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Anyone else really worried about the quality of this game?

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Zalak

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Ahoy Smash Boards!

I've been playing smash bros since Smash Bros 64 (I didn't get the game at launch though. Melee had almost come out when I got it.), and i'm only now beginning to play competitively. Watching the first few episodes of The Smash Brothers (An amazing documentary.) has made me realize just how cool it must have been to be playing competitive smash bros melee when it had just come out. I know that there are still tournaments going on, but it's not quite the same as it was back then.

I guess i'm just hoping that Smash Bros for the Wii U, and 3ds are going to have that competitive edge, and balance to them. If they don't, people will stick to melee, and then get bored of melee, and omg and competitive smash will die and omg.
 

EverythingSmash

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I don't really feel like competitive smash will ever really die out. & If it does it won't be for a while.

People still play Smash Bros. 64, Melee, and Brawl competitively.
It may not be the same as it was back then, but brawl was the best selling fighting game of all time.

I'm not all that worried about it this time around before I was worried, but with the removal of tripping, the games already an upgrade
from Brawl in my eyes. & I already saw Brawl as a Competitive Game.

As far as people getting bored of Melee, I don't see that happening. Plus with Project M, its helping keep the Melee only smasher busy with practically a new Melee.

Plus if the Wii U turns out to have good online play for SSB4, things like online tournaments, will open peoples eyes to how competitive this series can be.

Smash Bros. has always been a little strange as a fighter because its one of the few that still hasn't had good online play.
People that thought that they were the best player ever at the game, because they could beat there friends, never really know how to
judge their skills because the lack of online play.

Thats happened all the time, you always hear people outside of the competitive smash scene say stuff like:
" I'm the best at Super Smash Bros. , like legit no one can beat me." & then I'd fight them and they'd struggle to take a stock off me.

Online play, if done right, will show people like that, how much skill can be put into this game series, like never before.
& If done right I feel like online play could GREATLY help out the competitive scene.
 

MasterOfKnees

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I do think that Sakurai acknowledges that people do want the possibility to play the game competitively, however, if one thing's for certain it is that it won't be as technical as Melee. Sakurai has stated time and time again that there were things he wasn't happy about with Melee, and that was mostly in reference to how hard it was to learn to play it. So yeah, even if he says that it will probably strike a speed in-between Melee and Brawl, don't expect L-Cancelling and Wave Dashing to return. Maybe an automated cancel, or just less lag overall, and heck if we're lucky we might see a new kind of cool technique, but that's probably about it.

The game is going to be faster than Brawl as Sakurai has stated, but it won't play like either Brawl or Melee, something he has stressed since early development. It'll certainly be better competitively than Brawl, it doesn't take too much to do that, but it's safe to say that it will not be in the Melee ranks, I think it'll create a name for itself by being the in-betweener.

Hopefully it'll be enough to make it an interesting competitive game while also keeping the casual friendliness of Brawl. Because like it or not, in an online environment Melee wouldn't be very casual friendly, even with an elo system (which competitive players always find a workaround to so they can still clobber noobs.) Its general gameplay design is much more punishing than Brawl's too, and if there's one thing casuals hate it's not being in proper control right from the get-go. Big Smash fans like us here on Smashboards mostly prefer Melee or Project M because we play the games day in and day out, we study the attacks of each character and figure out what ones that's best to use when, and we sit down and practice techniques and combos. Casuals don't do all of that, in their case Melee is a game that lags a lot (no l-cancelling) and where you fall to your death incredibly fast. That was my interpretation of Melee after Brawl came out, back when I didn't play very seriously, and I had played it since release by then, and that's also been all of my friends' interpretation too when I introduced them to Melee after they had played Brawl for some time. I don't think anyone can deny that Brawl was easy to pick up and play even the first time you played it, right from the start you could do nearly everything you needed to, and that's casual luxuary, but sadly it's also competitive genocide. So even if the majority of people around here might prefer Melee, it's also worth noting that Brawl was a much better game for the casuals in terms of gameplay, and casuals do make up the majority of the playerbase and sales.

So yeah, both games have good things and bad things, but they both lean so heavily towards seperate audiences, they don't strike a balance. That's probably why Sakurai is trying to mix the best of both worlds this time, and I'm looking forward to see how it works out.

