I have that one unused =D
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I have that one unused =D
Cooli now own a hori minipad
pretty meh
As well as the "Roll up from ledge's" I believe.something to note is the "get up attack from the ledge's" animation changes for every char once they hit 100% +
yes all the ledge options changeDoes every "get up" animation change (become slower) at +100%? Would be very easy to test, but I'm lazy.
That includes every motion like rolling, standing up, and attacking whether you're on the ledge or on the ground.
This is interesting. So are you saying that a getup attack from the left side may be faster than the right side? Or vice versa.getup attacks are only different depending which side of your body you land on
I second this, I've had some friends who know how to Z-cancel and dash pivot but not know that you can do high and low Ftilts/Fsmash. I couldn't believe it.We need a "Really basic things you may not know" thread.
Yes. Here, instead of saying 10 chars, I will insert a sentence that serves both as filler and points out that I could just say something like "This is correct", and the 10 char limit is dumb and pointless.This is interesting. So are you saying that a getup attack from the left side may be faster than the right side? Or vice versa.
So getup attacks (non ledge) are NOT percentage dependent, but rather what-side-you're-laying-in-a-crumpled-heap dependent?
Christ, I should really just go test this for myself. BUT MECHANICS OF MATERIALS GAHHH
There is 1 getup animation per side(there are only 2 sides). Getup attacks are not % affected.This is interesting. So are you saying that a getup attack from the left side may be faster than the right side? Or vice versa.
So getup attacks (non ledge) are NOT percentage dependent, but rather what-side-you're-laying-in-a-crumpled-heap dependent?
Christ, I should really just go test this for myself. BUT MECHANICS OF MATERIALS GAHHH
http://www.smashboards.com/showthread.php?t=262536, check there to get startedHow do I fight other players online???