Imagine getting hit by a Bob-omb except straight up. That's a fairly good comparison. You can expect to get the KO at around 30-35%.so how does his super OHKO move work?
It's not really a OHKO?
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Imagine getting hit by a Bob-omb except straight up. That's a fairly good comparison. You can expect to get the KO at around 30-35%.so how does his super OHKO move work?
It's not really a OHKO?
Lowest I landed it and got the KO was at 14% actually.Imagine getting hit by a Bob-omb except straight up. That's a fairly good comparison. You can expect to get the KO at around 30-35%.
Yeah the up-tilted and down-tilted side smashes are REALLY good. The up-tilted one allows you to combo into up special and the down tilted one just deals more damage. I can't remember how much but it's more than 20%I didn't read the other posts so I'm sorry if this was already mentioned but it seems that everyone has forgotten about little mac's multiple side smashs as shown in this pic of the day https://miiverse.nintendo.net/posts/AYMHAAACAADRUqFx7WO4Dg. I think this is important because not only does little Mac already have an advantage on the ground with his speed and power but with his multiple side smashes he even has more moves than every other character on the ground giving him more versatility with his ground game.
I could KO most characters at 100% with an up smash, but Link and Bowser needed to be around 110% in order to get the KO. That doesn't sound like much, but no one just takes damage for free. Little Mac has to be really careful against big characters. On the one hand his super armor lets him punch through slower attacks, but his light weight and poor recovery makes him easy to knock out with only a couple hits.Honestly, while I didn't win too many games with Mac on the demo, I think he's the most fun character to play as. His OHKO is the most satisfying thing to connect with ever. But we might see, as with Bowser, that some of the heavier, faster characters will be up and coming. It seemed harder to KO (for me personally) so using heavier characters kind of balanced that out I guess.
No, it was on the ground for sure. I'm just wondering if it's got some bugs in the E3 build where it doesn't always work, since Sakurai said it's supposed to be an OHKO if you land it, iirc. I actually didn't know you could use it in the air at all, as I've never seen it used in the air before anyways.Are you sure you didn't use the KO Punch in mid-air? It's much weaker in the air.