So yeah, overall, it will definitely be a quality game, like every Smash Bros game has been to date in their own rights. Whether it'll satisfy the competitive scene remains to be seen until the game is out. I personally don't care much, since I at most play semi-competitively, so I'll have fun either way. These days I enjoy all Smash Bros games because I play them for what they are.

That's just my two cents on the subject.
 

Who Knows?

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I don't take an enormous deal out of that one fight we saw at E3 (Sakurai as mega Man...?) but it didn't look crazy fast. Melee movement options, combos and speed come from quirks in the game- and while I'm not doubting their usefulness is greatly improved by a fast engine- the Wii U and 3DS are gonna be too polished to have the likes of which were seen on the gamecube.

I agree though I would've liked to be around during the Melee boom, but that was a handheld era for myself.
 

Zalak

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I don't really feel like competitive smash will ever really die out. & If it does it won't be for a while.

People still play Smash Bros. 64, Melee, and Brawl competitively.
It may not be the same as it was back then, but brawl was the best selling fighting game of all time.

I'm not all that worried about it this time around before I was worried, but with the removal of tripping, the games already an upgrade
from Brawl in my eyes. & I already saw Brawl as a Competitive Game.

As far as people getting bored of Melee, I don't see that happening. Plus with Project M, its helping keep the Melee only smasher busy with practically a new Melee.

I've always been sort of against online, because I fear it would make live tournaments less popular, but this is a really good point.

everything i know is a lieeee
 

DrizzyDrew

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Never doubt sakuari. He puts his heart in smash. Wait and see gameplay. For now I am stoked!
 

TheTuninator

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Smash has never been anything but a well-polished and highly enjoyable release. I have no worries.
 

D-idara

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If people go back to Melee, that means they're stuck in the past...let's all face it, Brawl was NOT a better competitive game than Melee, but it was a MUCH BETTER game as a whole. It's just that these people can't seem to get their head out of their wavedashing as*es. People who are able to grasp new gameplay mechanics will just move on to SSBWiiU like they should, and people who can't accept that "Melee-competitive" is NOT a good reference point will just keep playing Fox and Marth on Final Destination with no items, sad for them.
 

Zalak

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If people go back to Melee, that means they're stuck in the past...let's all face it, Brawl was NOT a better competitive game than Melee, but it was a MUCH BETTER game as a whole. It's just that these people can't seem to get their head out of their wavedashing as*es. People who are able to grasp new gameplay mechanics will just move on to SSBWiiU like they should, and people who can't accept that "Melee-competitive" is NOT a good reference point will just keep playing Fox and Marth on Final Destination with no items, sad for them.
Don't get me wrong. I still play Brawl, and I love it.

Stage creator
Characters
Items

It was all epic.

I guess i'm mainly worried about character balance.
 

SmashChu

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I guess i'm just hoping that Smash Bros for the Wii U, and 3ds are going to have that competitive edge, and balance to them. If they don't, people will stick to melee, and then get bored of melee, and omg and competitive smash will die and omg.
The next SSB could be the bets thing since sliced bread but the Melee players will still hate it. In their eyes, the greatest game ever made is Melee. There are already complaints about the game and it isn't even close to coming out yet.
 

Papa+Stone

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You would have to be a HUGE nerd to play a smash game casually. Like what fun is there in the game if you dont want to play the game the way it should be played? There is no reason not to be playing smash competitively and if for whatever reason you are uncool enough to say "hey I have a life and a job i just play video games for fun with my friends im not a nerd" then i say to you, no you are definately a huge loser and there are much better more productive things you could be doing with you friends than play smash at your house and chow down on mountain dew and cheetos.
 

Zalak

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The next SSB could be the bets thing since sliced bread but the Melee players will still hate it. In their eyes, the greatest game ever made is Melee. There are already complaints about the game and it isn't even close to coming out yet.
That's a little unfair.

Brawl removed a lot of what people love about melee. There was a lot more combo potential, character balance, ect in melee.
 

