Look, I've seen gameplay of it, and there is no focus on balancing, the way you kill opponents and win is based around a gimmick or 2
so does smash bros, knocking characters off stage is not a gimmick?, there is no ring out
no that's the point smash are diffrent games and have diffrent objectives, there seems to be loads of stage interference
and smash bros stages don't? Plus there been 4 stages revealed and it is already confirmed that u can turn stage interference off which smash don't even have itself., there is no flow in the offense, the game makes Brawl look as fast as an F-Zero racer, and there seems to be no good defensive mechanics at all.
how is the no flow seems pretty good to me?
Oh, and the characters all look like they move at the same speed, the stages are all huge and thus camping and running away will be easy (which this method can break that "rewarding offense" that you mentioned, and reward camping, stalling, and running away even more)
so how are you going to build up super meter and get KO'S by running and camping?. On top of that, this game has no off the stage area or edges (at least none shown)
again that's the point off this game it don't revolve around knocking ppl off stage, and thus no off the stage/edge gameplay
sandover village has off stage gameply btw, therefore it lacks a area that makes smash bros. more unique and deep, and that means that this potentially easily abused super move system will be the only game mode (via time and stock modes).
Also, with the huge stage size, you can camp to charge that up; that is why fighting games like Street Fighter, MvC, and BlazBlue have small stages and much faster gameplay.
again camping will hurt you more then help
Oh, and judging by what a person or 2 I know who have played it and know how deep smash is, this game won't have competitive depth at all if it comes out this year as planned. Also, the controls from what I hear are lose, a lot of moves are broken, and a lot of combos are broken. PSABR sounds about as "balanced" as Smash WiiU and 3DS are now!
yeah because we seen videos of smash wiiu right?
The difference is that even though those games have borrowed elements, they are their own games/series, and they have redeeming qualities, depth, and originality
so does this game. I want PlayStation All-Stars to be a great game, because the world could always use more great games, but I know it's going to be garbage, and a shadow of the shadow of smash!
again you don't know that, you have not played it
That was Outfoxies, which much of the HAL Laboratories smash had made when at Namco Bandai. Although the gameplay and engine were totally different from Smash 64.