BetaZealot
Smash Journeyman
![Chuckle :chuckle: :chuckle:](/styles/default/xenforo/smilies/chuckle.gif)
1: The opponent is on the edge
2: Starting distance on FD
3: Close combat
4: About 2 or 3 Falcos away from you
5: When you are on the edge
6: Is the air, which we prefer. I'll have another section just for this zone.
I think this is important because if you are SHDL'ing in zones 3 and 4, you will get grabbed or punished. Especially against MK.
Zones 1 2 3 and 6 are zones we should have the advantage.
Zone 1: We can limit our opponent's options with SHDL
Zone 2: We can just spam SHDL, approach with it, or camp with it
Zone 3: Jab them like in SF4 baybee. Grab them.
Zone 6: We have bair and dair, Uair and Nair are pretty nice too.
The bad zones:
Zone 4: If we SHDL, the opponent can rush in and get a throw
Zone 5: We're on the ledge. That's always bad.
![Psycho :psycho: :psycho:](/styles/default/xenforo/smilies/psycho.gif)
This is all I've got right now, I'm at school. I'll add more when I get home at like, 4:10PM EST.