Zalak

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You would have to be a HUGE nerd to play a smash game casually. Like what fun is there in the game if you dont want to play the game the way it should be played? There is no reason not to be playing smash competitively and if for whatever reason you are uncool enough to say "hey I have a life and a job i just play video games for fun with my friends im not a nerd" then i say to you, no you are definately a huge loser and there are much better more productive things you could be doing with you friends than play smash at your house and chow down on mountain dew and cheetos.
I'm not dissing on casual players. I'm just saying that a game can have a lot of competitive potential, while also appealing casual players.
 

Vale

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You would have to be a HUGE nerd to play a smash game competitively. Like what fun is there in the game if you dont want to play the game the way it should be played? There is no reason not to be playing smash casually and if for whatever reason you are uncool enough to say "hey I dedicated a lot of time to get better and challenge my friends im not a nerd" then i say to you, no you are definately a huge loser and there are much better more productive things you could be doing in your free time rather than spend hours in training mode at your house and chow down on mountain dew and cheetos.

EDIT: preemptive /s
 

SmashChu

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That's a little unfair.

Brawl removed a lot of what people love about melee. There was a lot more combo potential, character balance, ect in melee.
Games change. I'm sure a lot of people miss the parry from SF3 but that doesn't stop them from playing SF4. Project M just proves that they just have a Melee lust and all Smash games will be a "disappointment" unless they are a carbon copy of Melee.
 

Vale

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Brawl removed a lot of what people love about melee. There was a lot more combo potential, character balance, ect in melee.

Smash 64 also had a lot more combo potential and character balance than Melee did. Not always a bad thing.
 

The Real Gamer

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Games change. I'm sure a lot of people miss the parry from SF3 but that doesn't stop them from playing SF4. Project M just proves that they just have a Melee lust and all Smash games will be a "disappointment" unless they are a carbon copy of Melee.

What a terrible post. You would have a point if Brawl only changed a few things from Melee but from a gameplay perspective the two games are almost nothing alike. Brawl literally stripped Melee of everything that us Melee players thought was great and exciting about it.

And FYI not every person who prefers Melee > Brawl is expecting a "Melee 2.0" from Smash 4. Plenty of Melee players in my scene are going to give Smash 4 a chance even though they know it most likely won't be anything like Melee.
 

majora_787

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The game is being made by more people who are working hard to focus on the gameplay experience and the balance as opposed to just more content. And no matter HOW good Smash 4 is, people will shuffle back to Melee and claim it better. It's a thing people have already decided to do long before the game is even entirely complete.
 

TewnLeenk

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Super Smash Bros Melee only had a development time of 13 months, so I think it's safe to assume that the quality of this game is going to be fine. This is their 4th game.... pretty sure they know what they're doing at this point. Oh and having an extra dev (Namco Bandai) working on it too is just icing on dat cupcake.
 

DonkaFjord

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...Is it really that much of a loss if the competitive side disappears? Jkjk
But in all honesty it won't disappear and we can not judge an unfinished game.
 

majora_787

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True, and people will inevitably make Project M for the 3DS and Wii U if they ever figure out how, because they can't let go of Melee and enjoy a new quality gameplay experience. It will inevitably be fantastic.

For them.
 

Goodin

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I am not worried about any scene. From a melee player's perspective: if this ends up not so good, we always have a completed Project M to look forward to. I am very optimistic for both Project M, Smash 4, and even the future of Melee.

And for everyone who thinks melee players are nostalgia **** living in the past: I got into the melee scene in 2012 after originally playing brawl casually for years in community where brawl players out numbered the melee players by alot. For a player like me looking for a fast and engaging game to play, there was no reason to play brawl over melee even though I liked brawl more than melee originally. It is all down to preference. I'm sure that Brawl is just as fun for some as melee is for me, but I personally prefer melee for many reasons.

I just want a game that can unite us all for awhile.
 

Oddyesy

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Ahoy Smash Boards!

I've been playing smash bros since Smash Bros 64 (I didn't get the game at launch though. Melee had almost come out when I got it.), and i'm only now beginning to play competitively. Watching the first few episodes of The Smash Brothers (An amazing documentary.) has made me realize just how cool it must have been to be playing competitive smash bros melee when it had just come out. I know that there are still tournaments going on, but it's not quite the same as it was back then.

