SoccerStar9001
Smash Lord
- Joined
- Mar 29, 2016
- Messages
- 1,246
Not anti-Bayo, anti-BC.Hahahaha, dude, are you kidding? I mained ROB for several months before I picked up Bayo, and I've fought several Bayos as ROB, and I assure you his projectiles are not the god-tier anti-Bayo superweapons you seem to thing they are.
Gyro and Laser have decent amount of damage for a projectile, projectiles in the game are generally weaker but these two give ROB a good time countering BC.Laser and Gyro do NOT deal a lot of damage. They're more, "occasional annoyance/free neutral win"-type projectiles rather than actual damage-rackers, and neither of them kill.
Oh no, we have another person who overrates BC. Please. Are you gonna tell me Bayonetta can just spam BC for 80% of the match? Are you saying we can out zone ROB with just BC?ROB HAS to get close to do anything meaningful; with most characters, he achieves this by harassing them from a distance to force an approach, but Bullet Climax has enough range and damage that Bayo doesn't ever need to approach except to get a kill (against characters who are both huge and not fast, like ROB). He can try to annoy Bayo with lasers, but at the end of the day she will get much more damage off of the projectile trading. So ROB will have to approach eventually, and Bullet Climax conveniently almost completely shuts down his approach options.
ARE YOU SAYING BULLET CLIMAX IS BETTER THAN LASER AND GYRO COMBINED????
The way I see it is his argument hinges on:
The ROB can't counter BC because good Bayonetta is so unstoppable with it.
The ROB is unable to guess Bayonetta's next move as a patience Bayonetta is unpredictable.
Tall characters are unable to counter it so the move is super safe and spammable.
Players can't adapt against spamming.
"Crap-ton of damage" it is 1.35% per shot, not counting stale move. You can shield between shots.This is the equivalent of saying Bayo's multijab is bad because it has no follow-ups. You're missing the point; it doesn't NEED follow-ups, because it already does a crap-ton of damage on its own. Except in Bullet Climax's case, it has low enough endlag that it can't be punished by slow characters if properly spaced, even if it's completely blocked.
From now on, I will endlessly spam BC and only approach for a kill. It is an unbeatable strategy.
I am not even arguing Bayonetta loses the MU, are people unable to accept ROB is better at zoning than Bayonetta and have no problem countering BC spamming?????