My idea so far...
Name: Antares (means “hold/against mars” which can be taken as “hold the red earth” or “harbinger of war” Also refers to the super giant star, Antares, which is loacated in the constellation Scorpio)
Age: 22
Skills: Skilled in creating ceramics. His affinity for the earth and his skill and ability to breathe fire allows him to build ceramic items almost instantly.
General Look: Suit of Medieval looking armor made out of Ceramics.
Entrance: Normal looking man in a suit punching the ground creating a sand cloud which dissipates leaving a Clay warrior who then pulls a sword and shield from his back.
Weapons: Ceramic Long Sword in right hand, Ceramic Circular Shield in left hand, Explosive Pottery
Fighting Style: Fighting style is based on Medieval European warfare. Specials based on Ceramic arts and the star/constellation flavor of the character. Relatively quick attacks but slow independent movement. Melee attacks are swift with medium range. Free movement is slower.
Moves:
Venom Star: Antares lunges forward or diagonally upward and pierces the opponent with the tip of the sword. Slowest normal melee attack though has longest range, heaviest damage, and most priority. Long startup with little cool down. Named for being part of constellation Scorpio.
Gemini Slash: Two Medium ranged swipes with the sword meant to cut the opponent twice. Medium fast move with medium range, medium damage, and medium priority. Medium startup with little cool-down. Named after it's status as a twin star with Antares-B.
Trifecta Rush: A quick and graceful left shoulder and shield bash into the opponent, followed quickly by a spinning back kick with the right leg striking, and a finisher sword swipe. Fast move with short range, medium damage, and low priority. Fast startup with fast cooldown. Named for its 3 hit nature.
Discus Throw: Antares spins around and throws his shield like a discus at the opponent. Has long range, heavy damage, and high priority. Damages on block (though damage is limited) and can be dodged. Quick startup with a long cool down, and the shield will be missing until picked up after the attack. Without the shield Antares takes more damage on block, and is incapable of performing the Discus throw. Damage from Trifecta rush is also decreased since Antares would use his bare shoulder.
Solar Flare: Antares breaths out a stationary fireball for a Medium/Long range in front of him. Has medium-long range, heavy damage, and high priority against melee attacks. Damages on block. Long startup with a short cool down. Used as a counter for easily predictable attacks.