Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I still can 3 stock lvl 9 fox because of cape, so until that gets fixed...
I can but he won't use it correctly, i don't have a way to get him to know he has a super. He would only be using it randomly which would be pointless.
That was my fault, i was supposed to fix it for 3.0 but forgotten about it. That is a Preset code written for Final Destination. So it only work best with stage that are similar to it. It's already in place should a new release comes out.
No worries mate. In all honesty, it kind of fits his cocky, arrogant self, lol.That was my fault, i was supposed to fix it for 3.0 but forgotten about it. That is a Preset code written for Final Destination. So it only work best with stage that are similar to it. It's already in place should a new release comes out.
Your thanks is appreciated. The Super Wavedash maybe, i'm not to sure about switching beams, but i will look into it. I don't really know her AT's but i'm sure i can ask other PMBR members about them, so i'll be sure to have them in the next release. :D
CPU kinda aren't human, so it's hard for me to make them understand that if they are near the ledge to pull back without ruining what they are doing. They also don't know what a shield is, so to them you are just standing there not moving.
I wouldn't put money on that if i was you. A lot of hard ai code is hard coded, or under layers of coding so it difficult cutting the cancer out without damaging the cpu.
CPU kinda aren't human, so it's hard for me to make them understand that if they are near the ledge to pull back without ruining what they are doing. They also don't know what a shield is, so to them you are just standing there not moving.
This will be changed in the next release, if i don't forget.
I wouldn't put money on that if i was you. A lot of hard ai code is hard coded, or under layers of coding so it difficult cutting the cancer out without damaging the cpu.
No, it's not random.
Mostly random. There are a few characters that use it effectively but i can't recalled which ones. Wavedashing was coded very very early when i joined the PMBR, and was just thrown in to show advancement. Later i implemented it better after talking to a few members, but only like...2 characters got that change, and it was forgotten after the advancement was made.
It's alright. You are a human too. Still, thank you for everything you have done thus far, KingClubber. Your work towards something as difficult as this is greatly appreciated. And best of luck to you for the future.I won't lie, sometimes i get...really really lazy. Like now, I haven't really done anything since 3.0 has been released, i should be working on something VERY important for the next release.
But...
yeah....
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34163Could someone please post a download link to Bero's AI Handbook? I'm interested in fiddling around with the AI over winter break, but the link to the program Bero posted in his thread (http://smashboards.com/threads/ai-handbook-2-0x-readable-syntax-stable.300461/) is broken.