For the past few days, I have read through a majority of threads regarding some hate for the newest installment of Super Smash Bros. and even participated in them. This post was created to get some insight, discuss calmly and professionally, and share my beliefs on how this new Smash should be handled.
First, I'd like to note that Smash 4 is still in development and has not been completed. Nintendo has made available a [possibly glitchy] demo version of the game months before its release. There is still room for development, but hopes that it will include any input regarding Melee's physics should not be too high. Some have made the suggestion that the type of air dodging you are able to do should be a part of the character customization options, which would allow the use of wavedashing. However, it is possible that customized character sets may not be used in tournaments.
Cutting to the chase now. For those complaining about Sakurai, he is listening to his fans and the Smash community. By Smash community, I do not mean just the Melee community, this includes the entire Smash Bros. community. Not all players are for unity and it's a shame to see that some players from either community will bash each other over games. Smash 4 is made to be fun for all audiences which include both casuals and competitors. By now we should understand that Brawl was made with the intention of slashing competition by making the gameplay significantly slower than BOTH its predecessors and adding major inconveniences. However, people are still able to play Brawl competitively. To those claiming that Smash 4 will simply become Brawl 2.0, there is no valid claim that can confirm this as the game is still under development. Sakurai and his team have considered that the game should be both competitive and fun. The Smash Bros. Invitational allowed the players to give their own suggestions for the game and simply have fun.
The Melee community has been heard, but despite the Melee community being one of the largest between 64, Brawl and PM's, they are not entitled to their Advanced Techs of the past. Again, the Melee community is STILL lumped in with the rest of the Smash community. Nintendo has already developed a way for players who are quite familiar with the GCN controller to be used on a Wii U, let's not get greedy here. It is unfair to criticize Sakurai because he didn't give us another Melee and that the Invitational Smash tournament was meant to be a fun display of a not game, not the high-intensity Melee tourneys that the community loves. Before people were complaining about Post-EVO/Documentary Melee players, now people are collectively bashing a new Smash Bros. I am honestly surprised people aren't telling Post-EVO players to go play Smash 4 and leave the Melee community alone. Where did all of this hate come from?
Here's my opinion of this whole ordeal:
Smash 4 is a faster paced game than Brawl from what I have seen, and while it does not include wavedashing and other techniques we're used to seeing in Melee/PM, there is room for new techs. I still believe it is a bit floaty, but the hits are real. The momentum of attacks seem to be greater than Brawl's, though not as much hitstun as 64. Surely, we will find ways to take advantage of the field since the ground game is faster than Brawl's was. I believe Smash 4 is a swing in the right direction, one that Sakurai wanted to begin with. Melee had plenty of exploits, some of which we call "Advanced Techniques", and was too fast/heavy. It was also unbalanced, which is what the developers of PM wanted to do using all that Brawl had to offer. However, people still complain about balancing and characters in PM. As a former competitor in the Street Fighter and Melty Blood scene, I can honestly say that this will be a problem for any fighting game.
Let's just try something new. This is not going to be another Brawl, this will be the Smash that Sakurai was hoping for. If you are an avid Melee player and still stand by your beliefs, please don't unfairly complain about Sakurai or say things that will ruin the game for others who want to compete in Smash 4. The simplest solution that will put an end to all the flame wars is to continue showing your love and support for Melee (and Project M for those who enjoy that, too.) From what I've read, Project M for Smash 4 is a very, very slim possibility. Nintendo will continue to step forward with Smash Bros. and more than likely not look to recreate Melee, so there is no point in pestering the PM dev-team due to failure to adapt to new games and mechanics.
tl;dr: Let's stop the hate and flame wars, and start talking professionally about the game we've all come to love: Super Smash Bros. I love Melee, loved it since I first got it on Christmas 2001 and I still play both forms of Melee with so much intensity. I admit that I have complained to the same degree about Brawl years ago when it came out, but have since developed a new perspective. To the community members who support your own favorite game, give it all you've got for the game you love and leave Sakurai alone. He [Sakurai] was the one who developed and delivered your favorite version of Super Smash Brothers. Remember that.