DraginHikari
Emerald Star Legacy
- Joined
- Sep 20, 2007
- Messages
- 2,821
- Location
- Omaha, NE
- NNID
- Draginhikari
- 3DS FC
- 4940-5455-2427
- Switch FC
- SW-7120-1891-0342
A few points here:
1: The whole issue over the CPU players taking place on disconnections is mostly due to the way it looks like Brawl loads it's data, unlike many other online games, the game has to go continuiously with the same thing going all the time. If a player disconnects, unless something immedently took over, the only solution would be to cancel the entire match, it is simply an attempt to remove the frustration involved with people constantly disconnecting in random games.
2: The whole thing of the silent random games is just Nintendo usual way of dealing with things that seem threating to him, Brawl will be a bigger seller for the Wii, but that makes them even more paranoid then usual concerning the whole privacy issue, it's not often mentioned, but there is alot more involved here then just Sakurai.
3: I am slightly disappointed at the whole stock/time issue, but really, Random just seems to be design for quick short matches, so I guess to me there little to get worked up about.
4: Finally, get over it... this is hardly worth getting as worked up about as some of you are making this out to be...
1: The whole issue over the CPU players taking place on disconnections is mostly due to the way it looks like Brawl loads it's data, unlike many other online games, the game has to go continuiously with the same thing going all the time. If a player disconnects, unless something immedently took over, the only solution would be to cancel the entire match, it is simply an attempt to remove the frustration involved with people constantly disconnecting in random games.
2: The whole thing of the silent random games is just Nintendo usual way of dealing with things that seem threating to him, Brawl will be a bigger seller for the Wii, but that makes them even more paranoid then usual concerning the whole privacy issue, it's not often mentioned, but there is alot more involved here then just Sakurai.
3: I am slightly disappointed at the whole stock/time issue, but really, Random just seems to be design for quick short matches, so I guess to me there little to get worked up about.
4: Finally, get over it... this is hardly worth getting as worked up about as some of you are making this out to be...