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A Great Schism Once Smash 4 Comes Out?

ChikoLad

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The press screenshots kinda looked like upscaled 720p, actually.
>Press screenshots

Sending the press a bunch of native 1080p screenshots would beef the filesize of the package up a ton.

Native 1080p is the standard on Wii U, so there is no need to worry. Even third-party games have it.
 

Muster

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>Press screenshots

Sending the press a bunch of native 1080p screenshots would beef the filesize of the package up a ton.

Native 1080p is the standard on Wii U, so there is no need to worry. Even third-party games have it.
3d world and tropical freeze are upscaled 720p
 

ChikoLad

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I said it's the standard, not a constant.

Though if I'm honest, I'm not sure I believe that in the case of 3D World. Looks to clear to be upscaled.
 

Muster

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I said it's the standard, not a constant.

Though if I'm honest, I'm not sure I believe that in the case of 3D World. Looks to clear to be upscaled.
Nope.
Idk how it's supposed to be a standard if pretty much no triple A titles have it.
 

ChikoLad

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"Standard" is defined by what most games have. If most games are third parties, and they have it, that is standard.

I'm sure Smash will be native 1080p though, as there is less on screen.
 

WritersBlah

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You know, what I'm legitimately curious about is how the Brawl community is going to stand after Smash 4 releases. Obviously, it'll probably take a year or two for the majority of players to go and pick up a Wii U. But I really wonder if there'll be people who will choose to play Brawl over Smash 4. With Melee, it was a bit more obvious due to the radically different playstyles, and I have confidence to Melee scene won't die anytime soon. But Brawl on the other hand...I'm not so sure. It may end up being the next Smash 64.
 

Khao

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>Press screenshots

Sending the press a bunch of native 1080p screenshots would beef the filesize of the package up a ton.

Native 1080p is the standard on Wii U, so there is no need to worry. Even third-party games have it.
The files are 1920x1080, it just doesn't look like they're actually rendered at that resolution, there's way more aliasing than what you'd expect from actual 1080p.

I'm just trusting my eyes on this though, so don't take my word for it if you do know better.
 

DraginHikari

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It's more or less unavoidable in some regards. Having watched the divide which made me stop posting here back in 2008, it more or less inevitable that there will be some kind of divide between the fanbase as that just simply how things are.

The more important question to ask in my opinion is how severe will the divide be in general. The thing was with the Melee and Brawl arugements and why they still persist even now was a result of Melee and Brawl being two drastically extreme variation on the same series. The divide between those that saw no value in Brawl and those that understated Brawl problems basically created an a rather hostile enviroment, which was only made worse because that was really the first point where Smashboards had a much larger non-competitive base then they had during most of Melee cycle creating a third section that didn't understand the competitive community and often times didn't try to understand which annoyed the other two sides involved.

As far as how severe it will be this time around, I don't really know. It doesn't seem like Smash 4 has the same type of extreme that Brawl had and it's differences are more subtle then they were at the time of Brawl. In addition I feel that the line between the competitive and non-competitve sections of the community don't seem quite as hostile as I remember them being in 2008, the expection being when someone is being entirely unreasonable which is still more rare then it once was.

As someone who plays the next game in the series because it's the next game in the series. Whether people decide to keep playing Melee or Brawl doesn't really going to impact my ability to enjoy Smash 4 and will have no problem doing so. My hope is that it doesn't end up being the situation where I leave again because the bicker and heated arugments get entirely out of control.
 
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ChikoLad

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I know the files are at that resolution, but a native 1080p screenshot would still be a bigger filesize than an upscaled one. There's more colours to load up due to more rounded edges.

Smash Wii U is still in development for a few months to come anyway. It might be one of the things they are still working on.
 

Renji64

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You know, what I'm legitimately curious about is how the Brawl community is going to stand after Smash 4 releases. Obviously, it'll probably take a year or two for the majority of players to go and pick up a Wii U. But I really wonder if there'll be people who will choose to play Brawl over Smash 4. With Melee, it was a bit more obvious due to the radically different playstyles, and I have confidence to Melee scene won't die anytime soon. But Brawl on the other hand...I'm not so sure. It may end up being the next Smash 64.
The way smash 4 is looking there really isn't any reason to choose brawl over smash4 if it is fixing most of brawl's shortcomings.
 
