On an interesting note Sonic's Utilt has more priority than Peach's Dair.
No, aerials do not have priority, like ground attacks and specials do. I think in Up-tlit, Sonic's shoes just do a good job of protecting his face (ie. there's not much hurtbox there), and once his hitbox overlaps Peach's Dair any she gets hurt.
That being said, I'm curious to understand this VSDJ > MK glide-attack thing. I didn't think a glide attack could clank with anything, except a perfect shield which isn't a clank. Though it would pass through invincibility frames, obv. But maybe glides count as Specials in this sense, and so they do have intrinsic priority?
Hop of Side B = no hurtbox frames. (a few frames, not the whole hop)
It's all hitbox though. It should go through pretty much anything.
Yep. But a VSDJ out of side-B does not have side-B mechanics, correct? Does it have a moment of invincible hitbox?
MK's glide attack is really reminiscent of Zelda's Din's Fire, since it looks like (at least, for Sonic) any aerial attackbox will clang with it, and any 'renewing' or multiple hit attack will outprioritize it.
Now I'm totally lost. You can clank with Din's Fire? (Do you actually mean the fireball or does she have a separate hitbox on her person as well, perhaps with different properties?)
Grounded Mach Tornado has crappy priority and over half of Sonic's moves can either clang-cancel or outprioritize it.
I'd be surprised if you could beat a rising tornado with it. The only things I know of that can beat that are well-placed aerials (specifically, D-air), and falling springs.
Whoah, Tornado has different priority in air than on ground? Weird.
I think Sonic's Bair near the top can hit him out of it. Actually, I guess any hitbox that can get inside the top a bit should work, but there might be a % damage amount that's required to actually interrupt the tornado.
(Discussing Up-tilt) I don't use it myself really, SH Uair works better for me.
They're useful in different situations. I see Up-tilt as a ground defense, whereas SH Uair is a riskier attack that takes longer to start-up. I see Uair as having more chance to trade hits if a disjointed hitbox comes your way.
But I could be wrong, I don't main Sonic
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...... yet. So curious if I'm just doing it wrong
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