Like I said, the Pokemon are unworthy of Brawl. Before this announcement, the only people you heard who wanted Squirtle or Charizard for Brawl were desperate n00bs. Everyone else felt it was pretty much safe that they would NOT be playable.
Sakurai is saying that it's like a 'three in one' character, and it is, it's just that this was his way of adding more Pokemon. You're not acctually controlling PT, you're controlling his commands. So basically, you're playing as a spectator.
Yeah, your bias against pokemon is about as obvious as some of the bias with it. I saw you say the same thing about mario (probably just to cover your ***) which may say otherwise but I can't see anyone complaining about 6 characters from zelda/mario/starfox(don't know how starfox'd work but still).
And there's clearly going to be three different movesets for each, as far as how this correlates into his(PT, Red) being on the sidelines, you'll probably move the said pokies freely like a normal character through the controller, while he makes gestures and such to appear as though he's commanding them. There would be no sense in recovery/mind games with any of these characters (via DI, sweet-spotting, etc.) if you just gave them a simple command to follow without any improvization capability, and since the people working on this know more than I do about the game's functionality with the players, I can pretty much say without a doubt that there won't be some set moves reliant on CPU nature after a command is given.
All in all, my opinion as a pokemon fan is that it may have been nicer if they had just done charizard or hell, either dragonite/TTar, though the latter would probably be something of a bowser clone.
So yeah, it may be cool but we'll see, I have doubts. Even though Red from the manga wasn't a prepubescent douche, adn Oak had a 5 o'clock shadow, my bias doesn't preceed my judgement that he may be fun and compeling to play.
And what most people aren't getting, is that this game was orginally designed(64 and melee both) with promoting wach individual franchise that it represented, but also designed to be a good game that was very clean cut and fun to play to actually get people to try to expand on which chars they liked by bying the games that they were from. I would think that nintendo still keeps the part of that idea in it's mind when making Brawl, so it's obviously going to monopolize on it's best sellars. Zelda OOT got more good ratings than casablanca, hence why you saw four new chars from the game introduced in Melee, pokemon has 3 new games on the market, having a character that is fun to play would make those games all the more appealing, at least on a subconcious level, which is marketing 101 (exemplified in comercials that last all of ten seconds, which believe it or not do take their place in a small portion of your memory).
Final summary: I don't know how good he'll be, but to complain about pokemon numbers in a game with forty some characters in it as well, is pure ignorance. And as important as all of you think your opinions are, it's the majorities nintendo payed attention to when they made this, so express yourself, but stop getting ideas of grandeur, because those are what start flames.