outofdashdwz
Smash Lord
Swampert (M) @ Leftovers
Trait: Torrent
EVs: 240 HP / 116 Def / 96 SAtk / 56 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Rest
- Surf
Standard bulky water for Mence/Jolteon/Zapdos/Aero leads. It can take a HP [Grass] and still have enough to switch back in to Rest it off. Helps with Ttar too.
Jumpluff (M) @ Leftovers
Trait: Chlorophyll
EVs: 36 HP / 136 Atk / 56 Def / 252 Spd / 28 SDef
Jolly Nature (+Spd, -SAtk)
- Encore
- Hidden Power [Flying]
- Leech Seed
- Substitute
Yea, the EVs are weird, but I have the attack to exactly OHKO Heracross and Breloom. It kills Sceptiles in 2 hits as well, not that I'm going to be staying in and risking HP [Ice].
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 6 Spd
Adamant Nature (+Atk, -SAtk)
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
- Substitute
Subpuncher. Blah blah blah.
Dusclops (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 176 Atk / 16 Def / 64 SDef
Impish Nature (+Def, -SAtk)
- Focus Punch
- Hidden Power [Bug]
- Rest
- Will-O-Wisp
Blocks spin, Celebi killer.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 64 HP / 252 Def / 176 SAtk / 16 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled
Lol by now you can probably tell I like screwed up weird EVs. With that much SpAtk, this thing exactly OHKOs Salamence and Flygon and it will leave Dragonite so crippled it won't be doing much else.
Cloyster (M) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 164 Def / 92 SAtk
Bold Nature (+Def, -Atk)
- Explosion
- Ice Beam
- Rapid Spin
- Spikes
Sets up spikes, physical walls, blows things up, blows away spikes. Kills Salamence as well. :D
Zapdos @ Leftovers
Trait: Pressure
EVs: 252 HP / 136 Spd / 96 SAtk / 24 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Roar
- Sleep Talk
- Thunderbolt
Standard Sleep Talker. No Hidden Power to kill Flygon or Swampert, but eh. I think the STalking Roar is worth it.
Basically revolves around Spikes. Cloyster sneaks in Spikes pretty easily and Subseed Encorepluff and STalk Zapdos is just begging for switches. Thinking about taking out Ttar, since Jumpluff doesn't really enjoy the sand, but then I have a Celebi problem. =/ I usually play UU, so I wouldn't really know. I've done okay with this so far, but any suggestions? Oh btw this is advanced.
Trait: Torrent
EVs: 240 HP / 116 Def / 96 SAtk / 56 SDef
Relaxed Nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Rest
- Surf
Standard bulky water for Mence/Jolteon/Zapdos/Aero leads. It can take a HP [Grass] and still have enough to switch back in to Rest it off. Helps with Ttar too.
Jumpluff (M) @ Leftovers
Trait: Chlorophyll
EVs: 36 HP / 136 Atk / 56 Def / 252 Spd / 28 SDef
Jolly Nature (+Spd, -SAtk)
- Encore
- Hidden Power [Flying]
- Leech Seed
- Substitute
Yea, the EVs are weird, but I have the attack to exactly OHKO Heracross and Breloom. It kills Sceptiles in 2 hits as well, not that I'm going to be staying in and risking HP [Ice].
Trait: Sand Stream
EVs: 252 HP / 252 Atk / 6 Spd
Adamant Nature (+Atk, -SAtk)
- Focus Punch
- Hidden Power [Bug]
- Rock Slide
- Substitute
Subpuncher. Blah blah blah.
Dusclops (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 176 Atk / 16 Def / 64 SDef
Impish Nature (+Def, -SAtk)
- Focus Punch
- Hidden Power [Bug]
- Rest
- Will-O-Wisp
Blocks spin, Celebi killer.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 64 HP / 252 Def / 176 SAtk / 16 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Ice Beam
- Seismic Toss
- Softboiled
Lol by now you can probably tell I like screwed up weird EVs. With that much SpAtk, this thing exactly OHKOs Salamence and Flygon and it will leave Dragonite so crippled it won't be doing much else.
Cloyster (M) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 164 Def / 92 SAtk
Bold Nature (+Def, -Atk)
- Explosion
- Ice Beam
- Rapid Spin
- Spikes
Sets up spikes, physical walls, blows things up, blows away spikes. Kills Salamence as well. :D
Zapdos @ Leftovers
Trait: Pressure
EVs: 252 HP / 136 Spd / 96 SAtk / 24 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Roar
- Sleep Talk
- Thunderbolt
Standard Sleep Talker. No Hidden Power to kill Flygon or Swampert, but eh. I think the STalking Roar is worth it.
Basically revolves around Spikes. Cloyster sneaks in Spikes pretty easily and Subseed Encorepluff and STalk Zapdos is just begging for switches. Thinking about taking out Ttar, since Jumpluff doesn't really enjoy the sand, but then I have a Celebi problem. =/ I usually play UU, so I wouldn't really know. I've done okay with this so far, but any suggestions? Oh btw this is advanced.