Yesterday, I was asking around the tactical boards on how this technique worked and I understand how to do it. I'm just wondering if any of you guys know what the current strategy is for canceling air momentum both horizontally and vertically when using Pit. Also, does anyone know what Pit's fastest aerial move is duration wise? (fast start-up and low ending lag).
Also if by any chance, you know what another character's strategy is for canceling air momentum, (Kirby, Lucario, Marth, Olimar, ROB and all of P.T.'s pokemon) then can you share with me what it is that you do to stop their momentum when knocked both horizontally and vertically at a high % as well? I would prefer it if you answered in the character's respective board because I'll be asking around there too. Thanks in advance!
Also if by any chance, you know what another character's strategy is for canceling air momentum, (Kirby, Lucario, Marth, Olimar, ROB and all of P.T.'s pokemon) then can you share with me what it is that you do to stop their momentum when knocked both horizontally and vertically at a high % as well? I would prefer it if you answered in the character's respective board because I'll be asking around there too. Thanks in advance!