I guess i'm just hoping that Smash Bros for the Wii U, and 3ds are going to have that competitive edge, and balance to them. If they don't, people will stick to melee, and then get bored of melee, and omg and competitive smash will die and omg.
I can't deal with this "Melee is the only good Smash game" right now. Not today. Just kidding, now that I've appeared I have to say something. First, do not act like Melee is the end all of Smash games. It is not. Secondly, all the Smash games are played competitively. (omg, people can even play Brawl?) Yes. They can. Brawl is a perfectly fun game. Waow. Sorry guys, I need to vent my current life frustrations one way or another. Just because Melee is no longer played does not mean that competitive Smash will die. I'm getting tired of these Melee elitists.
 

majora_787

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I am not worried about any scene. From a melee player's perspective: if this ends up not so good, we always have a completed Project M to look forward to. I am very optimistic for both Project M, Smash 4, and even the future of Melee.

And for everyone who thinks melee players are nostalgia ***s living in the past: I got into the melee scene in 2012 after originally playing brawl casually for years in community where brawl players out numbered the melee players by alot. For a player like me looking for a fast and engaging game to play, there was no reason to play brawl over melee even though I liked brawl more than melee originally. It is all down to preference. I'm sure that Brawl is just as fun for some as melee is for me, but I personally prefer melee for many reasons.

I just want a game that can unite us all for awhile.
That's amazing optimism you have, but I'll be honest. Project M convinced me that people will never unite as a community under a single smash game again. Hopefully I'm wrong and Smash 4 manages to appeal to everyone, but there are people who have already decided that it is un-melee enough for it to be a trash game. You know. Right now. While it is still unfinished and in development.

And not only that, people are rampant with these concerns over the game that extend past reasonable questioning and into a depressingly pessimistic preemptive opinion of the game.
 

Goodin

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That's amazing optimism you have, but I'll be honest. Project M convinced me that people will never unite as a community under a single smash game again. Hopefully I'm wrong and Smash 4 manages to appeal to everyone, but there are people who have already decided that it is un-melee enough for it to be a trash game. You know. Right now. While it is still unfinished and in development.

And not only that, people are rampant with these concerns over the game that extend past reasonable questioning and into a depressingly pessimistic preemptive opinion of the game.
It is annoying that people are already labeling it as " Not melee wont play 0/10", But after how much of a disappointment brawl was to probably the same players who think this will be bad, I can't really blame them all that much.

Even if it ends up being brawl with no tripping, slightly faster movement (which is already pretty apparent from the gameplay we have and sakurai), better character balance, and some cool new features (hopefully functional wifi), It will be worthy of competition. Pretty much gonna be a great game regardless, I am thirsty for a good Wii U multi-player game. The fact that this reality will come through a new smash game, makes things even better.
 

majora_787

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It is annoying that people are already labeling it as " Not melee wont play 0/10", But after how much of a disappointment brawl was to probably the same players who think this will be bad, I can't really blame them all that much.

Even if it ends up being brawl with no tripping, slightly faster movement (which is already pretty apparent from the gameplay we have and sakurai), better character balance, and some cool new features (hopefully functional wifi), It will be worthy of competition. Pretty much gonna be a great game regardless.
I will hold onto my dreams long after Smashboards loses hope.
 

Zalak

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Don't get me wrong, I play brawl a lot! Not just melee. I'll probably play this game a lot as well. I just hope it's good enough to unite a lot of the fans. With such a big split in the fan base, it's harder to find tournaments and jazz.
 

Souless_shadow

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Yes I am worried about the quality.....I'm worried that it will be so good that my head will explode from the awesomeness!
 

BKupa666

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Nah, man, what could possibly go wro...
Sakurai said:
“...we have to work to keep things dynamic and not over-fine-tune the balance. If we aim for complete fairness, there won’t be any personality to it...In all previous Smash Bros. games, I’ve entered in all the data for fighter skills and hitboxes by myself, and it’s quite nearly that way with this game too. I’ve thought about leaving this work to others and I’ve actually tried it once or twice, but it hasn’t worked out.”
Oh. Maybe just a tad worried, then.
 
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