Of the fair items, I remember Mr. Saturn and Bananas being in, and all explosives except, I think the motion sensor bomb, and containers being gone.
Also absent were Pokeballs, Final Smashes, and Star Men, alongside all recovery items save the team healer in team battles and food.
Like I said, I'm still searching for the thread in question, but once I have it, I'll link to it here without delay.
Edit: Found it.
http://smashboards.com/threads/offi...d-for-a-side-project-huh-p-poll-in-op.164675/
List:
NEUTRAL ITEMS:
(Sandbag) (Food) (Warp Star) (Bunny Hood) (Beam Sword) (Lip’s Stick) (Star Rod) (Super Scope) (Fire Flower) (Motion Sensor Bomb) (Freezie) (Smoke Ball) (Pitfall) (Mr. Saturn) (Banana Peel) (Franklin Badge) (Screw Attack)
COUNTERPICK ITEMS:
(Assist Trophy) (Dragoon) (Metal Box) (Home-Run Bat) (Hammer) (Ray Gun) (Cracker Launcher) (Gooey Bomb) (Hothead) (Unira)
BANNED ITEMS:
(Smash Ball) (Pokeball) (Containers) (Blast Box) (Maxim Tomato) (Heart Container) (Super Mushroom) (Poison Mushroom) (Starman) (Superspicy Curry) (Lightning) (Fan) (Golden Hammer) (Bob-Omb) (Smart Bomb) (Deku Nut) (Green Shell) (Bumper) (Soccer Ball) (Spring)
CHANGES FOR 2v2 PLAY:
Item Spawn Rate – Changed to
‘Medium’
(Team Healer) - Neutral
(Smash Ball) – Moved to Counterpick
(Superspicy Curry) – Moved to Counterpick
(Cracker Launcher) – Moved to Neutral
GENERAL GAMEPLAY RULES:
1. 3 Stocks
2. 8 Minute Time Limit
3. Items set to "Low"
4. Pause set to "Off"
5. All infinites and chain grabs are legal.
6. The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
7. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
8. The winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
o In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
o If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage.
MODIFIED RULES FOR DOUBLES:
1. Team Attack set to "On"
2. Life stealing is allowed.
3. In the event of a game going to time, if both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
4. If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.