I'm Starting this Thread because all the posts i've seen refering to brawl as "dumbed Down" or "not as Deep as Melee" are really discouraging and disheartening to me. As a Smash player i would like the community to move on and develop more new and unique smash theories and techniques and we cannot do that if we stay in Melee.
Now to adress some arguments against Brawl:
1. Its not as deep.
I would like to REALLY know why not? The only thing that Melee has over brawl is an Advanced Movement Tech (Wavedashing). Brawl has shffling, L-cancel, pretty much every Adv Tech from Melee albiet they aren't done the same but so what? There are already Character specific Adv Techs and the american version hasn't even been released. No, i have not played brawl yet but i have seen many a video of brawl bouts by pro smasher and i have to say i don't see any depth lost from melee, sure its a little different over all, but all it doesn't have is an advanced movement tech, And im sure one will be discovered eventually.
2. Its slow/Floaty
Yes its a little floatier but not slow by any means. And how is being floatier that bad? "Boo Hoo i can't combo Like i did in melee" So what more of the combos will take place in the air and not off of the ground? Yes you'll have to make an adjustment what is so wrong with that? its not like smash changed into Mario party or something so why cause division in the community because your physics assesment of the game will have to change a bit?
Those are the main two i've seen. I've watched tons of brawl videos with pros fighting in them and i have to say: all the complaining people do just seems like bald face lieing; the stuff they say is a problem just doesn't show up enough to really matter at all; its not slower for one, the floatieness is only marginall and adaptable, and its only like a week old and its already deeper than most games are in their first year. Also the characters seem far more balanced than they were in melee as a whole.
But i will humbly say that there may be something i have overlooked or not seen. Could someone please rationaly explain this to me so that i may become better informed? I want nothing more than to have our community unified behind brawl, that's my main motiviation here.
Now to adress some arguments against Brawl:
1. Its not as deep.
I would like to REALLY know why not? The only thing that Melee has over brawl is an Advanced Movement Tech (Wavedashing). Brawl has shffling, L-cancel, pretty much every Adv Tech from Melee albiet they aren't done the same but so what? There are already Character specific Adv Techs and the american version hasn't even been released. No, i have not played brawl yet but i have seen many a video of brawl bouts by pro smasher and i have to say i don't see any depth lost from melee, sure its a little different over all, but all it doesn't have is an advanced movement tech, And im sure one will be discovered eventually.
2. Its slow/Floaty
Yes its a little floatier but not slow by any means. And how is being floatier that bad? "Boo Hoo i can't combo Like i did in melee" So what more of the combos will take place in the air and not off of the ground? Yes you'll have to make an adjustment what is so wrong with that? its not like smash changed into Mario party or something so why cause division in the community because your physics assesment of the game will have to change a bit?
Those are the main two i've seen. I've watched tons of brawl videos with pros fighting in them and i have to say: all the complaining people do just seems like bald face lieing; the stuff they say is a problem just doesn't show up enough to really matter at all; its not slower for one, the floatieness is only marginall and adaptable, and its only like a week old and its already deeper than most games are in their first year. Also the characters seem far more balanced than they were in melee as a whole.
But i will humbly say that there may be something i have overlooked or not seen. Could someone please rationaly explain this to me so that i may become better informed? I want nothing more than to have our community unified behind brawl, that's my main motiviation here.