game character). So I ran the same test by playing him with a bunch of character's I was interested in. ZSS turned out to be the winner.
 
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Vultron

Smash Apprentice
Joined
Oct 1, 2014
Messages
165
Location
Canyon, TX
@ N810 N810 I also recommend taking the next week or two off of smash just to clear your head. I find that helps me out pretty well when I feel the same way you do now.
 

Star ☆

No Problem!
Joined
Sep 18, 2013
Messages
816
Location
Sydney, Australia
NNID
Autumnflow
In other words, please don't drop Sonic completely @ N810 N810 :( We're getting low as it is and I forsee an even greater loss of Sonic mains when a certain chuckler appears in a future version.
 

Luk

Smash Journeyman
Joined
Aug 18, 2014
Messages
277
Location
Massachusetts
In other words, please don't drop Sonic completely @ N810 N810 :( We're getting low as it is and I forsee an even greater loss of Sonic mains when a certain chuckler appears in a future version.
"A certain chuckler"? What's the scuttlebutt that I'm not privy to here?

Also, +1 on not leaving us for good N810. After Wizzy left you became one of my primary sources of "how do I Sonic good?".
 
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