Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
When you touch yourself.I know when Jesus comes back to life, but when does he die?
I have CoD4 as well, but for 360.I have CoD4 as well, but for PS3.
Noob. There's only a few FPS I really like, actually. CoD4 is kind of boring so I only really playing CS:S and TF2.****. I hate FPS.
lmfao. wow. I figured they'd make a movie about that.None of this matters, because 2012
I'm pretty sure you wouldn't be...I would lol so hard if the world started ending 2012.
I'm pretty sure you wouldn't be...
Why wouldn't I? A prediction made very long ago, comes true and as a result humanity dies. It sounds pretty amusing to me. Think about it. Thousands of years to get where we are, and then everything just dissapears because of a natural disaster. It has a slight hint of irony, which is always funny.No you wouldn't
You're going to laugh while everything around you that you care about dies? You're weird.Why wouldn't I? A prediction made very long ago, comes true and as a result humanity dies. It sounds pretty amusing to me. Think about it. Thousands of years to get where we are, and then everything just dissapears because of a natural disaster. It has a slight hint of irony, which is always funny.
FPS games are like RTS when you have the right team and the right communication assembled. I personally hate run and gun which is why I play on realism servers for CoD4, much more strategy, much more communication and ultimately much more fun.****. I hate FPS.
I don't want to be the units, I'd much prefer to control the whole army. And are you saying much more strategy and much more fun and comparing it to an RTS? If so, then wtf? Fun is a matter of taste; it's a concept. I don't see how FPS could have more strategy, considering there aren't as many variables as compared to an RTS.FPS games are like RTS when you have the right team and the right communication assembled. I personally hate run and gun which is why I play on realism servers for CoD4, much more strategy, much more communication and ultimately much more fun.
Overall, if you play the game the way I and my friends do, you'll find it much more satisfying than an RTS as you're the "units" in the FPS, relying heavily on Intelligence for combat information and using positioning to your advantage.
And Merry Christmas everyone.
I just go UAV Jammer + Sprint + Silenced MP5 or M4 (since I don't have the P90 yet)FPS games are like RTS when you have the right team and the right communication assembled. I personally hate run and gun which is why I play on realism servers for CoD4, much more strategy, much more communication and ultimately much more fun.
Overall, if you play the game the way I and my friends do, you'll find it much more satisfying than an RTS as you're the "units" in the FPS, relying heavily on Intelligence for combat information and using positioning to your advantage.
And Merry Christmas everyone.
lol happens all the time when I play. Miscommunication ends up making us lose the round, etc.You'd be surprised how hard it is to actually perform a strategy with team communication, sometimes things don't always go as planned, people don't position themselves well enough.
Exactly, all individuals are different which makes more sense to me.lol happens all the time when I play. Miscommunication ends up making us lose the round, etc.
I think the biggest thing is is that when you play an FPS, it comes down to the individual's skill level. In an RTS, all the units are the same, they each have a set amount of damage, 100% accuracy etc.
"It comes down to the individual's skill level"... -_- obviously, this holds true in every game. I think I know what you are trying to say, but it doesn't really work, because better micro will kill more units, and better macro will kill your opponent.lol happens all the time when I play. Miscommunication ends up making us lose the round, etc.
I think the biggest thing is is that when you play an FPS, it comes down to the individual's skill level. In an RTS, all the units are the same, they each have a set amount of damage, 100% accuracy etc.
Yeah but Micro takes advantage of a game's engine. For Blizzard's RTS games (Warcraft and Starcraft), units on attack command will attack the closest unit to them."It comes down to the individual's skill level"... -_- obviously, this holds true in every game. I think I know what you are trying to say, but it doesn't really work, because better micro will kill more units, and better macro will kill your opponent.
Because you can take advantage of the game mechanics doesn't mean that you're better than your opponent, or have more skill than them.Are you saying taking advantage of how the game works is not a testament of skill? .
I'm pretty sure beating 4 rines with 2 is impossible.It does, when he could do the very same thing to me. If my opponent has 3 zealots and I have 3 zealots, and I come out with 1 zealot with almost full health, I clearly won because I have more skill. Don't compare the game mechanics of an RTS to that of a FPS, because there are very few instances where they are even remotely similar. Your example is true, it doesn't mean I have more skill, but beating out 4 rines with 2 rines is, because my opponent could have microed better, where as in your example, the opponent had very limited options.