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e105beta

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You know, what I'm legitimately curious about is how the Brawl community is going to stand after Smash 4 releases. Obviously, it'll probably take a year or two for the majority of players to go and pick up a Wii U. But I really wonder if there'll be people who will choose to play Brawl over Smash 4. With Melee, it was a bit more obvious due to the radically different playstyles, and I have confidence to Melee scene won't die anytime soon. But Brawl on the other hand...I'm not so sure. It may end up being the next Smash 64.
It probably will be the next Smash 64.

Not that that's a bad thing. It's OK for games to have a shelf-life. Keeps the fanbase from being fragmented across 4 different games.
 

Snakeyes

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Anyone who mentions Brawl in the same sentence as Smash 64 hasn't played the latter competitively. 64 was an amazing game, hence it still having a good presence in tournaments over 15 years after release. Hell, I wouldn't be surprised if the 64 scene ended up bigger than Brawl's in the long run.
 

ITALIAN N1NJA

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We will see where this game places for people once we have the game in our hands to make a better judgement of it. Until then everything is merely speculation. We have yet to even get footage of a full match within the game(The Mega Man vs. Mario match was not a good example). One of the things I am hoping for is that the game isn't no where near as floaty as Brawl was. I hope that it removes the ridiculous ledge teleporting from Brawl as well. They removed tripping and I see some new mechanics in place which is good. I only hope that combos are possible with hit stun and that the game feels action packed and quick when it comes to 1v1 battles. Brawl 1v1s were extremely boring to watch due to the slow pace of the game and how much it revolved around being defensive. I'm hoping that Smash 4 will re-obtain some of the charm Melee had. I don't need it to be Melee 2.0(Project M has that covered), but balancing as well as gameplay that doesn't prohibit your mobility and skill limit would be much appreciated.
 

TheMagicalKuja

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The way smash 4 is looking there really isn't any reason to choose brawl over smash4 if it is fixing most of brawl's shortcomings.
Exactly this. A majority of Brawl's shortcomings are all technical--as a result, people who played casually didn't care, and found themselves annoyed at the very legit complaints of the more competitive. SSB4 seems to remove that, so if any divide pops up it's going to be entirely on the transition between the 3DS and the Wii U versions. I do see a lot of potshots going toward Brawl if SSB4 doesn't fail, even more so if 3DS version proves competent.
 

ChikoLad

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Brawl will still be an amazing game to me if Smash 4 is better overall, that won't be diminished. Sure, it may not be great competitively, but it has plenty of things making it an amazing overall package. For one thing, it's still going to be the only game in the series with a story mode.
 

infomon

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I think it's great that this community is aware of the harm from people trashing one or another games in the series, and that we're preparing ourselves to be open-minded about the new game (but also to appreciate and respect the scenes that will continue to exist for previous titles).

In fact, I wonder if we're almost over-talking about possible schisms. As long as there's a general attitude that some people like different games, and that we shouldn't trash dirty the games we don't like..... we're good. We don't need to spend all of our time talking about conflicts that maybe aren't a huge problem anymore.

I think most of us have moved past the fighting, and are ready to discourage the inevitable "bawww smash x sucks smash y is bettar!!" comments that will inundate the scene at smash4's release :)
 
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MasterofMonster

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All I know is that I will continue to ignore the jerks that will be made from this (just like in Brawl's time). ^^
 

Rikana

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That's entirely correct... about Brawl.

I'm asking for your proof about SSB4 being watered down.
There's no hard evidence about ssb4 at the moment since things can change last minute. Solely based on observations though, it's safe to say that the reasons why it's watered down compared to melee are because: no djc, magnetic ledge grabs, reverse ledge grabs, physics, mobility techniques, and armour everywhere.
 

ChikoLad

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There's no hard evidence about ssb4 at the moment since things can change last minute. Solely based on observations though, it's safe to say that the reasons why it's watered down compared to melee are because: no djc, magnetic ledge grabs, reverse ledge grabs, physics, mobility techniques, and armour everywhere.
I don't think these things speak for it being watered down. Just because it's not Melee exactly, with it's exploits, doesn't mean it's not as competitively viable. I mean, I really don't care about the absence/presence of wavedashing. I enjoy it, but it's a very minor feature.
 

Khao

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Brawl will still be an amazing game to me if Smash 4 is better overall, that won't be diminished. Sure, it may not be great competitively, but it has plenty of things making it an amazing overall package. For one thing, it's still going to be the only game in the series with a story mode.
There's stuff in Brawl's gameplay I actually prefer to Melee in some ways, every Smash game so far has had something unique that I miss when I'm playing adifferent game, I'm sure the same will happen with Smash 4.
 
