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Smash Lord
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Yes, and now from being the absolute best character in the game he's mid tier at best in the current metagame with broken (as in not properly working) hitboxes.Nerfing the range of her attacks is a great idea, actually. It worked very well for Metaknight.
It's funny, because Sheik had pretty much all the stuff you listed back in Melee, and while one of the best, she hasn't been considered #1 in a long time in that game. I agree with Tree here, the game would be much more fun if everyone were around the same level of power as Sheik.Didn't wanna put it this way, but...
Shiek is a rushdown character with:
- the best projectile in the game (combos, camping, forcing approach, gimping)
- INVINCIBLE recovery with good distance and the ability to kill
- strong oos options to start combos when punishing
- virtually no lag when played well
- excellent crouch and crawl
- true combos into her best KO move
- safe on shield attacks, even without precise spacing
No, she is definitely way too good. Balance IS about having bad matchups through weaknesses. Everyone must some kind of counterbalance to their strengths.
And effectively removed literally the only reason she's good. She'd go down the drain that way.put more frame lag on all her air moves. There you go, you've nerfed sheik lol
true, I would actually nerf bouncing fish range and look at her fair strings to nerf them a bit. Maybe change the way they send opponents so it's harder for her to follow up with fair strings and also give it a slight land lag so she can't auto cancel like a maniacAnd effectively removed literally the only reason she's good. She'd go down the drain that way.
Sorry for coming out of nowhere, but Meta Knight got some very good buffs in 1.0.4 and those not working properly hitboxes were fixed. He is currently one of the most underrated characters in the game. He has potential to be a solid high tier.Yes, and now from being the absolute best character in the game he's mid tier at best in the current metagame with broken (as in not properly working) hitboxes.
If she had her Melee fair back, that would immediately be nerfed. I think that all of us here remember the hatchet of death from Melee and how horrifying it was.Sorry for coming out of nowhere, but Meta Knight got some very good buffs in 1.0.4 and those not working properly hitboxes were fixed. He is currently one of the most underrated characters in the game. He has potential to be a solid high tier.
Also I don't have much knowledge about sheik, but what would happen if she had her Brawl/Melee Fair back?
I think I'd puke if everyone picked Sheik. I had to play at a tourney where all of the six or seven Sheik players were shoved into a corner and had to fight one another, myself included. It took forever for us to land kills on one another and by the time we were done, there was nothing left but a trail of needles and player tears. Nevrar again.If every character has the same options and no weaknesses, why bother with multiple characters? We can all just pick Shiek and have that meta if it's really desirable. Turns out it isn't.
I second this. Smash is a thinking man's game. And if your opponent chooses a character that has an advantage over the one you choose in a certain category, you just have to deal. It's not like Melee where there was a lot of tech skill involved and everyone HAD to choose Fox. And if everyone cried nerf the moment an advantage popped up on a certain character that was decently good and they didn't want to deal with it, and they DID get their way and everyone fought on an extremely balanced level to the point where we just had a bunch of well-rounded characters fighting one another, imo, the game would get rather bland. Learn to work with what you choose, yo.You don't need the same options to be just as good. I'm also not really understanding this stance that by REDUCING options, the game becomes MORE fun.
Heh, I'm kind of new here, so I had no idea..You know you can multiquote, right?
My apologies, I'm really embarrassed about that, won't happen again, I promise. ^ ^;Yea @ BlastHappyNinja general forum etiquette is to post once and wait for responses. Multi-posting is generally seen as spamming. I know you're new, but just remember that.
Just to get this out of the way: You are asking for something that is subjective, that is an opinion on a character & matchups - that is to say not objective (to be able to observe/measure).Objectively speaking, how would you balance Shiek so that she has some disadvantageous matchups without becoming outclassed by other characters?
You don't mean to say you're a tier ***** I assume? Just asking cause, that wording makes it seem as such.I would either use her to win or find a character I believe is stronger
I agree with Tree here. While balancing Smash is hard, it's not impossible. Buffing everyone is what made Brawl- so cool. Additionally, by giving characters who were seen as lower tier (like Kirby) more movement and attack options, and improving their overall play, Project M made a much more balanced game.It's not that Sheik's too good in this game, it's that everyone else is so bad. Bring everyone else up to her level.
Don't people already complain about Rosalina? Some people thinks she's even better than Sheik.Why do we need to nerf Shiek?
If she does get nerfed then...
People will complain about Rosa, then she will get a nerf until this game becomes brawl.
Just buff the characters who are not just as good. That would help people struggling with low tiers and the people practicing with high tiers won't have their progress lost.
Look at ZeRo, probably the best player in the world. He is now at a great disadvantage because his character got nerfed, losing all his progress. I expect he will drop Diddy soon, and will main Shiek.
Haha, good pointDon't people already complain about Rosalina? Some people thinks she's even better than Sheik.
That's honestly all up to opinion. While I WILL agree that people who have egos about themselves are annoying, camping with Sheik is one of the best strategies that you can use on a LOT of characters. Take Luigi for example. He has a hard time approaching, right? Why WOULDN'T you camp him then in order to sway the situation to your advantage? As for Fair strings, they're used because they are effective. I use them, and I also camp with needles. That being said, I'm not out to worship Dabuz or ZeRo, in fact I've stated before that ZeRo says a LOT of things that probably aren't completely true. I think that your issue here is that you don't like seeing slow gameplay and would rather see something more flashy, correct me if I'm mistaken on that front. My point is, there's no REAL set in stone way to play Sheik, and nobody dictates a cookie-cutter way to play her. There are going to be variants on playstyles.Sheik has the potential to be exciting and fun to watch in this game. In fact, many characters in this game have the potential to be exciting and fun to watch. The only problem is that players want to win, and this game primarily benefits defensive play over offensive play. The reason many people don't like Sheik players is because they watch people like ZeRo, people who play to win, and aren't opposed to doing what they need to, which in some situations, is needle camp and only F-air string. To further extend this point, many people dislike Smash 4 in general because of players like Dabuz, people who play the way that benefits the game engine. If you watch players like False, and Mr. R, they are playing Sheik the way she can be played, which is exciting and less camp oriented.