YeahVeryeah
Smash Apprentice
- Joined
- Apr 15, 2009
- Messages
- 121
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Yeah I do well against sheik. You can get combod, but you can't get killed. Remember that unless it's FULLY charged, you can flare blitz through needles.
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Unless they do unsafe moves on your shield you can't really shield grab them. A good bit of their strong move push you too far away and most of the weak moves or strong moves that don't push you away have too quick a follow up for you to shield grab between. C.Falcons UAir, Bair, and Nair are all pretty safe on shield. I'm not sure for Shiek because most of the ones I've met online just space me out with Needles and try to punish Flare Blitz approaches or combo Utilts.Shieldgrab them. I don't think either of those two characters has a good matchup against Charizard.
If they do it while you are airborne though it's pretty hard to deal with.PK Thunder? More like FREE FLARE BLITZ
I guess it's just because I'm bad, I don't feel like Zard's grab range is anything to write home about.Shieldgrab them. I don't think either of those two characters has a good matchup against Charizard.
King Dedede is far tougher than any of those matchups, and Charizard VS. Greninja is definitely in Charizard's favor.
IMO these are the toughest MUs in the game for Zard atm. All of them can either effectively keep you out with their zoning or just flat out destroy you in neutral... or both.
I cant confirm this right now, if it is him or D3, but yeah his grab range is bigger than most.Charizard has one of, if not the longest-ranged non-tether grab in the game.
Out of these guys I can only see Zard having problems with Shiek, ZSS, Sonic and Greninja. All the others are definitely more than manageable.
IMO these are the toughest MUs in the game for Zard atm. All of them can either effectively keep you out with their zoning or just flat out destroy you in neutral... or both.
I disagree. Both Megaman and Villager flat out dominate Zard from mid to long range and have reliable answers to get out of CQC.Out of these guys I can only see Zard having problems with Shiek, ZSS, Sonic and Greninja. All the others are definitely more than manageable.
Megaman is annoying to approach but it's quite doable as long as you're patient. You're gonna get hit by a few projectiles here and there, because Zard's a fatass but for the most part Zard doesn't have a ridiculously hard time getting in on Megaman. Once there Zard is a lot better at CQC and Rush Coil gets predictable.I disagree. Both Megaman and Villager flat out dominate Zard from mid to long range and have reliable answers to get out of CQC.
Yoshi is just flat out better than Zard in a lot of ways.
You can never get in on him and he's so hard to kill. You can't even spike him reliably.How exactly is D3 considered a tougher MU than say... Yoshi or ZSS? Sure he gets more off of his grabs, has longer range, and has some nice traps with his Gordos but other than that I don't find him particularly threatening especially when he's in the air.
Not only that but you can use well timed Rock Smashes to extend you life way past what it should be.As the meta develops and people get used to Flare Blitz I don't see Zard beating Sheik simply because of how dominant she is in neutral. Smart Sheik players will purposefully try to bait out a Flare Blitz with needle harassment (people will stop fully charging them) which means Zard is forced to approach. Although she lacks Zard's range and power she more than makes up for it with her faster and safer options that lead to more damage output at lower %s. It just feels like a MU where the Zard player will have to legitimately outplay the opponent throughout the match and consistently make good reads since Sheik seems to have a solid answer to just about everything Zard can throw at her. Luckily she does have trouble landing the killing blow without a good read but is that enough to make the MU even? We'll have to see.
As is many other characters that are less laggier and have just as strong moves/just as long range. And that's why you simply don't play as charizard. Well, maybe if you like challeging and beating noobs, as in, weaker players.Yoshi is just flat out better than Zard in a lot of ways.
You mean to tell me there are multiple characters that are... Better than Charizard?!?! *gasp* We should all just use Diddy/ZSS/Rosaluma and call it day.As is many other characters that are less laggier and have just as strong moves/just as long range. And that's why you simply don't play as charizard. Well, maybe if you like challeging and beating noobs, as in, weaker players.
Eh, Charizard has his strengths. Playing the top tier all the time is boring, and besides there are just so many Characters in Sm4sh that saying a character is bad feels a little silly. If Charizard has even one amazing MU against the higher tiers he's worth learning to "snipe" that character.As is many other characters that are less laggier and have just as strong moves/just as long range. And that's why you simply don't play as charizard. Well, maybe if you like challeging and beating noobs, as in, weaker players.
I completely disagree. If anything players who use the slightly less popular characters at a really high level are going to do better because the top 3 will always be the most practiced and well known match ups. Not only that but this game is one where I don't see a solid "top 3" ever happening. Nintendo has already shown they are willing to patch, and unlike Brawl or Melee there's already so little difference between the top and bottom tiers. Add in customs and bam you have a metagame filled with tons of different characters throughout the life cycle of Sm4sh.Competitively it's pretty much ******** to play anything else but the top3 characters anyways. The game has 49 so it's safe to say the majority are willing to go for it with a worse character.