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Renji64

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We will see where this game places for people once we have the game in our hands to make a better judgement of it. Until then everything is merely speculation. We have yet to even get footage of a full match within the game(The Mega Man vs. Mario match was not a good example). One of the things I am hoping for is that the game isn't no where near as floaty as Brawl was. I hope that it removes the ridiculous ledge teleporting from Brawl as well. They removed tripping and I see some new mechanics in place which is good. I only hope that combos are possible with hit stun and that the game feels action packed and quick when it comes to 1v1 battles. Brawl 1v1s were extremely boring to watch due to the slow pace of the game and how much it revolved around being defensive. I'm hoping that Smash 4 will re-obtain some of the charm Melee had. I don't need it to be Melee 2.0(Project M has that covered), but balancing as well as gameplay that doesn't prohibit your mobility and skill limit would be much appreciated.
That is pretty much what i want from smash 4. Brawl just lacked the core stuff that made smash fun for me in general.
 

Morbi

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Honestly, I don't see a "schism" happening between the 3DS and the Wii U version. One is coming out 4-6 months earlier on a console that most people already own; a casual game for a casual audience. The other is coming out during a highly competitive quarter, most Smash fans will have already purchased and played the game, and it will offer no enhancements to the roster.

Only the hardcore Smash fans will purchase a Wii U for a game they have already been playing for 6 months. Make no mistake, the Wii U version will probably be one of the best selling Wii U games. Almost everyone that already has a Wii U will purchase it.

The point? There will be no "schism" in the event that the Wii U fails. Why? Because everyone will unanimously agree that the 3DS version is the more ideal version. If the Wii U is a success, most people will migrate to the superior console. I don't foresee a split in the community. It is possible, but there is no way to prevent it in that event.
 

infomon

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I just think it is the type of game that will be tedious to play on 3DS, but I could be wrong. Anyway I'm super looking forward to both games :D
 

Morbi

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I just think it is the type of game that will be tedious to play on 3DS, but I could be wrong. Anyway I'm super looking forward to both games :D
That is honestly the problem I have with the 3DS version; I can't imagine the controls being "fighting-game friendly," obviously I will give it a try. I just have the feeling that I am going to be falling off stages or something.
 

WritersBlah

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Anyone who mentions Brawl in the same sentence as Smash 64 hasn't played the latter competitively. 64 was an amazing game, hence it still having a good presence in tournaments over 15 years after release. Hell, I wouldn't be surprised if the 64 scene ended up bigger than Brawl's in the long run.
Oh, I totally didn't mean Brawl will be the next Smash 64 in a sense demeaning the original. I was more or less just stating how in the current community, we have three games, and Smash 64 has the smallest community still dedicated to it. Once Smash 4 comes out, it MAY very well be that Brawl will have a smaller dedicated community than 64, but that was more or less my question in the first place. Sorry if it sounded like I was demeaning Smash 64's quality as a game. It definitely trumps Brawl in terms of competitive viability.
 

Morbi

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Anyone who mentions Brawl in the same sentence as Smash 64 hasn't played the latter competitively. 64 was an amazing game, hence it still having a good presence in tournaments over 15 years after release. Hell, I wouldn't be surprised if the 64 scene ended up bigger than Brawl's in the long run.
So you haven't played Smash 64 competitively? :troll:

(Self-referential incoherence for the win!)
 
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I'm just gonna play Smash 4 and Melee. I could play PM but it's just Melee with training wheels and funky inputs. I don't think it's gonna cause a huge impact like with Brawl because of the similarities of the games and the time gap from Melee's release to Brawl's was much larger.
 

Morbi

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I'm just gonna play Smash 4 and Melee. I could play PM but it's just Melee with training wheels and funky inputs. I don't think it's gonna cause a huge impact like with Brawl because of the similarities of the games and the time gap from Melee's release to Brawl's was much larger.
It is horrible, but I honestly just play the most current Smash. I am not going to lie, back when I was more immature, I would just play Melee and disregard Brawl's existence. That has mostly changed though, I can usually discern when nostalgia is influencing my opinion. So for the most part, I purchased a Wii U for Smash 4, I am going to play Smash 4. As for Project M, I thought it was a nice breath of fresh air, but I agree with your sentiment.
 

