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It's not about punishing shields, it's about having more options and mindgames.1. the opponents i play will fireball me when i shorthop, not shield. Theres better options to punish a shield imo, but it works
Hard to set up? I think you might be confusing what I said with meaning you do Side-B off the ledge and carry them with you (which is a bad tactic). I'm talking about using the side-B so that it ends on the ground, but you don't leave your opponent enough room to roll away. I get to use the side-B in this way all the time.2. I like using this one, but its hard to set up (i got a 0-death on fox using this XD)
Ditto, I was going to write this as well. It is and excellent move against Ice Climbers especially close to the edge. Even when they are expecting it (Ice Climbers) it still works great as a damage giver and shield reducer. This is a great move.Angel Ring has many good uses. When used properly you can really rack up the damage.
* Use it like an aerial grab! Normally people will shield when they see you shorthop, because they know you can't grab them. But if you short hop this, yeah, it still gets them.
* Push people off the ledge. Normally once you're caught in the attack, you can only roll backwards to get away (they can't roll behind you). If they're near the ledge when they start blocking this, they have no choice but to get hit, and be pushed of the edge.
* Ledge Recovery. People like to lay in wait with their shield to get you when you come up. Use this off the ledge and land on stage to break that strategy.
* Simultaneously reflect projectiles and attack! This is very good against character's that use their projectiles in a shorthop approach, such as Mario or Wolf.
The point of using Angel Ring is not to spam it, but rather to use it, like you said, only a few times a game; because when it is used right, it is devastating. Just because its not used a lot doesn't mean it isn't good. Think of Marth's Dair. You only use it occasionally, but a spike with it usually kills.it's a mediocre move at best. I use it once maybe twice a game to mix things up but really the only time I see it being my best option is punishing other pits for using their up b to recover.
Pit spins his swords/bow out in front of himself, dealing little damage per hit but can hit 5+ times if done right. It also reflects projectiles. (not explosives though)What exactly happens in this move? What does Pit do?
Can someone please make a pit guide.
Here's the location of a guide that tells what each move does. (It's not mine)What exactly happens in this move? What does Pit do?
Can someone please make a pit guide.
two, angel ring and mirror shieldDoesn't pit already have a reflect?