the reason Brawl isn't nearly as fun is because of all the defensive options buffered to the max, while offensive moves, and most aerial attacks as approaches are horrible now with most characters compared to block spamming. Even without that, playing smart is fine but the game gets BORING. Long combo strings are FUN, hit and run is effective in Brawl but NOT exciting to watch at all. Brawl has a thing called newness and popularity and scrubs, and that's why it's going to be so successful.
Well put. I'd like to add onto that a bit. I think a lot of the arguments going around right now are along the lines of "yes, Brawl has competative potential." But to me it just seems silly to play this one, when there's another that has more in it. I mean, let's have a look at it.
In Melee, we had these:
wavedashing
l cancelling (therefore SHFFLing)
dash cancelling
waveland tricks
fastfalling that was actually sort of useful
hitstun (therefore combos)
more speed/mobility
fear of being punished
ways of punishing camping
stuff that leads into more stuff
The list just goes on. I'll cut it there, because compared to what we've gained in Brawl, you'll see what I mean.
We have gained:
tripping
reverse aerial rush (not that useful)
a bunch of other stupid technical things that don't do anything
tripping sucks. There's no doubt about this.
So basically, the pro-Brawl arguments are these:
There are combos in brawl.
There are ways to punish camping.
Brawl has fast stuff.
Brawl has less aerial lag.
Brawl has followup moves.
My responses to all of them: All true (barely in some cases), but Melee has more. Plus, when there is lag it's not like you can do anything about it. There are ways to punish camping when you're Metaknight, Marth, Game and Watch and possibly Lucario.
Oh yeah, and one more thing: about tripping. Tripping is a random event that can cost someone a match, skewing the results of a tournament which should be based on skill, not chance.
This is exactly why we ban items.
So really, yes, there is competative potential in Brawl, but it's plain and clear that there's more in Melee. Brawl is a party game, and a pretty good one at that, but it's about as fit for tournaments as Mario Kart DS.