WritersBlah

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It is horrible, but I honestly just play the most current Smash. I am not going to lie, back when I was more immature, I would just play Melee and disregard Brawl's existence. That has mostly changed though, I can usually discern when nostalgia is influencing my opinion. So for the most part, I purchased a Wii U for Smash 4, I am going to play Smash 4. As for Project M, I thought it was a nice breath of fresh air, but I agree with your sentiment.
I play all the Smash games, really. (Well, I don't play 64 competitively, but I still do its single player modes from time to time. Board the Platforms is bloody fun.) I'll admit I do sorta still have nostalgia for Melee, but it really is its own beast. Each Smash game has something in it that makes it unique, and I feel because of that, you shouldn't really judge a game for clouding your judgment just because its nostalgic. [Read: this does not apply to every game franchise however.]
 

ITALIAN N1NJA

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I'm just gonna play Smash 4 and Melee. I could play PM but it's just Melee with training wheels and funky inputs. I don't think it's gonna cause a huge impact like with Brawl because of the similarities of the games and the time gap from Melee's release to Brawl's was much larger.
The only "training wheels" I see in Project M are the white flashes on L-cancel which I think is a great addition. If anything, wavedashing is more difficult in Project M. Project M has full character viability, Melee in my eyes can get stale from seeing the same characters constantly time and time again. I love Melee to death, but you have to agree that it's great seeing much more variety in the competitive Smash scene which makes things far more interesting.
 
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The only "training wheels" I see in Project M are the white flashes on L-cancel which I think is a great addition. If anything, wavedashing is more difficult in Project M. Project M has full character viability, Melee in my eyes can get stale from seeing the same characters constantly time and time again. I love Melee to death, but you have to agree that it's great seeing much more variety in the competitive Smash scene which makes things far more interesting.
PM is cool, but I would rather just play Melee. The times I have played were just using Melee mains, and honestly the game doesn't feel as good as Melee for me.

I mean you have really dumb characters like Ivysaur and Lucas with attacks that do fixed stun and dumb Lucario ****. I do like seeing more characters played, but honestly the Brawl characters outside of the Brawl engine aren't doing it for me. But too each their own.

I'm honestly just glad smash 4 is doing it's own thing. I think it's gonna be a fresh start on the right foot.
 

ITALIAN N1NJA

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PM is cool, but I would rather just play Melee. The times I have played were just using Melee mains, and honestly the game doesn't feel as good as Melee for me.

I mean you have really dumb characters like Ivysaur and Lucas with attacks that do fixed stun and dumb Lucario ****. I do like seeing more characters played, but honestly the Brawl characters outside of the Brawl engine aren't doing it for me. But too each their own.

I'm honestly just glad smash 4 is doing it's own thing. I think it's gonna be a fresh start on the right foot.
I agree that the game doesn't have the "crunchy" feel that Melee had. To each his own. But Project M is not even finished yet. When it is, it will be, dare I say, better than Melee. Project M was created around the idea of being competitive whereas Melee was competitive by accident. It was a beautiful accident at that. But you cannot say Project M is for babies just because you feel Melee is better. They're becoming very close to being one in the same.
 

Glyphoscythe

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No sense in worrying about it until the games come out. We all need to stop focusing on the negative. A wound heals better if you stop picking at it, correct?

Even if most melee players go back to playing melee, there's nothing wrong with "living in the stone age". I'm still living there too, playing double dash.
 
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I agree that the game doesn't have the "crunchy" feel that Melee had. To each his own. But Project M is not even finished yet. When it is, it will be, dare I say, better than Melee. Project M was created around the idea of being competitive whereas Melee was competitive by accident. It was a beautiful accident at that. But you cannot say Project M is for babies just because you feel Melee is better. They're becoming very close to being one in the same.
I agree, but do understand that I don't think it's for babies, just that things are a bit more lenient since some characters have moves and hit boxes tailored for combos, higher percentages for crouch canceling and visual indicators for execution etc. The changes aren't necessarily bad, but it just feels off to me because of the visuals themselves (Brawl characters, Brawl camera angle etc.) that turn me off a bit. It is cool to play with space animals again, though no doubt. And yeah as you mentioned, it isn't finished, but even then it still wouldn't be greater than Melee to me. I love everything about Melee, the game is just incredible to me.

@ Glyphoscythe Glyphoscythe Double Dash is the ****, man. Favorite Mario Kart to this day next to 64.
 
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Jaedrik

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Whatever happens, I do not think it will be near the degree of the 'split' from Brawl's release.
 
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