I strongly believe Charizard to be among the worst 10 characters, not because he is ****ty, but because I feel other characters simply do similar stuff but better. His thing is super armor and almost always winning trades. Even so, I'm going to play Charizard and I'm going kick *** with it.
I wanted to point out that Fly (Charizard's UpB) is an excellent kill move, especially since it seems to have just a bit of armor during the startup.My thoughts on Rosalina MU.
First I want to get this off my chest. Playing a Rosalina is serious up-hill battle for Charizard.
I've logged over several hundreds of matches on the 3DS with Charizard and I love using this character to death, he does have many weaknesses.
While my last few Rosalina matches in For Glory, I have won, it feels like I could have easily lost. (Flare Blitz'd and Rosalina dodged the wrong way which made me squeak out a win.)
Some strategies I have been using against Rosalina:
FB - while very risky at times, one FB is all you need to knock Luma out of the battlefield. Once you get punished you by Rosalina, you'll have over 10 seconds to make some magic happen if not you're back to square one. I hate having to resort to FB just to get rid of Luma, (if I can hit both her and the damn star, then of course it was well worth it.)
Rock Smash -I never seem to have a use for Rock Smash against her since the amount of rolling the player would do just seems ridiculos. Maybe as a recovery option as long as you don't make it very predictable.
Up-B (I don't know the name) only used for ledge recovering
Flame thrower- is a great move that helps tremendously in this match up. Only downside to this is if she rolls behind you and you get downsmashed. I believe it's the most importantly tool we have to deal with her approach.
My problems I run into when facing against her is her damn rolling, downsmash, rolling, downsmash, spot dodge, downsmash, and A mashing. All of this on-top of having that stupid star nearby makes me wrack up way too much damage before I can lay anything on her.
Also a problem I'm facing is when Luma is out of the field, I tend to choke up and I know what Rosalina is going to do. I just can't hit her for the life of me, and then the star spawns again.
Hopefully I can record some videos and post them online, but this all I have for now. More experience to come.
I blame the fan service. The love for their waifu makes her strong!The biggest battle against Rosaluma is dealing with her spacing. It's extremely hard to get in on her because her range is just absurd.
Also, agreed on D3 being bad for Zard. The fact that Zard doesn't have any reliable way to knock away Gordos really hurts in a matchup where he already finds trouble approaching.You can never get in on him and he's so hard to kill. You can't even spike him reliably.
Dude, DDDs grab is BAD now. Charizard's standing grab is easily the best in the game though. It's noticeably better than most other grabs.I cant confirm this right now, if it is him or D3, but yeah his grab range is bigger than most.
Agreed. Zards grab is not what it used to be but it's still amazing.Dude, DDDs grab is BAD now. Charizard's standing grab is easily the best in the game though. It's noticeably better than most other grabs.
Retreating Fair seems to knock them away just fine for me.The fact that Zard doesn't have any reliable way to knock away Gordos really hurts in a matchup where he already finds trouble approaching.
What he said or just jab. It only takes 2% to bounce it back at him and Charizard's first jab does 3%.Retreating Fair seems to knock them away just fine for me.
None stale Flamethrower knocks them back too.What he said or just jab. It only takes 2% to bounce it back at him and Charizard's first jab does 3%.
Or you could have just said, "all of the above" since gordo is garbage now.None stale Flamethrower knocks them back too.
Approaching Dedede with a jumping fresh Flamethrower is pretty effective.
The majority of grabs are like this. Either that or they're bad for another reason. Charizard is one of the only character whose grabs AND throws are amazing. Diddy is the only other character I can think of.I actually consider D3 grab range to be terrible. I tried in training mode and you have to stand right next to them to grab them. It's like Ganon grab from brawl.
They aren't garbage, they're still annoying. Especially when they use the slow ones to edge guard.Or you could have just said, "all of the above" since gordo is garbage now.
I agree Zard has an amazing grab. However I don't agree with his throws being anything but decent. Uthrow is limited to 0% fair combos and those might not even work, Back and Forward throw are generic throw the opponent in a direction without much chance for followup and Dthrow is a crappy killmove with low damage.The majority of grabs are like this. Either that or they're bad for another reason. Charizard is one of the only character whose grabs AND throws are amazing. Diddy is the only other character I can think of.
Yeah, I didn't realize it got changed. Been using mostly Jab to knock em' back now. Definitely helps but I'm still not a fan of the matchup.Or you could have just said, "all of the above" since gordo is garbage now.